compiling
6263c0d709
Update pyramid fairy tests
2020-03-17 23:19:23 +11:00
compiling
053aec4f26
Add unit tests for vanilla inverted layout, and dungeon logic.
2020-03-16 17:39:54 +11:00
compiling
270fbce516
Fix bombs check
2020-03-15 21:59:06 +11:00
compiling
e8ee3de083
Mire key logic update - it is impossible to access the Map Chest key door without hitting a colour switch (or clipping through a rail).
2020-03-15 21:03:43 +11:00
compiling
9b5654ff4f
Update boss requirements to match item randomizer
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- Can defeat Armos with the bow
- Can defeat Lanmolas with the canes
- Require sword or bow for Helmasaur - hammer is possible for phase 2 but difficult
- Require extended magic for fighting Trinexx with master sword
2020-03-15 14:14:06 +11:00
compiling
ab89f70fa3
Add 10 bombs as an uncle weapon for standard.
2020-03-15 11:09:34 +11:00
compiling
5c0d34a65d
Require a weapon for Castle Tower.
2020-03-15 11:04:08 +11:00
compiling
18c10dc7ad
Make retro arrows always require buying the wooden arrow.
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The Silver Arrows grant the ability to shoot if they are non-progressive, but this is harder to model.
2020-03-15 10:12:22 +11:00
compiling
49e48eba1d
Add warp between Waterfall Cave and Lake Hylia into inverted logic.
2020-03-14 13:37:21 +11:00
compiling
5c95cf8730
Fix Half Magic logic
2020-03-14 10:31:28 +11:00
compiling
6197b915a5
Fix inverted rule for old man house.
2020-03-14 00:39:29 +11:00
compiling
583380cad6
Support vanilla key layout in GT (copy item rando logic - firesnake room needs 2 keys if it contains a small key).
2020-03-09 09:59:54 +11:00
compiling
d6db722d2e
Fix silvers hint to point at the bow you didn't find.
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Remove silvers hint if progressive bows do not give silvers.
2020-03-09 09:57:22 +11:00
compiling
b5dccaba2c
Update base2current
2020-03-08 17:27:26 +11:00
compiling
0f3c9d62a6
Fix standard mode with default connections
2020-03-03 19:05:36 +11:00
qadan
59974c2fbe
add zora ledge too
2020-02-26 15:19:56 -04:00
qadan
5b03cb82ba
add kings grave area, waterwalk regions
2020-02-26 15:11:24 -04:00
qadan
45f8ec51b2
account for some more things
2020-02-21 20:30:23 -04:00
qadan
77b366d093
what's that doing there
2020-02-19 21:09:38 -04:00
qadan
60f0ffdab3
typo
2020-02-19 20:50:36 -04:00
qadan
2936dfcd93
fix mirror bunny stuff
2020-02-19 19:00:31 -04:00
qadan
6f38664a80
hecked a copy paste
2020-02-19 10:19:58 -04:00
qadan
0ed41f6b13
fixing bunny revival, and other bunny stuff
2020-02-18 20:22:33 -04:00
qadan
f8b6af472b
copy paste error
2020-02-12 19:49:11 -04:00
qadan
5294524c25
rules for superbunny in TR/Hera
2020-02-12 19:38:42 -04:00
qadan
1e31c26a29
invalid glitch
2020-02-12 13:44:51 -04:00
AmazingAmpharos
ced3e8ab37
Update base ROM
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Oops, forgot to ever do this, erroneously assumed it was done before.
2020-02-12 09:52:22 -04:00
qadan
09a5b71a2d
inverted issues
2020-02-11 18:39:49 -04:00
qadan
e94131ab1d
bugfixes, starting boots
2020-02-11 18:25:09 -04:00
qadan
d235ebbe01
add OWGSets
2020-02-11 18:13:50 -04:00
qadan
cf7327bb52
and another
2020-02-11 18:12:30 -04:00
qadan
86e66fef99
little typos
2020-02-11 18:10:20 -04:00
qadan
2ba2f48f92
overworld glitches ruleset
2020-02-11 18:07:38 -04:00
Daniel Aitken
66acd540a7
Merge pull request #1 from KevinCathcart/Dev
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Dev
2020-02-11 17:01:38 -04:00
AmazingAmpharos
733f6b1a61
Update GUI
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The GUI was dysfunctional after the latest round of updates as it failed to address several new v31 features. The GUI should work again with this update and should allow proper interaction with all relevant options. Some aesthetic rework was necessary to account for the new large number of dropdowns.
2020-01-03 08:32:22 +11:00
compiling
edd656b903
Swap implementation of Take Any fix to match Multiworld.
2020-01-03 08:27:22 +11:00
compiling
f6bad85a15
Remove Capacity Upgrade from Take Any locations, to match item randomizer
2020-01-02 16:33:01 +11:00
compiling
4921daccf3
Add Python 3.8 compatibility - replace deprecated function time.clock with time.perf_counter
2020-01-02 16:33:01 +11:00
compiling
0eed4bb527
Add shop door ids to tables (used when shop locations are vanilla)
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Do not replace Upgrade Fairy with retro shop
2020-01-02 16:33:00 +11:00
compiling
6b97cebec5
Work around for json patch - split out bow limit into a separate patch so that it can be overridden properly.
2020-01-02 16:33:00 +11:00
cassidoxa
f8628337bb
One more vanilla/dungeons ROM fix
2019-09-21 22:15:12 -04:00
cassidoxa
2859acef7d
Swordless rom writes and inverted fixes
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* Update Swordless rom writes
* Remove swordless as possible mode in ItemList.py
* Fix inverted HC Ledge access
Added collection state helper methods for determining lw/dw access
Restricted locations where Link's House can be in inverted
Dark Sanc and Link's House can no longer be at the back of Skull Woods
Fixed minor error in inverted bunny rules
* Update Link's House Shuffling in inverted insanity
* More isolated entrances not to put Link's House at
* Fix Link's House in dungeons shuffles
* More dungeons shuffle stuff I forgot
2019-09-21 21:59:16 -04:00
cassidoxa
99a4ea17b0
Fix swordless vanilla shuffle TR keys issue
2019-09-14 10:02:38 -04:00
cassidoxa
ec865e67e6
Fix inverted retro take anys
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Removed 'Dark Sanctuary Hint' from take any pool if mode is inverted
2019-09-14 10:02:38 -04:00
cassidoxa
d393657eac
Fix mixup of DM Return caves East and West
2019-09-02 15:36:30 -04:00
cassidoxa
f593370ec0
Prevent placing incorrect bosses in GT in inverted enemizer
2019-09-02 15:36:30 -04:00
Kevin Cathcart
f2c62e87ef
Update flavor text
2019-09-02 15:34:52 -04:00
Kevin Cathcart
7249429f69
Fix silvers hint
2019-09-02 15:33:34 -04:00
Kevin Cathcart
80217b269e
Fix inverted triforce hunt
2019-08-28 21:38:36 -04:00
cassidoxa
0a759f18d6
Undo write causing map tile glitch in EP area ( #9 )
2019-08-28 21:13:35 -04:00