Commit Graph

80 Commits

Author SHA1 Message Date
aerinon
31a279d63d Trinity goal added 2022-04-20 14:06:55 -06:00
aerinon
26e8e23fce Initial work on new pottery modes 2022-04-19 13:56:39 -06:00
aerinon
4e43f38332 Separated Collection Rate counter from experimental
Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
2022-03-09 15:42:00 -07:00
aerinon
2b0e891ee9 Usestartinventory ignored 2022-02-24 10:04:59 -07:00
aerinon
b024311aaa BPS support 2022-02-17 14:00:00 -07:00
aerinon
da89ab1006 Bug fixes for pottery lottery changes 2022-01-24 16:04:16 -07:00
aerinon
5211b305e6 Re-worked settings for pottery lottery
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
aerinon
e78f9218f5 Merge branch 'Ambrosia' into DoorDevVolatile
# Conflicts:
#	BaseClasses.py
#	CLI.py
#	Main.py
2021-10-29 15:26:51 -06:00
aerinon
dc7d4940d9 Overworld map code 2021-10-21 16:29:09 -06:00
aerinon
f259e8bdc8 Boss item restriction logic added
Reserved location logic started
2021-08-20 14:32:54 -06:00
StructuralMike
dcba2be757 Bombbag instead of Bombbags 2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02 Changing the cli to be bombbags over bomblogic
Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.

Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
aerinon
1871b7ee6e Merge branch 'SFXShuffle' into DoorDevUnstable 2021-08-02 12:40:52 -06:00
StructuralMike
051a47e0cd Bomblogic added 2021-07-23 20:35:48 +02:00
aerinon
68dc27902b SFX Shuffle initial implementation 2021-07-15 16:02:07 -07:00
aerinon
940369d3ec Rename fake boots to pseudo boots
Doc updates
2021-07-09 15:13:01 -07:00
aerinon
ffcc78f95c Fake boots checkbox/argument 2021-07-07 16:23:16 -07:00
aerinon
23ffc61667 Sprite author credit
Reduce flashing option
2021-06-07 11:13:28 -06:00
aerinon
63d49c5775 Beemizer stuff 2021-06-02 11:15:22 -06:00
aerinon
46ccfedcdc Blind Attic hint in crossed
Hint default change to False, moved GUI checkbox
2021-06-02 10:51:21 -06:00
aerinon
fff7cd691e Added the --shufflelinks option
Moved bunny spawn to experimental
Baserom bugfixes
2021-05-24 15:14:23 -06:00
aerinon
70a3f2e53e Remove link sprite. Updated bob sprite 2021-04-30 15:55:00 -06:00
randall.rupper
7b9deb2190 Merge branch 'DoorDevUnstable' of https://github.com/Fouton/ALttPDoorRandomizer into Fouton-DoorDevUnstable
some refinements too

# Conflicts:
#	ItemList.py
2021-03-16 15:15:48 -06:00
Fouton
0865288581 Add files via upload 2021-03-12 16:53:08 -05:00
Fouton
2a1eb07d73 Add files via upload 2021-03-12 16:51:16 -05:00
Fouton
8d933b82de TFH Futures 2021-03-12 16:41:35 -05:00
randall.rupper
dc5cd2b744 Merge branch 'DoorDev' into DoorDevUnstable
# Conflicts:
#	Main.py
#	RELEASENOTES.md
2021-03-05 10:43:05 -07:00
Thomas Prescott
e5b9019828 remove unused import 2021-03-03 08:02:50 -06:00
Thomas Prescott
1bac04a24c formatting, and fix output 2021-03-02 20:12:24 -06:00
Thomas Prescott
7674e7dafb hack in a thing to use a settings file for generation 2021-03-02 19:34:29 -06:00
Mike A. Trethewey
f7df6c0e69 Fixes
Change Spoiler default to True
Set base rom to actually do the thing
2021-02-26 02:13:11 -08:00
aerinon
f6d1dc282b Minor bugfix update 2021-02-25 16:51:07 -07:00
aerinon
af441a8e9b Merging in base er changes 2021-02-25 15:26:29 -07:00
aerinon
2765f9bec0 - Settings code added (prototype)
- Mystery.py updates
- Blind maiden sequence restored if Blind is shuffled to TT
- Spoiler updated
- Fix for standard in vanilla ER
- Minor shopsanity discount
2021-02-09 16:31:12 -07:00
aerinon
e834fd85a1 Initial Shopsanity
Retro work
2020-12-03 16:25:51 -07:00
aerinon
32e7544775 Generation improvements 2020-12-01 15:00:53 -07:00
aerinon
4dda394a90 Added option to keep original palettes in crossed dungeon mode
If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form
Mirroring from sanc to the portal is now in logic
Another fix for animated tiles (fairy fountains)
GT Big Key stat changed on credits

Some standard logic fixes for lobbies (more outstanding)
2020-11-16 10:51:26 -07:00
aerinon
d3e643b9c6 Finish bps work
Fixing a couple bugs
2020-10-29 15:46:27 -06:00
aerinon
d89801c72c Key Hud redesign continued
Keydropshuffle prototype
2020-10-23 12:59:18 -06:00
aerinon
357a09d5b7 Added intensity parameter. Clean up for next alpha release 2020-09-16 15:01:01 -06:00
Mike A. Trethewey
4c35b39e35 Fix Hints toggle on CLI 2020-04-07 02:17:25 -07:00
Mike A. Trethewey
ff678659f9 Add Suppress Spoiler 2020-03-23 21:39:45 -07:00
aerinon
4fc15e84fc Bump version
Set shuffleganon to default to True
2020-03-23 14:15:17 -06:00
Mike A. Trethewey
8513b7f270 Fix var loading again
Update Deprecated Args
Parse CLI
Parse Settings
Fix defaults
Fix priority
Add Enemizer error
Fix Custom Item Array again
Make output more verbose
Fix double-negative options
2020-03-22 02:53:40 -07:00
Mike A. Trethewey
d8ea5b0fd0 Merge branch 'DoorDev' into ci-dev 2020-03-12 04:17:05 -07:00
aerinon
ceeb23669a Experimental flag issue
Turned off unprepared experimental feature that snuck in
2020-03-11 14:02:16 -06:00
Mike A. Trethewey
e2943b21dc Fix Seed & Player Names 2020-03-10 18:21:36 -07:00
Mike A. Trethewey
37a1b70f3b Pass the fish better 2020-03-09 03:53:08 -07:00
Mike A. Trethewey
ca7fc4d0f6 Hack in Spanish 2020-03-09 02:25:25 -07:00