aerinon
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b7e307f4c1
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BPS flag for Mystery
Expanded logic options for mystery
Fixed a shopsanity+district bug
Fixed the keysanity menu not showing map marks
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2022-02-24 14:06:34 -07:00 |
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aerinon
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ccb7ced735
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Lighter pottery modes
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2022-02-16 14:02:21 -07:00 |
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aerinon
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2f0d64103e
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Merge branch 'StandingItems' into DoorDevVolatile
# Conflicts:
# Rules.py
# source/item/FillUtil.py
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2022-01-21 16:21:59 -07:00 |
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aerinon
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5211b305e6
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Re-worked settings for pottery lottery
Fixed multiworld support for lottery
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2022-01-21 16:10:33 -07:00 |
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aerinon
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9fd73e08bb
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Districting considers the Tavern North entrance
Major items are counted differently
Minor edits
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2022-01-13 15:13:22 -07:00 |
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aerinon
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bcf1ce297c
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Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
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2022-01-07 14:46:25 -07:00 |
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aerinon
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481e34d2f0
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Minor fix for bombbag + TFH
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2022-01-06 16:22:56 -07:00 |
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aerinon
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515f6dafed
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Standing Items refinement - starting testing no keydrops and pot shuffle
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
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2022-01-04 15:48:27 -07:00 |
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aerinon
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b2f2565271
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Standing Items initial commit
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2021-12-16 16:02:11 -07:00 |
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aerinon
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ba8f15b6e0
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Clean up and vanilla fill improvements
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2021-11-15 16:22:50 -07:00 |
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aerinon
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61f659a511
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Initial fill changes
Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
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2021-11-02 16:03:21 -06:00 |
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aerinon
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c64d499bab
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Maps/compasses should not be advancement items if the restriction is none
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2021-09-14 15:03:51 -06:00 |
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aerinon
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23352c3bf7
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Correct promotion of map and compass to advancement to add that logic
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2021-08-26 15:36:12 -06:00 |
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aerinon
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f259e8bdc8
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Boss item restriction logic added
Reserved location logic started
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2021-08-20 14:32:54 -06:00 |
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