aerinon
c0f6c3fd52
Bug fix for intensity 3 + enemizer (just taking it out for now)
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Lobbies added to spoiler
2020-10-23 15:07:55 -06:00
aerinon
d89801c72c
Key Hud redesign continued
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Keydropshuffle prototype
2020-10-23 12:59:18 -06:00
compiling
2a2f72a360
Bps patching
2020-10-17 22:03:02 +11:00
aerinon
7aca24b10f
Standard + Crossed bug with Hyrule Castle
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Big Key logic for standard
Some generation issues with ER
Redesigned Map/Compass section of Keysanity menu
2020-10-09 16:02:39 -06:00
aerinon
38be9e6ec0
Generation improvements
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Hera Lobby fix
Added gauntlet 3 to cut carpet
2020-10-07 16:33:43 -06:00
aerinon
99f262cc72
Lobby logic improvements
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Cutoff entrance rug re-work
2020-09-21 16:38:15 -06:00
aerinon
357a09d5b7
Added intensity parameter. Clean up for next alpha release
2020-09-16 15:01:01 -06:00
aerinon
18447cfe3e
Torch+ChestKey counter bug fixed
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Total Keys on keysanity menu fixed
Changed X and grayish circular symbol for new O character
Fixed a key logic error
Fixed unplaced items bug to remove red rupees
2020-08-18 15:21:35 -06:00
aerinon
53a5d6a98f
Incorporating CrossGenWork2 branch again
2020-08-14 16:27:37 -06:00
aerinon
b4fd8f6bdc
Bug fix for attic blind
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Bug fix for simple dungeon shuffles making HC your DW access with door shuffle on
Bug fix for accessibility: none
Moved bk/key info to keysanity screen
Added chest total to keysanity screen
2020-07-13 17:11:36 -06:00
aerinon
ed20ff5f63
Bug fixes for crashes involving new baserom
2020-06-25 16:16:56 -06:00
aerinon
50f55b8008
New baserom (31.0.5)
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Updated release notes
2020-06-23 16:43:15 -06:00
aerinon
a51820e2cf
New baserom
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Asar compatibility
Potential SRAM fix
2020-06-12 16:01:11 -06:00
aerinon
6f94ca5bee
Potential fix for bottle issues
2020-06-08 13:07:11 -06:00
aerinon
2b441134fe
Fixed a problem with edges when those are turned off (experimental not on)
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Fixed a problem with standard requiring you to go through the tapestry backwards to save Zelda
Added debugging features to help figure out some bugs
2020-05-26 14:34:24 -06:00
aerinon
2d8d4ebf4a
Added the stz $047a for pod eg glitch
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Standard generation improvements (Bomb escape rework)
Vanilla+ER generation improvements
2020-05-22 13:45:00 -06:00
aerinon
ae7ce076af
Open edges math fix (indices corrected in tables)
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Spoiler lists bosses
Enemizer settings fix
Swamp flooded ladder's fix (Crossed mostly)
Spoiler encoding issue fixed
2020-05-20 10:51:56 -06:00
aerinon
0705ccaeda
Edge rom changes and minor mystery defensive coding
2020-05-02 15:09:23 -06:00
aerinon
810942cf69
DungeonGen bug
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Animated tiles fix
2020-04-23 16:18:56 -06:00
aerinon
bc06b86311
Multiworld torch key fix
2020-04-16 15:52:19 -06:00
aerinon
09bd392fd0
Bugfix to map info
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Bugfix to dungeon reminder on death
2020-04-10 11:19:05 -06:00
aerinon
acd430378d
Minor fix to vanilla doors
2020-04-09 17:32:06 -06:00
aerinon
23e6c5b14d
Merge branch 'dev' of https://github.com/miketrethewey/ALttPDoorRandomizer into miketrethewey-dev
2020-04-09 15:55:27 -06:00
aerinon
7f935d6ff9
Fix fire speed for ice palace rooms
2020-04-08 17:04:33 -06:00
aerinon
4fe97f9b7f
Adjusted map info to be experimental
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Moved mirror scroll to be standard in non-vanilla door shuffles
Fixed potential duplicate map issues
2020-04-08 15:56:03 -06:00
aerinon
114ed784f1
Torch keys counted like chest
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Moved the total key counter to a count down on the left.
Added the BK indicator
Attempt to fix dungeon counters and fish error in Mystery.py
Removed double rom patch
AT map added.
5 chests min for all dungeons
2020-04-07 16:50:02 -06:00
aerinon
bb402ff7f2
Dungeon reminder added to hud for Crossed dungeons
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Blinking red square added to hud and it indicates a boss room is close by. Only appears if you have the compass. (Basic & Crossed)
Key counters added to hud if you have found the map. (Crossed only)
2020-04-03 15:45:55 -06:00
aerinon
e30f66742b
MirrorScroll block erase removed
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Standard+Crossed ammo issue addressed
Fix for vitreous' eye dropping keys
Fix for vanilla linking doors (hc back hallway)
2020-04-02 13:15:08 -06:00
Mike A. Trethewey
599985e4b1
Use os.path more
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Add Enemizer note
2020-03-28 19:03:08 -07:00
aerinon
e5a1c59f85
Fix for capacity shop and hobo splash interaction
2020-03-25 15:52:57 -06:00
aerinon
dfd0bc41ce
-Key shuffler fix (needs some more testing)
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-Mirror Scroll should now choose correct spawn point
-Desert Wall Slide fixed for Skull/Desert builders
2020-02-19 13:24:12 -07:00
aerinon
6e11a4bbac
Fixes for mirror scroll
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Fix for Stonewall + Ice Cross
Fix for Ice Cross key doors
Changed how key doors are chosen in a slightly better manner (pairs them earlier)
2020-02-18 13:15:41 -07:00
aerinon
1f7c27009e
Whole ton of things:
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-Experimental Flag
--Mirror Scroll
--Mortal GT Minibosses
--Random door kinds
-Crossed Mode
--Standard logic
--Nothing Items
--GT Trash fill skip
--Too many keys in retro
--Hint work
--Spoiler clarification
--Aga 1 logic
-Misc
--Retro nothing item
--Bombable/Dashable matching
--ER+Inverted Logic fix
--Logic for GT Gauntlet/Wizzrobes
--Logic for PoD Sexy Statue switch
2020-02-11 14:40:58 -07:00
aerinon
bda5b27c44
Stonewall generation changed to pre-open wall if necessary.
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GT Mini bosses no longer drop heart containers.
Crystal switch logic during generation updated.
2020-02-06 15:12:52 -07:00
aerinon
744f9dfea7
Rom update and added dungeon events
2020-01-21 14:01:57 -07:00
compiling
93b9ebff6c
Update base rom.
2020-01-19 18:26:35 +11:00
aerinon
c4ae75bc2b
Multiworld merge
2020-01-14 15:07:13 -07:00
compiling
dfcf6a1be0
Add new and old msu versions
2020-01-12 09:31:36 +11:00
aerinon
526eca50b0
--Fixed Aga Tower staircase (Push statue)
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--Petting Zoo rename
--Gui fix for repeated options
--Eliminated bad rule - (It Required Desert BK even if wallslide not in desert)
2020-01-12 09:15:35 +11:00
aerinon
c6d85a3f06
--Fixed Aga Tower staircase (Push statue)
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--Petting Zoo rename
--Gui fix for repeated options
--Eliminated bad rule - (It Required Desert BK even if wallslide not in desert)
2020-01-10 15:35:54 -07:00
compiling
a3a706d8c1
Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev
2020-01-11 09:17:41 +11:00
aerinon
2cadb5a272
Minor typo fix
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Fixed some hard-locks in crossed mode
2020-01-06 21:30:09 -07:00
compiling
0c2580dea9
Fix conflicts
2020-01-05 21:51:07 +11:00
compiling
9803515315
Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev
2020-01-04 21:33:42 +11:00
Bonta-kun
6c9fde8bee
Fix unusable infinite bombs with an empty inventory
2019-12-30 06:26:03 +01:00
Bonta-kun
fe307b1ac7
bzzz bzzz
2019-12-30 03:03:53 +01:00
Bonta-kun
6ca9cddc9a
Rom: revert multiworld overflow replacement settings, baserom patch will skip limit checks for multiworld items
2019-12-27 01:04:34 +01:00
Bonta-kun
60b3c83e1a
update sprites
2019-12-10 02:13:42 +01:00
Bonta-kun
55a30aa91f
multiworld
2019-12-09 19:27:56 +01:00
aerinon
1467b76d84
Fixed ice palace Hammer Block stairs
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Initial work on new key logic - only for vanilla for now
2019-11-22 12:04:36 -07:00