compiling
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b6d17e5f12
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Reintroduce sweep_for_crystal_access - currently required in certain layouts (key door blocks flow of blue-state between reachable rooms)
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2020-01-17 21:19:31 +11:00 |
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compiling
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ee7d795780
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Temp remove sweep_for_crystal_access - not required?
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2020-01-16 22:15:55 +11:00 |
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compiling
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ee8c629ac7
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Merge commit 'c4ae75bc2b866e4a304614200eac678fd4da4aee' into multidoors
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2020-01-16 20:23:43 +11:00 |
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compiling
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62e56bc9ee
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Check if spread_crystal_access should be called when each new region is reached.
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2020-01-16 19:21:58 +11:00 |
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aerinon
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ef6b171233
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First stab at fixing crystal switch spread - probably not done.
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2020-01-15 16:28:22 -07:00 |
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aerinon
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c4ae75bc2b
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Multiworld merge
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2020-01-14 15:07:13 -07:00 |
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Bonta-kun
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ad278f91d6
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Multiworld: clients will now be automatically be identified from the rom name and have their names and teams set by the host, meaning those need to be configured during seed gen
Player names will show up in spoiler log and hint tiles instead of player id
MultiClient: autoreconnect to mw server
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2020-01-14 10:42:27 +01:00 |
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compiling
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4d35a02e99
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Separate doorShuffle for each player
Add doorShuffle to spoiler metadata
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2020-01-11 12:01:21 +11:00 |
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compiling
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a3a706d8c1
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Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev
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2020-01-11 09:17:41 +11:00 |
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compiling
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e2df282201
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Merge remote-tracking branch 'remotes/multi/multiworld_31' into Dev
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2020-01-11 08:58:09 +11:00 |
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Bonta-kun
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2f5a3e24dd
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Small shops refactor, cleanup some inverted mess
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2020-01-10 11:41:22 +01:00 |
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Bonta-kun
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77ae96cf1b
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Refactor rom patching now that jsonrom patches can safely be merged
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2020-01-10 07:02:44 +01:00 |
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Bonta-kun
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6bafdfafe6
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Mystery: rom options can be set in weights file, eg
rom:
sprite:
random: 1
randomonhit: 1
mog: 1
disablemusic: off
quickswap:
on: 1
off: 0
menuspeed:
normal: 1
instant: 1
double: 1
triple: 1
quadruple: 1
half: 1
heartcolor:
red: 1
blue: 1
green: 1
yellow: 1
random: 1
heartbeep:
double: 1
normal: 1
half: 1
quarter: 1
off: 1
ow_palettes:
default: 1
random: 1
blackout: 1
uw_palettes:
default: 1
random: 1
blackout: 1
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2020-01-09 17:46:07 +01:00 |
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Bonta-kun
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42b85d7a3c
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Include sphere0 items in the spoiler log and in the playthrough
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2020-01-09 08:31:49 +01:00 |
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aerinon
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19faf41e79
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Retro to match Bonta solution
Minor gui updates
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2020-01-06 15:56:14 -07:00 |
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aerinon
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6569d81e2a
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Retro to match Bonta solution
Minor gui updates
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2020-01-06 15:54:59 -07:00 |
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aerinon
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f26c83e852
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Made the CollectionState crystal switch aware and added crystal rules
Small adjustment to big key forbidding
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2020-01-06 15:32:33 -07:00 |
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compiling
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0c2580dea9
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Fix conflicts
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2020-01-05 21:51:07 +11:00 |
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compiling
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9803515315
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Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev
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2020-01-04 21:33:42 +11:00 |
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compiling
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edd656b903
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Swap implementation of Take Any fix to match Multiworld.
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2020-01-03 08:27:22 +11:00 |
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aerinon
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fea605ae66
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Fixing conflicts
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2020-01-02 11:52:24 -07:00 |
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aerinon
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88849e921c
|
Revert "Revert "Cross Dungeon initial work""
This reverts commit fadc085b67.
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2020-01-02 11:37:47 -07:00 |
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compiling
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0eed4bb527
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Add shop door ids to tables (used when shop locations are vanilla)
Do not replace Upgrade Fairy with retro shop
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2020-01-02 16:33:00 +11:00 |
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Bonta-kun
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fe307b1ac7
|
bzzz bzzz
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2019-12-30 03:03:53 +01:00 |
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Bonta-kun
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819f6dc975
|
Retro: fix take any entrances with default connections
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2019-12-27 19:11:41 +01:00 |
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Bonta-kun
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aa080eb455
|
Include unreachable items in the spoiler log
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2019-12-21 13:33:07 +01:00 |
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Bonta-kun
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4a16ba74e8
|
Fix triforce hunt icon showing for every player
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2019-12-21 10:42:59 +01:00 |
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aerinon
|
fadc085b67
|
Revert "Cross Dungeon initial work"
This reverts commit 35c3a07dc3.
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2019-12-19 16:24:58 -07:00 |
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aerinon
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35c3a07dc3
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Cross Dungeon initial work
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2019-12-19 14:48:09 -07:00 |
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Bonta-kun
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8721310cf7
|
World: include can_access_trock_eyebridge can_access_trock_front can_access_trock_big_chest can_access_trock_middle and fix_fake_world in the player specific attributes
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2019-12-18 20:45:51 +01:00 |
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Bonta-kun
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36bdb5f487
|
Spoiler: reorder some settings for visibility
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2019-12-17 21:12:05 +01:00 |
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Bonta-kun
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a24fe1f3bf
|
World.__init__: group player attributes to remove some redundancy
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2019-12-17 21:09:33 +01:00 |
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Bonta-kun
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1ecb5fe40b
|
Individual settings: shufflebosses shuffleenemies enemy_health enemy_damage
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2019-12-17 15:55:53 +01:00 |
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Bonta-kun
|
8a5eef11ce
|
Individual settings: hints
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2019-12-17 12:22:55 +01:00 |
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Bonta-kun
|
d9281adc07
|
Individual settings: accessibility
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2019-12-17 12:14:29 +01:00 |
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Bonta-kun
|
e5246d5d5a
|
Individual settings: retro
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2019-12-17 00:16:02 +01:00 |
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Bonta-kun
|
1315eb55cf
|
Individual settings: map/compass/key/bk shuffle
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2019-12-16 21:46:47 +01:00 |
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Bonta-kun
|
dc26dfce77
|
Individual settings: crystals_ganon crystals_gt openpyramid
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2019-12-16 19:09:15 +01:00 |
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Bonta-kun
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ec1b9eca43
|
Individual settings: shuffle
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2019-12-16 18:24:34 +01:00 |
|
Bonta-kun
|
203147dda1
|
Individual settings: difficulty and item_functionality
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2019-12-16 17:46:21 +01:00 |
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Bonta-kun
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c1788c070d
|
Individual settings: goal
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2019-12-16 16:55:00 +01:00 |
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Bonta-kun
|
9ca755d5b2
|
Individual settings: swords
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2019-12-16 16:54:57 +01:00 |
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Bonta-kun
|
ab28858a8f
|
Individual settings: mode
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2019-12-16 16:54:46 +01:00 |
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Bonta-kun
|
79786c7c9e
|
Individual settings: logic
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2019-12-16 13:26:07 +01:00 |
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Bonta-kun
|
d33582a3a2
|
Enable bombs in escape assist with an enemized standard start so you can beat the game
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2019-12-16 09:59:16 +01:00 |
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Bonta-kun
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d608d5ca30
|
Optimize update_reachable_regions using the new region cache, it is almost twice as fast now
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2019-12-14 19:53:19 +01:00 |
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Bonta-kun
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e4fef05d53
|
Initialize region cache in initialize_regions() and make it a 2d map for more efficient player filtering
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2019-12-14 19:19:08 +01:00 |
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Bonta-kun
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fc9d1b501b
|
Replace keysanity with map/compass/key/bk shuffle
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2019-12-13 22:37:52 +01:00 |
|
Bonta-kun
|
25068bcfdd
|
Added an option to pre-open the pyramid hole (aka "fast ganon")
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2019-12-12 09:20:32 +01:00 |
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Bonta-kun
|
d87cb2c380
|
BaseClasses: do not tag every location as locked by default
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2019-12-10 19:21:05 +01:00 |
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