Commit Graph

1595 Commits

Author SHA1 Message Date
compiling
7199c375d7 Fix inverted TR tests - ER requires access to Witches Hut for potions. 2020-04-05 21:12:25 +10:00
compiling
b8f81ade67 Remove Spectacle Rock Cave ledges from inverted bomb shop locations, not normal bomb shop locations.
Update inverted bomb shop tests
2020-04-05 21:12:25 +10:00
compiling
0a882bdf4e Show text box on pickup for all dungeon items in keysanity mode. 2020-04-04 15:16:49 +11:00
aerinon
bb402ff7f2 Dungeon reminder added to hud for Crossed dungeons
Blinking red square added to hud and it indicates a boss room is close by. Only appears if you have the compass. (Basic & Crossed)
Key counters added to hud if you have found the map. (Crossed only)
2020-04-03 15:45:55 -06:00
aerinon
e30f66742b MirrorScroll block erase removed
Standard+Crossed ammo issue addressed
Fix for vitreous' eye dropping keys
Fix for vanilla linking doors (hc back hallway)
2020-04-02 13:15:08 -06:00
aerinon
01bff51707 Fixed some minor issues
Started work on Straight Stairs
2020-04-01 12:48:04 -06:00
aerinon
c968621ba3 Tons of edge work:
--Refactor of scrolling
--Addition of edge math
--Tied linking doors to DR Flag
--Fixed vanilla linking doors
2020-03-31 11:00:49 -06:00
Mike A. Trethewey
fe6383bc57 Fix Spec files 2020-03-28 19:09:10 -07:00
Mike A. Trethewey
599985e4b1 Use os.path more
Add Enemizer note
2020-03-28 19:03:08 -07:00
aerinon
e5a1c59f85 Fix for capacity shop and hobo splash interaction 2020-03-25 15:52:57 -06:00
aerinon
8ceb1f4585 CI change 2020-03-24 10:50:25 -06:00
aerinon
8f545fc6d1 Merge branch 'DoorDev' into EdgeWork 2020-03-24 10:49:28 -06:00
Mike A. Trethewey
6c484745a2 Keep EnemizerCLI 2020-03-24 01:35:14 -07:00
Mike A. Trethewey
01a1190b58 Fix bugs 2020-03-24 01:26:14 -07:00
Mike A. Trethewey
7aa6195bf0 Add Diags to CLI 2020-03-24 00:44:03 -07:00
Mike A. Trethewey
871278a17a Restrict AutoRelease 2020-03-23 21:50:37 -07:00
Mike A. Trethewey
406806a70b Outfilename shenanigans 2020-03-23 21:41:09 -07:00
Mike A. Trethewey
ff678659f9 Add Suppress Spoiler 2020-03-23 21:39:45 -07:00
Mike A. Trethewey
0b8014b9b4 Merge pull request #16 from aerinon/DoorDev
Update DoorDev
2020-03-23 20:20:58 -07:00
aerinon
0b13db754d Fixing some seed reporting v0.0.20dev.61763864 2020-03-23 15:40:56 -06:00
aerinon
4fc15e84fc Bump version
Set shuffleganon to default to True
2020-03-23 14:15:17 -06:00
Mike A. Trethewey
e4311832a5 Merge branch 'DoorDev' into dev 2020-03-23 00:53:24 -07:00
Mike A. Trethewey
215a4d039f Pull in fixes from Multiworld 2020-03-22 16:32:15 -07:00
Mike A. Trethewey
133ad920c7 Merge pull request #14 from aerinon/DoorDev
Update DoorDev
2020-03-22 02:59:41 -07:00
Mike A. Trethewey
8513b7f270 Fix var loading again
Update Deprecated Args
Parse CLI
Parse Settings
Fix defaults
Fix priority
Add Enemizer error
Fix Custom Item Array again
Make output more verbose
Fix double-negative options
2020-03-22 02:53:40 -07:00
aerinon
ceea586389 Merge remote-tracking branch 'origin/EdgeWork' into EdgeWork 2020-03-20 21:08:47 -06:00
aerinon
53a5376693 Merge branch 'DoorDev' into EdgeWork 2020-03-20 13:32:00 -06:00
aerinon
9a65e45813 Refinement on BK restriction logic v0.0.19dev 2020-03-20 13:08:38 -06:00
aerinon
de2a3bf5c1 Version change and note for later 2020-03-20 12:24:36 -06:00
aerinon
a18f5c4d51 Key logic rework for placement rules
--exhaustive per key_counter
--contradictions between rules
Mire Lobby chest fix
2020-03-20 09:05:07 -06:00
compiling
b3e84cc559 Basic test that inverted bomb shop logic covers all entrances. 2020-03-19 21:55:26 +11:00
compiling
6003d40ce2 Update inverted big bomb rules.
Add checks that will not allow unexpected entrances to get east dark world logic.
2020-03-19 21:54:13 +11:00
compiling
e01983c494 Remove bad locations from inverted bomb shop locations (Spectacle Rock ledges and Desert East are inescapable and Bumper Cave Top is doubled in insanity). 2020-03-17 23:23:14 +11:00
compiling
6263c0d709 Update pyramid fairy tests 2020-03-17 23:19:23 +11:00
compiling
053aec4f26 Add unit tests for vanilla inverted layout, and dungeon logic. 2020-03-16 17:39:54 +11:00
compiling
270fbce516 Fix bombs check 2020-03-15 21:59:06 +11:00
compiling
e8ee3de083 Mire key logic update - it is impossible to access the Map Chest key door without hitting a colour switch (or clipping through a rail). 2020-03-15 21:03:43 +11:00
compiling
9b5654ff4f Update boss requirements to match item randomizer
- Can defeat Armos with the bow
- Can defeat Lanmolas with the canes
- Require sword or bow for Helmasaur - hammer is possible for phase 2 but difficult
- Require extended magic for fighting Trinexx with master sword
2020-03-15 14:14:06 +11:00
compiling
ab89f70fa3 Add 10 bombs as an uncle weapon for standard. 2020-03-15 11:09:34 +11:00
compiling
5c0d34a65d Require a weapon for Castle Tower. 2020-03-15 11:04:08 +11:00
compiling
18c10dc7ad Make retro arrows always require buying the wooden arrow.
The Silver Arrows grant the ability to shoot if they are non-progressive, but this is harder to model.
2020-03-15 10:12:22 +11:00
compiling
49e48eba1d Add warp between Waterfall Cave and Lake Hylia into inverted logic. 2020-03-14 13:37:21 +11:00
compiling
5c95cf8730 Fix Half Magic logic 2020-03-14 10:31:28 +11:00
compiling
6197b915a5 Fix inverted rule for old man house. 2020-03-14 00:39:29 +11:00
Mike A. Trethewey
f28b1d15c6 Fix widget loader 2020-03-12 16:47:39 -07:00
Mike A. Trethewey
d359ce4b07 Merge branch 'DoorDev' into ci-dev 2020-03-12 16:24:54 -07:00
Mike A. Trethewey
8cc55c5999 Merge pull request #12 from aerinon/DoorDev
Minor bugfix with Ice Tall Hint
2020-03-12 16:24:35 -07:00
Mike A. Trethewey
4b0f30a85f Implement prelim enums 2020-03-12 16:16:15 -07:00
aerinon
269de35590 Minor bugfix with Ice Tall Hint v0.0.18.6d 2020-03-12 09:13:09 -06:00
Mike A. Trethewey
d8ea5b0fd0 Merge branch 'DoorDev' into ci-dev 2020-03-12 04:17:05 -07:00