aerinon
49accbd2b1
Many bugfixes
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* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
2f0d64103e
Merge branch 'StandingItems' into DoorDevVolatile
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# Conflicts:
# Rules.py
# source/item/FillUtil.py
2022-01-21 16:21:59 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
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Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
9fd73e08bb
Districting considers the Tavern North entrance
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Major items are counted differently
Minor edits
2022-01-13 15:13:22 -07:00
aerinon
bcf1ce297c
Bunch of logic fixes for various pots
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Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
481e34d2f0
Minor fix for bombbag + TFH
2022-01-06 16:22:56 -07:00
aerinon
515f6dafed
Standing Items refinement - starting testing no keydrops and pot shuffle
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Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
aerinon
ba8f15b6e0
Clean up and vanilla fill improvements
2021-11-15 16:22:50 -07:00
aerinon
61f659a511
Initial fill changes
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Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
2021-11-02 16:03:21 -06:00
aerinon
28b87428cc
Changed bias named. Added districting
2021-10-05 13:58:30 -06:00
aerinon
058b78cff9
Massage fix
2021-09-23 16:10:07 -06:00
aerinon
ee545b3543
Merge branch 'Ambrosia' into Bias
2021-09-16 16:15:10 -06:00
aerinon
c64d499bab
Maps/compasses should not be advancement items if the restriction is none
2021-09-14 15:03:51 -06:00
aerinon
391db7b5c4
Clustered bias algorithm
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Fixes for various other algorithms
2021-09-14 15:02:18 -06:00
aerinon
ef998a2f7f
Merge branch 'Ambrosia' into Bias
2021-09-10 09:18:49 -06:00
aerinon
23352c3bf7
Correct promotion of map and compass to advancement to add that logic
2021-08-26 15:36:12 -06:00
aerinon
746a739339
Main structure for various biased fills
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Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
aerinon
f259e8bdc8
Boss item restriction logic added
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Reserved location logic started
2021-08-20 14:32:54 -06:00