codemann8
7546251911
Added Mixed OWG Logic
2022-10-24 17:48:25 -05:00
codemann8
f28fc45a46
Added Mixed OWG Logic
2022-10-24 16:55:44 -05:00
codemann8
f6d309ca76
Logic rules for Inverted TR Peg Puzzle
2022-01-15 14:31:23 -06:00
codemann8
743e840087
Fixed some incorrect names
2021-10-14 13:38:29 -05:00
codemann8
0dd5516e07
Renamed Hammer Pegs regions
2021-07-06 14:44:13 -05:00
codemann8
9aca8af16d
More Inverted changes
2021-05-23 07:50:30 -05:00
codemann8
e363773810
Initial Inverted implementation
...
Missing Flute and mirror exits
Missing removal and redirection of deprecated inverted rules
2021-05-20 05:47:42 -05:00
codemann8
2a394cc880
Initial check-in for OWG logic
...
Includes renames and reorganizations
2021-05-16 04:41:43 -05:00
codemann8
f4e79c200a
Merging DR v0.4 - OWG logic/keylogic//YAML
2021-05-12 05:35:33 -05:00
compiling
639a3ec383
Fix inverted checks
...
Fix superbunny / dungeon revive rules due to late binding
Fix inverted swamp patch
Fix most unit tests (dungeons still broken)
2021-04-27 23:51:12 +10:00
compiling
db1a37b374
Create glitch connections in advance for dungeon generation.
...
Add overworld glitches to the gui.
2021-04-27 18:12:24 +10:00
compiling
1433c987f1
Simple dungeon revive logic (only considering reviving in the first room for now)
2021-04-25 23:21:10 +10:00
compiling
3e1b5a03a0
Make standard x retro work
...
Fix no logic generation
Remove a duplicate function in Main.py
2020-10-31 15:10:11 +11:00
compiling
0cc3b888e9
Fix bunny glitch rules for Tower of Hera (requires a sword to hit the switch) and Mini Moldorm Cave (pits prevent clearing in superbunny state)
2020-10-31 10:17:39 +11:00
compiling
9dbe591fe9
Fix up no logic entrance rules - create all the OWG transitions, but don't apply any logic
2020-10-31 10:17:22 +11:00
compiling
665e7b1497
Reduce mandatory exits for OWG logic to only those that cannot be reached by glitches
2020-10-31 10:13:33 +11:00
compiling
171b9430c8
Remove Ice Palace Clip from logic.
2020-10-30 18:11:11 +11:00
compiling
184f9db922
Split mirror glitches into clips and offsets, with different rules (offsets need boots).
...
Fix inverted mirror rules - DM Descent is a mirror offset, East DM access is a mirror wrap (not in logic).
Add mirror clip to Desert East entrance (from east Mire Shed).
Add inverted mirror offset to hyrule castle ledge (placing a portal on the houlihan exit).
2020-10-30 18:09:40 +11:00
compiling
10bf0870df
Make Pyramid Fairy offset mirror require access to Hyrule Castle Courtyard through the secret passage entrance (the normal route is not possible if you killed Agahnim).
2020-10-30 17:39:18 +11:00
compiling
86da66fd0b
Add OWG clip to dark world floating island.
2020-10-30 17:38:08 +11:00
compiling
3bbad7bd91
Fix some multiworld merge issues
2020-10-30 17:35:32 +11:00
compiling
2d6910024f
Combine bunny rules calculation for inverted and normal.
2020-10-30 17:19:19 +11:00
compiling
71e5fd7d26
Require moon pearl and flippers to exit the Waterfall of Wishing cave in inverted.
2020-10-30 17:08:04 +11:00
compiling
b1853e2ad9
Refactor OWG rules to keep them separate from no glitches.
...
Add logic for superbunny access to Sahasrahla's closet (with boots)
Add logic for superbunny through Two Brother's House (with boots)
Fix superbunny logic for spiral cave and mini moldorm cave - requires a sword
Add logic for waterwalking into Waterfall Cave
Add clip to Ice Palace entrance (requires boots, pearl and flippers)
Add extra clips to inverted owg logic - PoD and Dark Lake Hylia Ledge are now in logic with just boots
Add clip to flute point 6 into inverted owg logic - some light world locations are now accessible with boots and mitts, but no pearl or mirror.
2020-10-30 17:04:36 +11:00