codemann8
c98300e2ff
Merged in DR v1.2.0.3
2023-01-06 21:37:28 -06:00
codemann8
a4120e0cb5
Merged in DR v1.2.0.1
2022-12-16 18:14:27 -06:00
codemann8
e5afe70bcb
Merged DR v1.2.0.0
2022-12-03 01:52:22 -06:00
aerinon
becba348b9
New goals and rom update
2022-12-01 14:10:10 -07:00
codemann8
46786ca489
Renamed Tile Swap to Tile Flip
2022-11-01 20:16:01 -05:00
codemann8
ae1a775248
Reordering Crossed options to have Grouped as first option
2022-10-29 11:30:10 -05:00
Catobat
0c53fc8519
Add Free Terrain mode and terrain rules
2022-10-09 01:23:47 +02:00
aerinon
db43ce8d15
Fix keyshuffle
2022-09-08 16:24:48 -06:00
aerinon
87834986d4
Retro break up of various options
2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b
Flute mode
...
And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon
21456b5c90
Merge branch 'Customizer' into Synthesis
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# Conflicts:
# BaseClasses.py
# Rom.py
# data/base2current.bps
2022-08-11 16:06:50 -06:00
codemann8
7fecbee3bb
Removed 'allowed' Crossed OWR option
2022-08-01 15:51:33 -05:00
codemann8
a5729b51a2
Adding new option for Bonk Drop Shuffle
2022-07-24 12:42:08 -05:00
codemann8
df86503941
Merged in DR v1.0.1.0
2022-07-08 10:59:00 -05:00
aerinon
d9f0e2a7b6
Options added for door_type_mode and new partitioned mode
2022-07-06 10:06:29 -06:00
Catobat
6e9d949439
Shuffle Back of Tavern
2022-06-13 20:38:24 +02:00
aerinon
14571508ae
Init work on decoupling doors
2022-05-25 10:31:20 -06:00
codemann8
56b2e0e5e4
Adding an Auto default for Pre-open Pyramid option
2022-05-04 11:36:28 -05:00
aerinon
7dd5cc0e36
Merge branch 'DoorDevVolatile' into Customizer
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# Conflicts:
# BaseClasses.py
# ItemList.py
# Main.py
2022-04-21 11:14:40 -06:00
aerinon
31a279d63d
Trinity goal added
2022-04-20 14:06:55 -06:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00
aerinon
cf227aafc0
Trinity goal
2022-04-04 13:37:07 -06:00
codemann8
fd7d9f7121
Merged in DR v1.0.0.2
2022-03-27 14:56:16 -05:00
aerinon
dfb9ebfbdb
Customizer main work
2022-03-22 16:13:31 -06:00
aerinon
4e43f38332
Separated Collection Rate counter from experimental
...
Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
2022-03-09 15:42:00 -07:00
aerinon
b024311aaa
BPS support
2022-02-17 14:00:00 -07:00
aerinon
ccb7ced735
Lighter pottery modes
2022-02-16 14:02:21 -07:00
aerinon
7747a1f204
Unique boss shuffle mode
2022-02-15 16:29:52 -07:00
aerinon
49accbd2b1
Many bugfixes
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* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
...
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
codemann8
9a7e4c5f16
Added new Trinity goal
2021-12-30 22:41:50 -06:00
codemann8
f2600db3f3
Added new OW Crossed option None (Allowed) to support legacy functionality of when invalid values are used
2021-12-19 19:55:44 -06:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
aerinon
61f659a511
Initial fill changes
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Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
2021-11-02 16:03:21 -06:00
aerinon
e78f9218f5
Merge branch 'Ambrosia' into DoorDevVolatile
...
# Conflicts:
# BaseClasses.py
# CLI.py
# Main.py
2021-10-29 15:26:51 -06:00
codemann8
08ab32537b
Implemented Whirlpool Shuffle
2021-10-27 01:19:01 -05:00
codemann8
0d46f40241
Renamed Lite+ ER to Lean ER
2021-10-25 13:22:42 -05:00
aerinon
dc7d4940d9
Overworld map code
2021-10-21 16:29:09 -06:00
codemann8
302633dc73
Added new experimental Lite+ ER mode
2021-10-17 20:32:17 -05:00
codemann8
e994be11f6
Added new Lite (fka. Beginner) ER mode
2021-10-16 13:47:55 -05:00
aerinon
28b87428cc
Changed bias named. Added districting
2021-10-05 13:58:30 -06:00
aerinon
746a739339
Main structure for various biased fills
...
Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
codemann8
51269bc1b3
Updated OW GUI layout
2021-08-26 06:00:00 -05:00
codemann8
b2bcdfd286
Expanded and restructured OW Shuffle to include more Crossed options
2021-08-24 02:39:24 -05:00
aerinon
f259e8bdc8
Boss item restriction logic added
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Reserved location logic started
2021-08-20 14:32:54 -06:00
codemann8
be6203e3f0
Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed
2021-08-16 22:46:26 -05:00
codemann8
8373ea2e19
Merged in DR v0.5.0.2
2021-08-13 04:58:27 -05:00
StructuralMike
dcba2be757
Bombbag instead of Bombbags
2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02
Changing the cli to be bombbags over bomblogic
...
Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.
Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
aerinon
1871b7ee6e
Merge branch 'SFXShuffle' into DoorDevUnstable
2021-08-02 12:40:52 -06:00