Commit Graph

150 Commits

Author SHA1 Message Date
codemann8
cf86aedb79 Simplified tile swap check code 2021-12-27 14:28:15 -06:00
aerinon
b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
codemann8
d2dc33638e Merged in DR v0.5.1.6 2021-12-07 04:51:43 -06:00
aerinon
c651d1d584 Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	Main.py
2021-12-06 15:41:19 -07:00
aerinon
10a440e4ee Potential fix for money balancing 2021-11-19 16:09:00 -07:00
aerinon
ba8f15b6e0 Clean up and vanilla fill improvements 2021-11-15 16:22:50 -07:00
aerinon
61f659a511 Initial fill changes
Merge branch 'Bias' into DoorDevVolatile

# Conflicts:
#	Rom.py
2021-11-02 16:03:21 -06:00
aerinon
28b87428cc Changed bias named. Added districting 2021-10-05 13:58:30 -06:00
codemann8
ecacba55a4 Merged in DR v0.5.1.2 2021-09-17 11:12:05 -05:00
aerinon
a9b872b88d Ambrosia logic fixes 2021-09-14 15:02:45 -06:00
aerinon
391db7b5c4 Clustered bias algorithm
Fixes for various other algorithms
2021-09-14 15:02:18 -06:00
aerinon
ebf237cca3 Ambrosia logic fixes 2021-09-14 15:00:55 -06:00
aerinon
ef998a2f7f Merge branch 'Ambrosia' into Bias 2021-09-10 09:18:49 -06:00
aerinon
a6e49513be Merge branch 'DoorDevUnstable' into Ambrosia 2021-09-10 09:17:23 -06:00
aerinon
a7fffd3267 More refinement for prize locked parts of a dungeon and key rule interaction 2021-09-10 09:13:20 -06:00
aerinon
cb8a168b6c Merge pull request #123 from Catobat/ItemPool
Fix money balancing with reduced item pool
2021-09-01 15:57:14 -06:00
aerinon
746a739339 Main structure for various biased fills
Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
aerinon
f259e8bdc8 Boss item restriction logic added
Reserved location logic started
2021-08-20 14:32:54 -06:00
codemann8
f051e3a0b2 Some Inverted situations getting applied/removed in Mixed OW 2021-08-20 14:08:29 -05:00
codemann8
d2610a891f Merged in DR v0.5.1.0 2021-08-20 13:10:27 -05:00
aerinon
b53a005545 Fix for last ditch problems
Special bk adjustments
Exception for self locking key doors in key lock checker
2021-08-16 15:28:20 -06:00
Catobat
579c3bfd23 Fix money balancing with reduced item pool 2021-08-06 14:17:24 +02:00
aerinon
4b29408911 Perf enhancement fixes 2021-08-03 13:49:46 -06:00
aerinon
24b01cfcc7 Performance optimizations 2021-08-03 09:26:41 -06:00
aerinon
aeb910e274 Various fixes:
Full boss shuffle samples without replacement
Vanilla doors simply unmarks ugly smalls
Money balance: handle multiworld solvent players better
Perf for item pool adjustment
Add loglevel to Mystery
2021-08-03 08:43:47 -06:00
aerinon
cd86e14677 Merge in Unstable changes 2021-08-02 15:26:43 -06:00
aerinon
8a361e9672 Various refinements and fixes to key logic and generation 2021-08-02 12:39:48 -06:00
codemann8
c14ad502cd Adding tree pulls, bush crabs, and stun prizes to logic consideration 2021-07-29 03:40:45 -05:00
codemann8
a897a8d52d Merged in DR v0.4.0.12 2021-07-23 16:08:32 -05:00
aerinon
c6ed7bcd04 Merge branch 'DoorDevUnstable' of https://github.com/ardnaxelarak/ALttPDoorRandomizer into ardnaxelarak-DoorDevUnstable 2021-07-23 10:04:02 -07:00
aerinon
df0218c7a1 last ditch swap fixes 2021-07-22 16:09:28 -07:00
aerinon
9ef24a610d Bug with key flooding (events that would flood the key are not unresolved)
Last ditch placement efforts for when things get stuck (crossed standard mostly)
2021-07-13 10:38:14 -07:00
codemann8
02d3b46ae4 Merged in DR v0.4.0.8 2021-07-07 19:45:14 -05:00
aerinon
3cb981d6ae Merge branch 'DoorDevUnstable' into KeyLogicAttempt1 2021-07-06 13:46:14 -07:00
aerinon
7fde95e5d7 Small refinements for key logic 2021-07-02 16:13:02 -06:00
aerinon
3fd096844c Fixed the shop spoiler when multiworld balancing 2021-07-01 16:52:16 -06:00
aerinon
1fb849c137 Fixed the shop spoiler when money balancing is needed 2021-07-01 16:48:39 -06:00
aerinon
f15832f85e Refinement - Missing blocked_connections added - appropriate checklists
Optimization - Exp Cache - which is somewhat problematic with the playthrough logic
2021-07-01 16:00:47 -06:00
aerinon
b21564d5aa Combinatoric approach revised (KLA1)
Backported some fixes
2021-06-29 16:34:28 -06:00
3896066193 Reimplement --securerandom
Seeds should be reproducable without the flag passed, and unreproducable with the flag passed.
With --securerandom, generate a 9-char alphanumeric string to use to make filenames differ.
2021-06-29 11:13:17 -07:00
codemann8
f4e79c200a Merging DR v0.4 - OWG logic/keylogic//YAML 2021-05-12 05:35:33 -05:00
aerinon
a3b5cb4baa Merge branch 'DoorDevOWG' of https://github.com/compiling/ALttPEntranceRandomizer into compiling-DoorDevOWG 2021-05-04 16:15:28 -06:00
codemann8
ecf3e4607e Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev 2021-05-01 12:57:41 -05:00
aerinon
7a74ba8999 Shopsanity price re-work 2021-04-27 14:00:00 -06:00
compiling
30baec65af Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable 2021-04-18 14:28:29 +10:00
codemann8
160f0732dd Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle 2021-04-12 13:32:14 -05:00
codemann8
19684bcdfa Merged and fixed Shopsanity with OW shuffle 2021-03-24 14:02:07 -05:00
randall.rupper
fd7728235d Fix for multiworld progression balancing with shopsanity off 2021-03-09 16:14:16 -07:00
aerinon
6a5bdbee6b Mostly a fix for Blind outside of TT when Blind is the boss of TT (boss enemizer)
Remove RaceRandom use for now
2021-02-27 15:33:05 -07:00
aerinon
af441a8e9b Merging in base er changes 2021-02-25 15:26:29 -07:00