Commit Graph

2218 Commits

Author SHA1 Message Date
codemann8
43fbd9c49c Added entrance and exit pool framework to ER 2021-09-30 18:49:51 -05:00
codemann8
56b8492985 Added entrance and exit pool framework to ER 2021-09-30 18:48:53 -05:00
codemann8
54b6b3dc05 Minor entrance formatting and rearrangement 2021-09-28 15:29:51 -05:00
codemann8
dd1ec0ce52 Moved dungeon-related connections to one area 2021-09-28 15:14:02 -05:00
codemann8
ced1c77852 Moved Dungeon Full shuffle logic to external function 2021-09-28 15:12:46 -05:00
codemann8
a11c23bde9 Moving Tavern North to mandatory connections 2021-09-28 15:09:29 -05:00
codemann8
ecacba55a4 Merged in DR v0.5.1.2 2021-09-17 11:12:05 -05:00
aerinon
1eda6cfa9a Fix lambda by binding bk_name at lambda creation 2021-09-16 15:46:40 -06:00
aerinon
ddd3aaf9a2 More prize door refinement
Incorporating drop entrances better in the find proposal algorithm
2021-09-16 15:20:29 -06:00
aerinon
bce3bcf4fe Remove stonewall pre-opening code in favor of dynamic softlock prevention (Promoted from experimental) 2021-09-14 16:02:31 -06:00
aerinon
eab9404398 Allow Blind's Cell to be shuffled if Blind is not the boss 2021-09-14 15:40:55 -06:00
aerinon
c5f6c46bd8 Remove unique annotation from FastEnum class 2021-09-14 15:24:23 -06:00
aerinon
a7fffd3267 More refinement for prize locked parts of a dungeon and key rule interaction 2021-09-10 09:13:20 -06:00
aerinon
ec7c1489c7 Removed rails flag and just edited the object table for prevent mode in mixed travel
Updated rails in PoD Arena to prevent hovering better
2021-09-07 16:25:42 -06:00
aerinon
e48dbe3d27 Prize relevance refinement
Subtle change on bk restriction - only restrict if bk was determined to be the way forward
2021-09-02 18:10:49 -06:00
aerinon
2760841836 Prevent keys doors on door pairs that loop on themselves in the same supertile. (Excludes dead ends)
Thus, there's not chance for a keys to be wasted.
2021-09-02 17:00:36 -06:00
aerinon
cb8a168b6c Merge pull request #123 from Catobat/ItemPool
Fix money balancing with reduced item pool
2021-09-01 15:57:14 -06:00
codemann8
e8ef3bfc9b Version bump 0.1.9.1 2021-08-31 19:44:58 -05:00
codemann8
d066b133f1 Merged in DR v0.5.1.1 2021-08-31 19:39:23 -05:00
codemann8
4567901cd9 Base ROM changes from upstream DR 2021-08-31 19:29:26 -05:00
aerinon
84fb47ba9d Couple of big key logic fixes - one with bk forced
Another with bk assumed to be found early in dungeon
Catobat map check fix from rom
2021-08-31 15:36:38 -06:00
aerinon
10c01034fd Minor rom fix 2021-08-31 14:10:47 -06:00
aerinon
dad6016498 Rom features: update cutofftable
Add a multiworld ram slot for item that just got grabbed
2021-08-30 15:57:45 -06:00
aerinon
07287d85a7 Improve exclusion calculation 2021-08-30 15:21:25 -06:00
aerinon
67c4fee636 Boss shuffle fix - fixes some bias discovered by krebel 2021-08-30 15:20:27 -06:00
codemann8
e03fa2f542 Fixed missing flipper rule for IP Leave 2021-08-27 18:30:36 -05:00
codemann8
30aeeedb6e Fixed missing flipper rule for IP Leave 2021-08-27 16:43:16 -05:00
aerinon
91fbcd38da Fix shop hints in ER modes where shops are not located vanilla 2021-08-27 15:13:37 -06:00
aerinon
9e7223795f Fix for path checking. should get pinball more often 2021-08-27 15:03:27 -06:00
aerinon
759e9979da Rule fix for bigkey shuffle, use the always_allow for the big key, but require it for every other item 2021-08-26 15:51:12 -06:00
aerinon
1f884649d1 Remove unnecessary imports 2021-08-26 15:32:35 -06:00
aerinon
5614dea2b5 Fix can_beat_game error
Add start_region awareness to door finder combinations
Added dungeon table
2021-08-26 15:28:42 -06:00
codemann8
af96bce77b Version bump 0.1.9.0 2021-08-26 08:02:06 -05:00
codemann8
51269bc1b3 Updated OW GUI layout 2021-08-26 06:00:00 -05:00
codemann8
a755453061 Updated baserom
- Fixes TR Pegs issue when fluting direct to TR Pegs from area with hammerpegs
- Changed Crossed OW to only affect Link state on world change
2021-08-26 00:55:37 -05:00
codemann8
0b05ec9927 Improved accuracy of Crossed OW flag in ROM 2021-08-25 02:22:59 -05:00
codemann8
151506d130 Play SFX on crossworld transition in Crossed OW 2021-08-25 02:22:21 -05:00
codemann8
0f8efed663 Fixed Limited OW to abide by Keep Similar option 2021-08-24 23:26:57 -05:00
codemann8
16e004060f Fixed issue with Grouped/Mixed+None/Chaos Crossed shuffles 2021-08-24 04:53:55 -05:00
codemann8
b2bcdfd286 Expanded and restructured OW Shuffle to include more Crossed options 2021-08-24 02:39:24 -05:00
codemann8
d1b0b57d53 Retain Link state on transition in Crossed OW unless bunny 2021-08-21 18:19:57 -05:00
codemann8
3da44b6b94 Changelog update 2021-08-20 23:01:56 -05:00
codemann8
365f11564a Version bump 0.1.8.2 2021-08-20 22:56:14 -05:00
codemann8
2471bc2f10 Fixed Bunny/Lonk issues in Crossed OW 2021-08-20 22:48:05 -05:00
codemann8
eb9dc8df75 Fixed Flute crashes 2021-08-20 20:44:13 -05:00
codemann8
f051e3a0b2 Some Inverted situations getting applied/removed in Mixed OW 2021-08-20 14:08:29 -05:00
codemann8
d2610a891f Merged in DR v0.5.1.0 2021-08-20 13:10:27 -05:00
codemann8
22bbbaa521 Fixed issue with vanilla key logic check 2021-08-20 12:33:19 -05:00
codemann8
80fc18146a Fixed issue with Keep Similar getting turned on incorrectly in Mystery 2021-08-20 12:30:42 -05:00
aerinon
b2a6e4a7d4 Update release notes 2021-08-20 10:06:45 -06:00