codemann8
e5afe70bcb
Merged DR v1.2.0.0
2022-12-03 01:52:22 -06:00
Catobat
0c53fc8519
Add Free Terrain mode and terrain rules
2022-10-09 01:23:47 +02:00
codemann8
f393bad008
Added Menu Speed to example mystery yaml
2022-09-09 20:40:37 -05:00
codemann8
7adb75cfb9
Added Unique Boss Shuffle to mystery example yaml
2022-09-08 13:50:38 -05:00
aerinon
87834986d4
Retro break up of various options
2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b
Flute mode
...
And some odd fixes
2022-09-01 13:59:26 -06:00
codemann8
97455dc140
Implemented Bonk Drop Shuffle
2022-07-24 12:50:37 -05:00
codemann8
df86503941
Merged in DR v1.0.1.0
2022-07-08 10:59:00 -05:00
aerinon
d9f0e2a7b6
Options added for door_type_mode and new partitioned mode
2022-07-06 10:06:29 -06:00
aerinon
14571508ae
Init work on decoupling doors
2022-05-25 10:31:20 -06:00
codemann8
56b2e0e5e4
Adding an Auto default for Pre-open Pyramid option
2022-05-04 11:36:28 -05:00
aerinon
39ccc59849
Update example
2022-04-21 12:43:41 -06:00
aerinon
31a279d63d
Trinity goal added
2022-04-20 14:06:55 -06:00
codemann8
fd7d9f7121
Merged in DR v1.0.0.2
2022-03-27 14:56:16 -05:00
aerinon
0b64b15e9e
Fix for old pot shuffle
...
Fix for mystery startinventory
Update mystery example
2022-02-25 13:18:37 -07:00
codemann8
c3e288f40f
Added starting boots and psuedoboots options to example mystery yaml
2022-01-26 09:49:59 -06:00
codemann8
9a7e4c5f16
Added new Trinity goal
2021-12-30 22:41:50 -06:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
codemann8
e2c51b5dc4
Minor stuff missing
2021-11-01 13:30:46 -05:00
codemann8
08ab32537b
Implemented Whirlpool Shuffle
2021-10-27 01:19:01 -05:00
aerinon
dc7d4940d9
Overworld map code
2021-10-21 16:29:09 -06:00
codemann8
e994be11f6
Added new Lite (fka. Beginner) ER mode
2021-10-16 13:47:55 -05:00
codemann8
579f6c609d
Added Mystery options for OWG and Shuffle Ganon
2021-10-15 00:42:42 -05:00
codemann8
237e1eccc5
Fixed mystery example yml
2021-10-02 14:32:21 -05:00
codemann8
cb51117c70
Fixed Mystery to consider new Crossed/Mixed structure
2021-10-02 09:59:23 -05:00
codemann8
be6203e3f0
Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed
2021-08-16 22:46:26 -05:00
codemann8
8373ea2e19
Merged in DR v0.5.0.2
2021-08-13 04:58:27 -05:00
StructuralMike
dcba2be757
Bombbag instead of Bombbags
2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02
Changing the cli to be bombbags over bomblogic
...
Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.
Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
codemann8
25667b6c01
Fixed mystery terminology for OW modes
2021-07-29 03:51:51 -05:00
aerinon
68dc27902b
SFX Shuffle initial implementation
2021-07-15 16:02:07 -07:00
codemann8
491580bead
Added OW Shuffle examples to sample Mystery yaml file
2021-07-06 12:16:04 -05:00
compiling
30baec65af
Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable
2021-04-18 14:28:29 +10:00
randall.rupper
7b9deb2190
Merge branch 'DoorDevUnstable' of https://github.com/Fouton/ALttPDoorRandomizer into Fouton-DoorDevUnstable
...
some refinements too
# Conflicts:
# ItemList.py
2021-03-16 15:15:48 -06:00
randall.rupper
3c81e377e5
Fix for intensity 3 inverted lobbies if lobbies are chosen to be vanilla
...
Flooded pots not actually able to be flooded in some potshuffles
2021-03-16 14:23:52 -06:00
aerinon
2765f9bec0
- Settings code added (prototype)
...
- Mystery.py updates
- Blind maiden sequence restored if Blind is shuffled to TT
- Spoiler updated
- Fix for standard in vanilla ER
- Minor shopsanity discount
2021-02-09 16:31:12 -07:00