Commit Graph
15 Commits
Author SHA1 Message Date
aerinon e66908816d Kill Landing/Warp End "Doors" 2019-09-19 14:44:33 -06:00
aerinon 6534aaecc6 Tower of Hera Door
Logical Doors
2019-09-19 14:40:16 -06:00
aerinon a38ef2820a Incremental improvements to algorithm.
Can get stuck in loop because it ran into a dead end only option early, not sure how to avoid that.
Also, some landings are considered outstanding doors, that shouldn't happen.
2019-09-16 22:10:25 -06:00
aerinon ada06cb519 Merge pull request #9 from aerinon/DoorShuffleStandardModeDev
Logic!
2019-09-16 13:06:19 -06:00
aerinon 4982ef0d9c Starting thinking about a backtracking algorithm 2019-09-14 22:27:38 -06:00
aerinon e739bf94bb Merge pull request #6 from aerinon/DoorShuffleStandardModeDev
Clean up shuffle_dungeon
2019-09-11 13:13:15 -06:00
aerinon ed6ad04fa0 Fix to spiral stairs outside of dungeons. 2019-09-06 20:32:59 -06:00
aerinon 46b7a3a12f Merge remote-tracking branch 'origin/DoorDev' into DoorDev
# Conflicts:
#	asm/spiral.asm
2019-09-06 17:36:33 -06:00
aerinon fe8b3e4252 Merge pull request #5 from KevinCathcart/Dev
Keeping up with Dev
2019-09-06 11:02:46 -06:00
aerinon 4c49f7a7c2 Another refactor of camera bounds logic 2019-09-05 22:17:35 -06:00
aerinon c6a1e90043 Merge pull request #4 from aerinon/DoorShuffleStandardModeDev
Add spiral staircases to basic shuffle
2019-09-05 12:51:33 -06:00
aerinon dfc3d628df Simple readme update 2019-09-02 21:52:50 -06:00
aerinon 1e495de31c Spoiler additions for doors 2019-08-26 21:59:02 -06:00
aerinon a328d49245 Merge pull request #1 from KevinCathcart/Dev
Dev
2019-08-26 15:09:11 -06:00
aerinon 8db381a59c Fixed several layer issue and a couple wrong room indices. Added a notes file in case I want to remember things. 2019-08-23 21:23:42 -06:00