codemann8
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d6d862db3c
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Added terrain rules for Purple Chest Area Rocks
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2020-12-17 11:12:19 -06:00 |
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codemann8
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b08cc996ee
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Rearranged logic rules
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2020-12-13 20:01:14 -06:00 |
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codemann8
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51d340ce1e
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Added renamed regions to standard ZeldaDelivered exclusions
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2020-12-12 07:30:24 -06:00 |
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codemann8
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0627acb662
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Added debugging output
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2020-12-12 07:02:20 -06:00 |
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codemann8
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1add1222e1
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Split duplicate exits into unique
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2020-12-12 06:56:36 -06:00 |
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codemann8
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2e5af373a5
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Replaced some old region references to OW shuffle names
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2020-12-12 05:13:30 -06:00 |
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codemann8
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6860b3a907
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Added OW Shuffle Rules
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2020-12-12 03:33:22 -06:00 |
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codemann8
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37a8fb1027
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Added vanilla connections for initial OW shuffle logic
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2020-12-11 04:14:48 -06:00 |
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codemann8
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96ed4e5794
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Fixed names of some regions
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2020-12-11 03:56:38 -06:00 |
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codemann8
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51e4d6398f
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Added all mirror mandatory connections
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2020-12-10 15:45:01 -06:00 |
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codemann8
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d32c8bc0ba
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Conversion of mandatory connections to OW tile connections
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2020-12-10 11:38:11 -06:00 |
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codemann8
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dee0dfc088
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Reordered mandatory connections for easier comparison later
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2020-12-10 11:34:51 -06:00 |
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codemann8
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3ed5cbd674
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Minor rename of Region
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2020-12-10 11:34:15 -06:00 |
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codemann8
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4458ccb4f7
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Various fixes, renames, adjustments to OW Regions
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2020-12-10 10:38:17 -06:00 |
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codemann8
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1ce4f0f2a2
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Initial conversion to OW intra-tile regions
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2020-12-10 07:16:30 -06:00 |
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codemann8
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4c7c4ae00a
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Fixed broken defaulted Gui parameters
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2020-02-01 18:16:38 -06:00 |
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