Commit Graph

119 Commits

Author SHA1 Message Date
codemann8
07ec0b0195 Removed unnecessary data 2021-05-02 20:29:23 -05:00
codemann8
63d77314e6 Keep Link's position if within incoming gap 2021-05-02 19:56:53 -05:00
codemann8
21ebe4e43b Fix Camera Unlock issue 2021-04-29 01:19:31 -05:00
Catobat
032c3d20d5 Fix transitions for real 2021-04-26 21:52:45 +02:00
codemann8
3b10b1a277 Minor efficiency 2021-04-24 15:25:00 -05:00
Catobat
49889be13c Fix rare transition glitches (hopefully) 2021-04-24 21:12:45 +02:00
codemann8
b06dbdab8d Removed setting the LW/DW flag on transition 2021-04-22 13:14:17 -05:00
codemann8
36beba3fdc Fixed incorrect transition data for special areas 2021-04-21 00:07:24 -05:00
codemann8
6d1ae86c46 Fixed bad transition data 2021-04-21 00:06:55 -05:00
codemann8
374cfc40e5 Fixed issue with DW transitions causing hardlocking mapwrap crashes 2021-04-21 00:05:48 -05:00
codemann8
b88c49f278 Fixed visual issue with megatiles using VRAM 2021-04-21 00:02:28 -05:00
codemann8
834cc26241 Added missing flipper logic 2021-04-20 23:43:08 -05:00
codemann8
642c0c2a10 Fixed incorrect data 2021-04-19 19:23:43 -05:00
codemann8
a2cda2f34c Milestone update, all transition tests work, megatiles have a visual problem 2021-04-18 13:37:55 -05:00
codemann8
4a0bf1f123 Fixed off-by-one issue on writing dest to ROM 2021-04-13 19:11:37 -05:00
codemann8
ade6dfc416 New destinations now write to ROM 2021-04-12 12:23:26 -05:00
codemann8
894acbd939 Milestone successful transition to midpoint 2021-04-07 12:15:26 -05:00
codemann8
db3cee7229 Formatting 2021-04-02 14:37:24 -05:00
codemann8
877d523367 Converted data tables to little endian 2021-04-02 13:49:55 -05:00
codemann8
6091d96dc0 Split transition table by direction 2021-04-01 12:36:26 -05:00
codemann8
71ef1c3252 Added data tables, began initial ASM structure 2021-03-31 21:27:23 -05:00
codemann8
a89a17515d Adding initial ASM, infinite loop at Links 2021-03-24 14:02:50 -05:00
codemann8
87381e495c Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle 2021-02-18 22:44:17 -06:00
aerinon
9d32a85b89 Progressive limits ignored for shop items (multiworld)
Multi Client improvements to reporting
2021-02-18 13:39:03 -07:00
codemann8
2235aab579 Initial OW Shuffle asm hooks 2021-02-18 10:00:22 -06:00
aerinon
3b8773ea33 Update item counter for mystery
Fixed bug with door restart
Made retro keys more lenient with door shuffle
2021-02-13 21:11:31 -07:00
aerinon
f83b28adb6 -Disallowed Swamp Lobby in Hyrule Castle in Standard mode
-Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
-Fix for Ice Jelly room when going backward and enemizer is on
-Fix for inverted - don't start as a bunny in Dark Sanctuary
-Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
2021-02-13 21:08:06 -07:00
Catobat
74a8ec6486 Minor fixes for in-room stairs 2021-02-12 23:01:50 +01:00
Catobat
43b0f95877 Shuffle in-room stairs 2021-01-30 00:35:41 +01:00
aerinon
1b060f893b Prevent HUD from showing key counter when in the overworld. (Aga 2 doesn't always clear the dungeon indicator)
Fixed key logic regarding certain isolated "important" locations
Fixed a problem with keydropshuffle thinking certain progression items are keys
A couple of inverted rules fixed (from an outstanding ER pull request)
A more accurate count of which locations are blocked by the big key in Ganon's Tower
Updated base rom to 31.0.7 (includes potential hera basement cage fix)
2020-11-30 15:54:39 -07:00
aerinon
22f749e767 Keysanity menu bugfix
Inverted ER + intensity 3 fix
Swamp Trench 1 locking flippers fix
Fix for lobbies overwriting logic in TR Hub (and elsewhere)
Repaired exits that were wrongly affected by entrance fixes
2020-11-20 14:00:40 -07:00
aerinon
f5327bc0e6 Fix trock entrances when intensity >= 3
Keysanity menu countdowns
Standard rain state
Multi-entrance dungeon bosses
This dungeon/universl key drops skip pose
More rupee candidates to remove for retro
2020-11-19 16:26:45 -07:00
aerinon
4dda394a90 Added option to keep original palettes in crossed dungeon mode
If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form
Mirroring from sanc to the portal is now in logic
Another fix for animated tiles (fairy fountains)
GT Big Key stat changed on credits

Some standard logic fixes for lobbies (more outstanding)
2020-11-16 10:51:26 -07:00
aerinon
11154e1544 Crossed dungeon palette refinement
Fixed some entrances that require reset otherwise
Fixed TR lobbies that need to be bombed
Fixed animated tiles in lobbies
Fixed wallmaster+lamp problem
Fixed some key rules that caused item requirements to be ignored
Fixed Old Man cave to be properly one-way in the graph
Fixed some odd key logic issues
2020-11-12 12:18:00 -07:00
aerinon
d3cde6c901 Messing around with HC/Sewer ID
Compass code uses original addresses
2020-11-09 16:13:29 -07:00
aerinon
6162fddf47 Lots of bugfixes - see notes 2020-11-09 13:54:03 -07:00
aerinon
f62ba51469 Baserom re-factor of compass code
Scrolling fix
2020-11-03 10:17:46 -07:00
aerinon
8c73947ad7 Bug fix for vanilla BK at Ball n Chain guard
Bug fix for camera unlock
Bug fix for bad pseudo layer at PoD Map Balcony
Minor fix for non-retro key hud info
2020-10-26 11:46:52 -06:00
aerinon
c0f6c3fd52 Bug fix for intensity 3 + enemizer (just taking it out for now)
Lobbies added to spoiler
2020-10-23 15:07:55 -06:00
aerinon
d89801c72c Key Hud redesign continued
Keydropshuffle prototype
2020-10-23 12:59:18 -06:00
aerinon
7aca24b10f Standard + Crossed bug with Hyrule Castle
Big Key logic for standard
Some generation issues with ER
Redesigned Map/Compass section of Keysanity menu
2020-10-09 16:02:39 -06:00
aerinon
38be9e6ec0 Generation improvements
Hera Lobby fix
Added gauntlet 3 to cut carpet
2020-10-07 16:33:43 -06:00
aerinon
99f262cc72 Lobby logic improvements
Cutoff entrance rug re-work
2020-09-21 16:38:15 -06:00
aerinon
d2ea578df8 Merge in door dev unstable 2020-09-17 15:23:06 -06:00
aerinon
7653c95fd7 Minor fixes for a few lobbies 2020-09-15 16:13:54 -06:00
CaitSith2
18f115faef Add two more rooms that need rug cuts. 2020-09-15 12:47:27 -07:00
aerinon
309dc40f08 Minor ASM reorg
Fix for bonking across the TR chest gap
2020-09-09 16:03:43 -06:00
aerinon
973bf02b1d Palette refinement
Sanctuary starting dungeon and mirror target
Sanctuary limited to LW in open mode (non-crossed/insanity ER)
2020-09-09 15:49:00 -06:00
aerinon
804309565b Bulk of Lobby randomization work 2020-08-28 12:42:20 -06:00
aerinon
18447cfe3e Torch+ChestKey counter bug fixed
Total Keys on keysanity menu fixed
Changed X and grayish circular symbol for new O character
Fixed a key logic error
Fixed unplaced items bug to remove red rupees
2020-08-18 15:21:35 -06:00