Commit Graph
134 Commits
Author SHA1 Message Date
aerinon af4f8e5b4b Flute mode
And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon 21456b5c90 Merge branch 'Customizer' into Synthesis
# Conflicts:
#	BaseClasses.py
#	Rom.py
#	data/base2current.bps
2022-08-11 16:06:50 -06:00
codemann8 7fecbee3bb Removed 'allowed' Crossed OWR option 2022-08-01 15:51:33 -05:00
codemann8 a5729b51a2 Adding new option for Bonk Drop Shuffle 2022-07-24 12:42:08 -05:00
codemann8 df86503941 Merged in DR v1.0.1.0 2022-07-08 10:59:00 -05:00
aerinon d9f0e2a7b6 Options added for door_type_mode and new partitioned mode 2022-07-06 10:06:29 -06:00
Catobat 6e9d949439 Shuffle Back of Tavern 2022-06-13 20:38:24 +02:00
aerinon 14571508ae Init work on decoupling doors 2022-05-25 10:31:20 -06:00
codemann8 56b2e0e5e4 Adding an Auto default for Pre-open Pyramid option 2022-05-04 11:36:28 -05:00
aerinon 7dd5cc0e36 Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	BaseClasses.py
#	ItemList.py
#	Main.py
2022-04-21 11:14:40 -06:00
aerinon 31a279d63d Trinity goal added 2022-04-20 14:06:55 -06:00
aerinon 26e8e23fce Initial work on new pottery modes 2022-04-19 13:56:39 -06:00
aerinon cf227aafc0 Trinity goal 2022-04-04 13:37:07 -06:00
codemann8 fd7d9f7121 Merged in DR v1.0.0.2 2022-03-27 14:56:16 -05:00
aerinon dfb9ebfbdb Customizer main work 2022-03-22 16:13:31 -06:00
aerinon 4e43f38332 Separated Collection Rate counter from experimental
Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
2022-03-09 15:42:00 -07:00
aerinon b024311aaa BPS support 2022-02-17 14:00:00 -07:00
aerinon ccb7ced735 Lighter pottery modes 2022-02-16 14:02:21 -07:00
aerinon 7747a1f204 Unique boss shuffle mode 2022-02-15 16:29:52 -07:00
aerinon 49accbd2b1 Many bugfixes
* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon 5211b305e6 Re-worked settings for pottery lottery
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
codemann8 9a7e4c5f16 Added new Trinity goal 2021-12-30 22:41:50 -06:00
codemann8 f2600db3f3 Added new OW Crossed option None (Allowed) to support legacy functionality of when invalid values are used 2021-12-19 19:55:44 -06:00
aerinon b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
aerinon 61f659a511 Initial fill changes
Merge branch 'Bias' into DoorDevVolatile

# Conflicts:
#	Rom.py
2021-11-02 16:03:21 -06:00
aerinon e78f9218f5 Merge branch 'Ambrosia' into DoorDevVolatile
# Conflicts:
#	BaseClasses.py
#	CLI.py
#	Main.py
2021-10-29 15:26:51 -06:00
codemann8 08ab32537b Implemented Whirlpool Shuffle 2021-10-27 01:19:01 -05:00
codemann8 0d46f40241 Renamed Lite+ ER to Lean ER 2021-10-25 13:22:42 -05:00
aerinon dc7d4940d9 Overworld map code 2021-10-21 16:29:09 -06:00
codemann8 302633dc73 Added new experimental Lite+ ER mode 2021-10-17 20:32:17 -05:00
codemann8 e994be11f6 Added new Lite (fka. Beginner) ER mode 2021-10-16 13:47:55 -05:00
aerinon 28b87428cc Changed bias named. Added districting 2021-10-05 13:58:30 -06:00
aerinon 746a739339 Main structure for various biased fills
Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
codemann8 51269bc1b3 Updated OW GUI layout 2021-08-26 06:00:00 -05:00
codemann8 b2bcdfd286 Expanded and restructured OW Shuffle to include more Crossed options 2021-08-24 02:39:24 -05:00
aerinon f259e8bdc8 Boss item restriction logic added
Reserved location logic started
2021-08-20 14:32:54 -06:00
codemann8 be6203e3f0 Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed 2021-08-16 22:46:26 -05:00
codemann8 8373ea2e19 Merged in DR v0.5.0.2 2021-08-13 04:58:27 -05:00
StructuralMike dcba2be757 Bombbag instead of Bombbags 2021-08-11 16:29:12 +02:00
StructuralMike 44efe51e02 Changing the cli to be bombbags over bomblogic
Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.

Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
aerinon 1871b7ee6e Merge branch 'SFXShuffle' into DoorDevUnstable 2021-08-02 12:40:52 -06:00
codemann8 c04cb27aa9 Merged in DR v0.5.0.1 2021-07-28 17:09:31 -05:00
StructuralMike 051a47e0cd Bomblogic added 2021-07-23 20:35:48 +02:00
codemann8 b4cb3f2825 Merged in DR v0.4.0.11 2021-07-16 12:49:39 -05:00
aerinon 68dc27902b SFX Shuffle initial implementation 2021-07-15 16:02:07 -07:00
aerinon 940369d3ec Rename fake boots to pseudo boots
Doc updates
2021-07-09 15:13:01 -07:00
codemann8 02d3b46ae4 Merged in DR v0.4.0.8 2021-07-07 19:45:14 -05:00
aerinon ffcc78f95c Fake boots checkbox/argument 2021-07-07 16:23:16 -07:00
codemann8 433a1dfc35 Doing GitHub's work for them and ACTUALLY merging in DR v0.4.0.7 changes 2021-07-04 11:23:08 -05:00
aerinon 1a7c3faa76 Fixed some enemizer mystery settings
Added an easy way to turn off unkillable thieves
2021-07-01 16:25:55 -06:00