Merge branch 'DoorDev' into Synthesis

# Conflicts:
#	Main.py
#	RELEASENOTES.md
This commit is contained in:
aerinon
2022-11-29 13:26:32 -07:00
2 changed files with 24 additions and 23 deletions

View File

@@ -385,7 +385,8 @@ def global_rules(world, player):
set_rule(world.get_entrance('GT Mimics 1 ES', player), lambda state: state.can_shoot_arrows(player))
set_rule(world.get_entrance('GT Mimics 2 WS', player), lambda state: state.can_shoot_arrows(player))
set_rule(world.get_entrance('GT Mimics 2 NE', player), lambda state: state.can_shoot_arrows(player))
# consider access to refill room
# consider access to refill room - interior doors would need a change
set_rule(world.get_entrance('GT Cannonball Bridge SE', player), lambda state: state.has_Boots(player))
set_rule(world.get_entrance('GT Gauntlet 1 WN', player), lambda state: state.can_kill_most_things(player))
set_rule(world.get_entrance('GT Gauntlet 2 EN', player), lambda state: state.can_kill_most_things(player))
set_rule(world.get_entrance('GT Gauntlet 2 SW', player), lambda state: state.can_kill_most_things(player))