Commit Graph

101 Commits

Author SHA1 Message Date
Catobat
0c53fc8519 Add Free Terrain mode and terrain rules 2022-10-09 01:23:47 +02:00
codemann8
7fecbee3bb Removed 'allowed' Crossed OWR option 2022-08-01 15:51:33 -05:00
codemann8
a5729b51a2 Adding new option for Bonk Drop Shuffle 2022-07-24 12:42:08 -05:00
codemann8
df86503941 Merged in DR v1.0.1.0 2022-07-08 10:59:00 -05:00
codemann8
56b2e0e5e4 Adding an Auto default for Pre-open Pyramid option 2022-05-04 11:36:28 -05:00
aerinon
31a279d63d Trinity goal added 2022-04-20 14:06:55 -06:00
aerinon
26e8e23fce Initial work on new pottery modes 2022-04-19 13:56:39 -06:00
codemann8
fd7d9f7121 Merged in DR v1.0.0.2 2022-03-27 14:56:16 -05:00
aerinon
4e43f38332 Separated Collection Rate counter from experimental
Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
2022-03-09 15:42:00 -07:00
aerinon
4717449c35 Used create rom flag to indicate if sfc file should be generated or not 2022-02-24 10:10:51 -07:00
aerinon
b024311aaa BPS support 2022-02-17 14:00:00 -07:00
aerinon
ccb7ced735 Lighter pottery modes 2022-02-16 14:02:21 -07:00
aerinon
49accbd2b1 Many bugfixes
* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
5211b305e6 Re-worked settings for pottery lottery
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
codemann8
9a7e4c5f16 Added new Trinity goal 2021-12-30 22:41:50 -06:00
codemann8
f2600db3f3 Added new OW Crossed option None (Allowed) to support legacy functionality of when invalid values are used 2021-12-19 19:55:44 -06:00
aerinon
b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
aerinon
61f659a511 Initial fill changes
Merge branch 'Bias' into DoorDevVolatile

# Conflicts:
#	Rom.py
2021-11-02 16:03:21 -06:00
aerinon
e78f9218f5 Merge branch 'Ambrosia' into DoorDevVolatile
# Conflicts:
#	BaseClasses.py
#	CLI.py
#	Main.py
2021-10-29 15:26:51 -06:00
codemann8
08ab32537b Implemented Whirlpool Shuffle 2021-10-27 01:19:01 -05:00
codemann8
0d46f40241 Renamed Lite+ ER to Lean ER 2021-10-25 13:22:42 -05:00
aerinon
dc7d4940d9 Overworld map code 2021-10-21 16:29:09 -06:00
codemann8
302633dc73 Added new experimental Lite+ ER mode 2021-10-17 20:32:17 -05:00
codemann8
e994be11f6 Added new Lite (fka. Beginner) ER mode 2021-10-16 13:47:55 -05:00
aerinon
28b87428cc Changed bias named. Added districting 2021-10-05 13:58:30 -06:00
aerinon
746a739339 Main structure for various biased fills
Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
codemann8
51269bc1b3 Updated OW GUI layout 2021-08-26 06:00:00 -05:00
codemann8
b2bcdfd286 Expanded and restructured OW Shuffle to include more Crossed options 2021-08-24 02:39:24 -05:00
aerinon
f259e8bdc8 Boss item restriction logic added
Reserved location logic started
2021-08-20 14:32:54 -06:00
codemann8
be6203e3f0 Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed 2021-08-16 22:46:26 -05:00
codemann8
cda70f783a Removal of legacy ER shuffles 2021-08-13 22:11:58 -05:00
codemann8
8373ea2e19 Merged in DR v0.5.0.2 2021-08-13 04:58:27 -05:00
StructuralMike
dcba2be757 Bombbag instead of Bombbags 2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02 Changing the cli to be bombbags over bomblogic
Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.

Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
aerinon
1871b7ee6e Merge branch 'SFXShuffle' into DoorDevUnstable 2021-08-02 12:40:52 -06:00
codemann8
c04cb27aa9 Merged in DR v0.5.0.1 2021-07-28 17:09:31 -05:00
StructuralMike
051a47e0cd Bomblogic added 2021-07-23 20:35:48 +02:00
codemann8
b4cb3f2825 Merged in DR v0.4.0.11 2021-07-16 12:49:39 -05:00
aerinon
68dc27902b SFX Shuffle initial implementation 2021-07-15 16:02:07 -07:00
aerinon
940369d3ec Rename fake boots to pseudo boots
Doc updates
2021-07-09 15:13:01 -07:00
codemann8
02d3b46ae4 Merged in DR v0.4.0.8 2021-07-07 19:45:14 -05:00
aerinon
ffcc78f95c Fake boots checkbox/argument 2021-07-07 16:23:16 -07:00
codemann8
433a1dfc35 Doing GitHub's work for them and ACTUALLY merging in DR v0.4.0.7 changes 2021-07-04 11:23:08 -05:00
aerinon
1a7c3faa76 Fixed some enemizer mystery settings
Added an easy way to turn off unkillable thieves
2021-07-01 16:25:55 -06:00
codemann8
301e88a6e9 Implemented Balanced Flute Shuffle
Doesn't consider OW Layout Shuffle
2021-06-29 18:03:47 -05:00
codemann8
42eddaed28 Initial Flute Shuffle implementation 2021-06-27 19:10:44 -05:00
codemann8
cc3ac49c57 Rearranged OW Shuffle GUI 2021-06-25 16:36:00 -05:00
aerinon
23ffc61667 Sprite author credit
Reduce flashing option
2021-06-07 11:13:28 -06:00
codemann8
de2aff6724 Adding new GUI/CLI option for OW Tile Swap 2021-06-07 10:52:47 -05:00
codemann8
98a7047168 Merged DR 0.4.0.6 2021-06-04 21:58:27 -05:00