Add Race Yes/No to spoiler output

This commit is contained in:
Cody Bailey
2023-01-14 18:27:43 -05:00
parent 22dfeeecca
commit fb66ca5607

View File

@@ -2646,6 +2646,7 @@ class Spoiler(object):
outfile.write('Enemy health: %s\n' % self.metadata['enemy_health'][player])
outfile.write('Enemy damage: %s\n' % self.metadata['enemy_damage'][player])
outfile.write(f"Hints: {yn(self.metadata['hints'][player])}\n")
outfile.write('Race: %s\n' % ('Yes' if self.world.settings.world_rep['meta']['race'] else 'No'))
if self.startinventory:
outfile.write('Starting Inventory:'.ljust(line_width))