cassidoxa
940b7f59fd
Free Crystals
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Zelda mirror fix
Use free dungeon items always
2023-08-07 13:47:52 -04:00
Cody Bailey
ef38de7827
Make item hint text less ambiguous
2023-07-30 18:17:40 -04:00
cassidoxa
6ca3803076
100% Locations logic cleanup
2023-06-14 16:55:49 -04:00
cassidoxa
07e8577907
Update deprecated collections imports
2023-06-14 16:42:51 -04:00
cassidoxa
c4e6fbb8cd
Ganonhunt
2023-06-12 13:52:17 -04:00
cassidoxa
0c871a2239
Update ROM
2023-06-11 00:07:23 -04:00
cassidoxa
6d19f6c8d1
Completionist mode
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100% Locations logic fixes
2023-06-09 19:22:42 -04:00
cassidoxa
b24c118572
InitialSram: Fix starting sword level in swordless mode
2023-03-30 15:22:37 -04:00
cassidoxa
edd251bcad
Remove LW/DW light cone options and logic
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Add dots to ped credits sequence
2023-03-12 17:52:53 -04:00
cassidoxa
5f74519a24
Update base rom
2023-02-12 18:58:50 -05:00
cassidoxa
6586fc3c7f
Remove triforce text via community suggestion
2023-01-25 20:05:50 -05:00
cassidoxa
89ffa115b4
New font
2022-12-15 19:49:16 -05:00
cassidoxa
ba4eff1692
Fix Waterfall of Wishing connection not requiring flippers
2022-11-24 20:01:17 -05:00
cassidoxa
1b8592b500
Require 4 keys to go from crystaroller to TR dark maze.
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But not the other way around. To prevent some silly edge case I forgot
2022-11-24 19:32:25 -05:00
cassidoxa
0e3aee1211
Add menu boss icon for no logic but not regular key shuffle modes
2022-11-24 19:27:42 -05:00
compiling
cecba98b46
Move Red Shield Shop to LW_walkable_entrances, since you can't walk out with the bomb.
2022-11-24 19:20:19 -05:00
cassidoxa
9581cba352
Merge branch 'inverted-portals-er' into alttpr-com
2022-11-24 19:18:10 -05:00
cassidoxa
298b7e5294
Merge branch 'aga_door_glitched' into alttpr-com
2022-11-24 19:17:16 -05:00
cassidoxa
1abae11178
Fix Aga Tower/SW curtains
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Update ROM
2022-11-24 19:07:00 -05:00
cassidoxa
a9364beaa0
Add TR bomb door pre-opening
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Update base rom
2022-10-31 15:45:04 -04:00
cassidoxa
58dc7f96c2
Combine starting max ammo and capacity upgrades into single capacity
2022-08-08 17:02:54 -04:00
cassidoxa
a464fee64b
Fix Swordless
2022-04-20 22:10:51 -04:00
cassidoxa
89bf67119f
Fix cap upgrades
2022-04-20 20:11:32 -04:00
cassidoxa
8795a4b393
Add initial SRAM class and refactor to use it
2022-02-20 00:21:33 -05:00
cassidy
e1afd4374f
Remove HC escape exit barriers in glitched modes and vanilla shuffle
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Unlock Aga Tower door during escape in glitched modes
2021-12-22 23:20:28 -05:00
cassidy
4b534fe185
Remove diggable portals in inverted
2021-10-21 22:26:47 -04:00
Kevin Cathcart
633c221d6f
New ganon goal sign text
2021-02-19 21:02:54 -05:00
Kevin Cathcart
39d4af9ef0
Fix ganon-only silvers not being ties to world adjustments
2021-02-19 20:14:03 -05:00
cassidoxa
9ae6829b0d
Add flippers requirement for no glitches inverted E Dark World Pier
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Remove flippers from E Dark World River Pier base rule and add them back
in no glitches rules. This puts qirn jump into glitches logic.
2021-02-19 19:42:28 -05:00
cassidoxa
fda228935f
Add pearl requirement for Ice Rod Cave entrance
2021-02-19 19:42:28 -05:00
Kevin Cathcart
4ad31d641b
Add CSPRNG option: --securerandom
2020-06-26 20:12:30 -04:00
Kevin Cathcart
90d1353ae6
Sprite update
2020-06-21 16:03:32 -04:00
compiling
cd062d2165
dungeonsfull logic fix - prevent the desert prize from being required to reach desert main (unless keysanity allows access to the keys).
2020-05-30 22:51:56 +10:00
compiling
cb66fba888
Split invalid connections into normal and inverted
2020-05-30 22:35:57 +10:00
compiling
9b4c86846f
Enhance mandatory exit logic to ensure they do not block themselves, and also handle boundary conditions that often occur in inverted dungeonsfull
2020-05-30 22:35:57 +10:00
compiling
b558c054e9
Inverted dungeonsfull fix - Force reusing an existing cave if there are not enough entrances to use a new one.
2020-05-30 22:35:56 +10:00
compiling
cebd3bdd90
Stop inverted dungeonsfull from generating crossworld dungeon connections.
2020-05-24 10:18:53 +10:00
compiling
7f2913fb35
Remove arrow capacity upgrade from retro
2020-04-23 19:08:21 +10:00
compiling
11a91b96c6
Set inverted blacksmith to require light world access using the mirror or a portal (via starting in Link's House / Old Man Cave doesn't work).
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Set the flag allowing the blacksmith to visit Link's House in simple inverted shuffle.
2020-04-05 21:12:26 +10:00
compiling
7199c375d7
Fix inverted TR tests - ER requires access to Witches Hut for potions.
2020-04-05 21:12:25 +10:00
compiling
b8f81ade67
Remove Spectacle Rock Cave ledges from inverted bomb shop locations, not normal bomb shop locations.
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Update inverted bomb shop tests
2020-04-05 21:12:25 +10:00
compiling
0a882bdf4e
Show text box on pickup for all dungeon items in keysanity mode.
2020-04-04 15:16:49 +11:00
compiling
b3e84cc559
Basic test that inverted bomb shop logic covers all entrances.
2020-03-19 21:55:26 +11:00
compiling
6003d40ce2
Update inverted big bomb rules.
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Add checks that will not allow unexpected entrances to get east dark world logic.
2020-03-19 21:54:13 +11:00
compiling
e01983c494
Remove bad locations from inverted bomb shop locations (Spectacle Rock ledges and Desert East are inescapable and Bumper Cave Top is doubled in insanity).
2020-03-17 23:23:14 +11:00
compiling
6263c0d709
Update pyramid fairy tests
2020-03-17 23:19:23 +11:00
compiling
053aec4f26
Add unit tests for vanilla inverted layout, and dungeon logic.
2020-03-16 17:39:54 +11:00
compiling
270fbce516
Fix bombs check
2020-03-15 21:59:06 +11:00
compiling
e8ee3de083
Mire key logic update - it is impossible to access the Map Chest key door without hitting a colour switch (or clipping through a rail).
2020-03-15 21:03:43 +11:00
compiling
9b5654ff4f
Update boss requirements to match item randomizer
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- Can defeat Armos with the bow
- Can defeat Lanmolas with the canes
- Require sword or bow for Helmasaur - hammer is possible for phase 2 but difficult
- Require extended magic for fighting Trinexx with master sword
2020-03-15 14:14:06 +11:00