aerinon
f26c83e852
Made the CollectionState crystal switch aware and added crystal rules
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Small adjustment to big key forbidding
2020-01-06 15:32:33 -07:00
Bonta-kun
eb7ca4fdf9
Implement --startinventory
2020-01-06 19:13:42 +01:00
Bonta-kun
a3657c02aa
Multidata/save: moved away from pickle and store a compressed json instead
2020-01-05 20:22:29 +01:00
compiling
0c2580dea9
Fix conflicts
2020-01-05 21:51:07 +11:00
compiling
9803515315
Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev
2020-01-04 21:33:42 +11:00
compiling
8efbf7bf08
Merge remote-tracking branch 'remotes/multi/multiworld_31' into Dev
2020-01-04 20:07:29 +11:00
compiling
74701b88a1
Swap implementation of Take Any fix to match Multiworld.
2020-01-03 08:36:02 +11:00
compiling
edd656b903
Swap implementation of Take Any fix to match Multiworld.
2020-01-03 08:27:22 +11:00
aerinon
fea605ae66
Fixing conflicts
2020-01-02 11:52:24 -07:00
compiling
4921daccf3
Add Python 3.8 compatibility - replace deprecated function time.clock with time.perf_counter
2020-01-02 16:33:01 +11:00
compiling
0eed4bb527
Add shop door ids to tables (used when shop locations are vanilla)
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Do not replace Upgrade Fairy with retro shop
2020-01-02 16:33:00 +11:00
compiling
584880be20
Add Python 3.8 compatibility - replace deprecated function time.clock with time.perf_counter
2020-01-02 12:38:26 +11:00
compiling
9109d811fc
Add shop door ids to tables (used when shop locations are vanilla)
...
Do not replace Upgrade Fairy with retro shop
2020-01-02 12:33:56 +11:00
Bonta-kun
7aa9622c5e
Escape assist: only get infinite bombs with enemizer or bombs/cane/bow start + high hp
2019-12-30 06:42:45 +01:00
Bonta-kun
fe307b1ac7
bzzz bzzz
2019-12-30 03:03:53 +01:00
Bonta-kun
4281dcc619
Skip enemizer patching with jsonout and no enemizercli
2019-12-28 18:12:11 +01:00
Bonta-kun
93f8a684f1
Move outputpath handling in main(), create path if it doesn't exist
2019-12-28 17:12:27 +01:00
Bonta-kun
197b8bd6c6
Actually enable bombs escape assist
2019-12-27 19:09:58 +01:00
aerinon
ee3cf80732
Mark regions as light/dark world after dungeons are connected up.
2019-12-24 07:15:34 -07:00
Bonta-kun
aa080eb455
Include unreachable items in the spoiler log
2019-12-21 13:33:07 +01:00
Bonta-kun
4a16ba74e8
Fix triforce hunt icon showing for every player
2019-12-21 10:42:59 +01:00
Bonta-kun
5f77aaba06
Individual settings: shufflepots and shufflepalette
2019-12-18 21:20:55 +01:00
Bonta-kun
8721310cf7
World: include can_access_trock_eyebridge can_access_trock_front can_access_trock_big_chest can_access_trock_middle and fix_fake_world in the player specific attributes
2019-12-18 20:45:51 +01:00
Bonta-kun
c2fabc9f8a
Fix player id/name not showing up in rom name
2019-12-17 22:36:23 +01:00
Bonta-kun
1ecb5fe40b
Individual settings: shufflebosses shuffleenemies enemy_health enemy_damage
2019-12-17 15:55:53 +01:00
Bonta-kun
8a5eef11ce
Individual settings: hints
2019-12-17 12:22:55 +01:00
Bonta-kun
d9281adc07
Individual settings: accessibility
2019-12-17 12:14:29 +01:00
Bonta-kun
e5246d5d5a
Individual settings: retro
2019-12-17 00:16:02 +01:00
Bonta-kun
1315eb55cf
Individual settings: map/compass/key/bk shuffle
2019-12-16 21:46:47 +01:00
Bonta-kun
dc26dfce77
Individual settings: crystals_ganon crystals_gt openpyramid
2019-12-16 19:09:15 +01:00
Bonta-kun
ec1b9eca43
Individual settings: shuffle
2019-12-16 18:24:34 +01:00
Bonta-kun
203147dda1
Individual settings: difficulty and item_functionality
2019-12-16 17:46:21 +01:00
Bonta-kun
c1788c070d
Individual settings: goal
2019-12-16 16:55:00 +01:00
Bonta-kun
ab28858a8f
Individual settings: mode
2019-12-16 16:54:46 +01:00
Bonta-kun
79786c7c9e
Individual settings: logic
2019-12-16 13:26:07 +01:00
Bonta-kun
b695d3573e
Main: change output name to support individual player settings
2019-12-16 13:09:43 +01:00
Bonta-kun
d33582a3a2
Enable bombs in escape assist with an enemized standard start so you can beat the game
2019-12-16 09:59:16 +01:00
Bonta-kun
fcde1e9cdc
Added more enemy shuffle options to be consistent with what's on the website
2019-12-16 01:35:10 +01:00
Bonta-kun
5bdc01e48f
Add an option to specify a custom output filename
2019-12-15 17:29:17 +01:00
Bonta-kun
955dce0812
Race rom support (partial)
2019-12-15 16:16:39 +01:00
Bonta-kun
842f6bf1ac
rom: correct gametype flag
2019-12-15 10:54:49 +01:00
Bonta-kun
e4fef05d53
Initialize region cache in initialize_regions() and make it a 2d map for more efficient player filtering
2019-12-14 19:19:08 +01:00
Bonta-kun
fc9d1b501b
Replace keysanity with map/compass/key/bk shuffle
2019-12-13 22:37:52 +01:00
Bonta-kun
6ca08a0fa4
Output rom: put seed and player id/name first in filename
2019-12-12 10:22:54 +01:00
Bonta-kun
25068bcfdd
Added an option to pre-open the pyramid hole (aka "fast ganon")
2019-12-12 09:20:32 +01:00
Bonta-kun
55a30aa91f
multiworld
2019-12-09 19:27:56 +01:00
Bonta-kun
ce19713209
Removed usage of deprecated time.clock()
2019-12-09 13:45:45 +01:00
aerinon
9dfd93adbc
More trap doors (mostly interior)
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DungeonGen refinements
--More Big Key door considerations
--Backtracks earlier when hook candidates comes up empty
Minor work on key shuffling - lots of bad rules still
Playthrough gen doesn't flood swamp keys now
2019-12-03 15:50:15 -07:00
aerinon
093746a0c7
Ganon's Tower added
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Some key logic work
2019-11-15 13:50:31 -07:00
aerinon
5718018982
Added Turtle Rock.
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Fixed clock -> process_time for Python 3.8
Fixed interior blocked doors
Vanilla logical connections for Ice Cross (Push block)
Dungeon entrance enhancement for TR, Skull, HC (Standard)
Kill on invalid dungeons during key door shuffle
Key logic improvements (Smallkey restrictions, Logic Min/Logic Max for key doors, Big Chest doesn't count for small keys if BK not found yet)
Key door candidate now accounts for "overworld" dungeon traversal
Path checking added some Crystal Logic (Blind's Cell to Boss mostly)
Kill on dungeon gen if taking too long
2019-11-07 12:16:13 -07:00