Commit Graph

24 Commits

Author SHA1 Message Date
codemann8
4caee1cbec Merged in DR v1.2.0.9 2023-02-24 16:14:00 -06:00
aerinon
409f7d50d5 Rom changes (see that commmit message or release notes)
Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
codemann8
ab5f348f77 Merged in DR v1.2.0.8 2023-02-18 19:33:15 -06:00
aerinon
d7c15ae22c Strict and Partial key logic implementations with new test suite utility 2023-02-17 10:07:43 -07:00
codemann8
904ff5ec85 Merged in DR v1.2.0.4 2023-01-13 04:08:10 -06:00
aerinon
22dfeeecca Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
codemann8
a4120e0cb5 Merged in DR v1.2.0.1 2022-12-16 18:14:27 -06:00
aerinon
e67ff4d5dc Completionist fixes 2022-12-07 15:57:51 -07:00
codemann8
e5afe70bcb Merged DR v1.2.0.0 2022-12-03 01:52:22 -06:00
aerinon
e2b9735600 Rain prevention fix for keydoors (plus test case)
Couple fixes for standard throne
2022-09-07 16:50:44 -06:00
aerinon
e167811d34 Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	Main.py
#	Mystery.py
#	RELEASENOTES.md
#	Rom.py
#	data/base2current.bps
2022-08-05 14:06:01 -06:00
codemann8
df86503941 Merged in DR v1.0.1.0 2022-07-08 10:59:00 -05:00
aerinon
64048ba58d Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	Main.py

Also fixed a bug with lite/lean
2022-06-22 10:53:06 -06:00
aerinon
4397492aca Fix follower despawn when entering maiden's cell and she's not there due to Blind not being the boss 2022-06-16 06:58:41 -06:00
aerinon
dfb9ebfbdb Customizer main work 2022-03-22 16:13:31 -06:00
codemann8
9d70a8c19d Update TestSuite with OW shuffle options 2021-05-23 23:20:20 -05:00
codemann8
e363773810 Initial Inverted implementation
Missing Flute and mirror exits
Missing removal and redirection of deprecated inverted rules
2021-05-20 05:47:42 -05:00
compiling
639a3ec383 Fix inverted checks
Fix superbunny / dungeon revive rules due to late binding
Fix inverted swamp patch
Fix most unit tests (dungeons still broken)
2021-04-27 23:51:12 +10:00
compiling
82449763b7 Add OWG tests 2020-10-30 16:45:09 +11:00
compiling
7199c375d7 Fix inverted TR tests - ER requires access to Witches Hut for potions. 2020-04-05 21:12:25 +10:00
compiling
b8f81ade67 Remove Spectacle Rock Cave ledges from inverted bomb shop locations, not normal bomb shop locations.
Update inverted bomb shop tests
2020-04-05 21:12:25 +10:00
compiling
b3e84cc559 Basic test that inverted bomb shop logic covers all entrances. 2020-03-19 21:55:26 +11:00
compiling
6263c0d709 Update pyramid fairy tests 2020-03-17 23:19:23 +11:00
compiling
053aec4f26 Add unit tests for vanilla inverted layout, and dungeon logic. 2020-03-16 17:39:54 +11:00