Commit Graph

147 Commits

Author SHA1 Message Date
aerinon
1134eb23e7 Added support for various avianart modes
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
codemann8
ae1a775248 Reordering Crossed options to have Grouped as first option 2022-10-29 11:30:10 -05:00
Catobat
0c53fc8519 Add Free Terrain mode and terrain rules 2022-10-09 01:23:47 +02:00
aerinon
b71c7aa2b4 Underworld dropshuffle 2022-09-30 15:38:35 -06:00
aerinon
87834986d4 Retro break up of various options 2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b Flute mode
And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon
21456b5c90 Merge branch 'Customizer' into Synthesis
# Conflicts:
#	BaseClasses.py
#	Rom.py
#	data/base2current.bps
2022-08-11 16:06:50 -06:00
aerinon
e167811d34 Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	Main.py
#	Mystery.py
#	RELEASENOTES.md
#	Rom.py
#	data/base2current.bps
2022-08-05 14:06:01 -06:00
codemann8
7fecbee3bb Removed 'allowed' Crossed OWR option 2022-08-01 15:51:33 -05:00
codemann8
a5729b51a2 Adding new option for Bonk Drop Shuffle 2022-07-24 12:42:08 -05:00
codemann8
df86503941 Merged in DR v1.0.1.0 2022-07-08 10:59:00 -05:00
aerinon
f06e7c7fd3 Merged in Volatile work 2022-07-07 14:20:41 -06:00
aerinon
d9f0e2a7b6 Options added for door_type_mode and new partitioned mode 2022-07-06 10:06:29 -06:00
Catobat
6e9d949439 Shuffle Back of Tavern 2022-06-13 20:38:24 +02:00
aerinon
14571508ae Init work on decoupling doors 2022-05-25 10:31:20 -06:00
codemann8
56b2e0e5e4 Adding an Auto default for Pre-open Pyramid option 2022-05-04 11:36:28 -05:00
aerinon
7dd5cc0e36 Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	BaseClasses.py
#	ItemList.py
#	Main.py
2022-04-21 11:14:40 -06:00
aerinon
31aeb8a776 Pottery fixes for Room0127
Added mystery flag for future use
2022-04-21 11:03:49 -06:00
aerinon
31a279d63d Trinity goal added 2022-04-20 14:06:55 -06:00
aerinon
26e8e23fce Initial work on new pottery modes 2022-04-19 13:56:39 -06:00
aerinon
cf227aafc0 Trinity goal 2022-04-04 13:37:07 -06:00
codemann8
fd7d9f7121 Merged in DR v1.0.0.2 2022-03-27 14:56:16 -05:00
aerinon
dfb9ebfbdb Customizer main work 2022-03-22 16:13:31 -06:00
aerinon
4e43f38332 Separated Collection Rate counter from experimental
Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
2022-03-09 15:42:00 -07:00
aerinon
b024311aaa BPS support 2022-02-17 14:00:00 -07:00
aerinon
ccb7ced735 Lighter pottery modes 2022-02-16 14:02:21 -07:00
aerinon
7747a1f204 Unique boss shuffle mode 2022-02-15 16:29:52 -07:00
aerinon
49accbd2b1 Many bugfixes
* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
5211b305e6 Re-worked settings for pottery lottery
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
codemann8
51c03ffd2b Fixed default TF pieces from CLI 2022-01-03 23:18:54 -06:00
codemann8
f2600db3f3 Added new OW Crossed option None (Allowed) to support legacy functionality of when invalid values are used 2021-12-19 19:55:44 -06:00
aerinon
b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
aerinon
61f659a511 Initial fill changes
Merge branch 'Bias' into DoorDevVolatile

# Conflicts:
#	Rom.py
2021-11-02 16:03:21 -06:00
codemann8
057f8cbeba Fixed Shuffle Ganon CLI/GUI issue 2021-10-31 19:57:40 -05:00
codemann8
e2afe98b75 Fixed issue with shuffling Ganon/GT via CLI 2021-10-31 15:57:32 -05:00
aerinon
e78f9218f5 Merge branch 'Ambrosia' into DoorDevVolatile
# Conflicts:
#	BaseClasses.py
#	CLI.py
#	Main.py
2021-10-29 15:26:51 -06:00
codemann8
08ab32537b Implemented Whirlpool Shuffle 2021-10-27 01:19:01 -05:00
codemann8
0d46f40241 Renamed Lite+ ER to Lean ER 2021-10-25 13:22:42 -05:00
aerinon
dc7d4940d9 Overworld map code 2021-10-21 16:29:09 -06:00
codemann8
302633dc73 Added new experimental Lite+ ER mode 2021-10-17 20:32:17 -05:00
codemann8
e994be11f6 Added new Lite (fka. Beginner) ER mode 2021-10-16 13:47:55 -05:00
aerinon
28b87428cc Changed bias named. Added districting 2021-10-05 13:58:30 -06:00
aerinon
746a739339 Main structure for various biased fills
Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
codemann8
b2bcdfd286 Expanded and restructured OW Shuffle to include more Crossed options 2021-08-24 02:39:24 -05:00
aerinon
f259e8bdc8 Boss item restriction logic added
Reserved location logic started
2021-08-20 14:32:54 -06:00
codemann8
be6203e3f0 Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed 2021-08-16 22:46:26 -05:00
codemann8
cda70f783a Removal of legacy ER shuffles 2021-08-13 22:11:58 -05:00
codemann8
8373ea2e19 Merged in DR v0.5.0.2 2021-08-13 04:58:27 -05:00
StructuralMike
dcba2be757 Bombbag instead of Bombbags 2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02 Changing the cli to be bombbags over bomblogic
Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.

Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00