Various fixes found from full compare of DR Unstable
This commit is contained in:
7
Main.py
7
Main.py
@@ -158,10 +158,10 @@ def main(args, seed=None, fish=None):
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for player in range(1, world.players + 1):
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create_regions(world, player)
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create_dungeon_regions(world, player)
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create_owedges(world, player)
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if world.logic[player] in ('owglitches', 'nologic'):
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create_owg_connections(world, player)
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create_dungeon_regions(world, player)
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create_owedges(world, player)
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create_shops(world, player)
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create_doors(world, player)
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create_rooms(world, player)
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@@ -211,9 +211,8 @@ def main(args, seed=None, fish=None):
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for player in range(1, world.players + 1):
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set_rules(world, player)
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district_item_pool_config(world)
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district_item_pool_config(world)
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for player in range(1, world.players + 1):
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if world.shopsanity[player]:
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sell_potions(world, player)
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