292 lines
4.4 KiB
YAML
292 lines
4.4 KiB
YAML
description: Example door rando weights
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overworld_shuffle:
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vanilla: 0
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parallel: 2
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full: 2
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overworld_terrain:
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on: 1
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off: 1
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overworld_crossed:
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none: 4
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polar: 1
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grouped: 1
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unrestricted: 1
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overworld_keepsimilar:
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on: 1
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off: 1
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overworld_swap:
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on: 1
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off: 1
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whirlpool_shuffle:
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on: 1
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off: 1
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flute_shuffle:
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vanilla: 0
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balanced: 1
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random: 1
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bonk_drops:
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on: 1
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off: 1
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door_shuffle:
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vanilla: 0
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basic: 2
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partitioned: 1
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crossed: 2
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intensity:
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1: 2
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2: 2
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3: 4
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door_type_mode:
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original: 2
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big: 2
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all: 1
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chaos: 1
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trap_door_mode:
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vanilla: 0
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optional: 1
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boss: 0
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oneway: 0
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key_logic_algorithm:
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dangerous: 0
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partial: 1
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strict: 0
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decoupledoors: off
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door_self_loops:
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on: 1
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off: 1
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dropshuffle:
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none: 4
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keys: 1
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underworld: 1
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pottery:
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none: 8
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keys: 1
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cave: 1
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dungeon: 1
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lottery: 1
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cavekeys: 1
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reduced: 1
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clustered: 1
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nonempty: 1
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shopsanity:
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on: 1
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off: 1
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pot_shuffle:
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on: 1
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off: 3
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bombbag:
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on: 1
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off: 4
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flute_mode:
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normal: 3
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active: 1
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bow_mode:
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progressive: 5
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silvers: 5
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retro: 1
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retro_silvers: 1
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entrance_shuffle:
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none: 15
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dungeonssimple: 3
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dungeonsfull: 2
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simple: 2
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restricted: 2
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full: 2
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lite: 2
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lean: 2
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swapped: 2
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crossed: 3
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insanity: 1
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open_pyramid:
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auto: 1
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yes: 0
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no: 0
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shufflelinks:
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on: 1
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off: 1
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shuffleganon:
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on: 1
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off: 1
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shuffletavern:
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on: 1
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off: 1
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overworld_map: # control how the overworld map operates when entrance shuffle is on
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default: 1
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compass: 10
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map: 5
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world_state:
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standard: 1
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open: 1
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inverted: 1
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retro: 0
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take_any:
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random: 1
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fixed: 3
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none: 16
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goals:
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ganon: 2
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fast_ganon: 2
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dungeons: 1
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pedestal: 2
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triforce-hunt: 2
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trinity: 2
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ganonhunt: 2
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completionist: 1
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triforce_goal_min: 10
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triforce_goal_max: 30
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triforce_pool_min: 20
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triforce_pool_max: 40
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triforce_min_difference: 10
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triforce_max_difference: 15
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algorithm:
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balanced: 12
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vanilla_fill: 1
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major_only: 1
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dungeon_only: 1
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district: 1
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restrict_boss_items:
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none: 1
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mapcompass: 1
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dungeon: 1
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prize_shuffle:
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none: 1
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dungeon: 1
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nearby: 1
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wild: 1
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dungeon_items:
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standard: 10
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mc: 3
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mcs: 2
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full: 5
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mcu: 1 # map, compass, universal smalls
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# for use when you aren't using the dungeon_items above
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# map_shuffle:
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# none: 1
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# nearby: 1
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# wild: 1
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# compass_shuffle:
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# none: 1
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# nearby: 1
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# wild: 1
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# smallkey_shuffle:
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# none: 5
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# nearby: 1
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# wild: 1
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# universal: 1
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# bigkey_shuffle:
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# none: 1
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# nearby: 1
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# wild: 1
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dungeon_counters:
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on: 5
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off: 0
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default: 5
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experimental:
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on: 1
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off: 1
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glitches_required:
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none: 1
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owg: 0
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no_logic: 0
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accessibility:
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items: 1
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locations: 0
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none: 0
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tower_open:
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"0": 1
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"1": 2
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"2": 3
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"3": 4
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"4": 4
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"5": 3
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"6": 2
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"7": 1
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random: 1
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ganon_open:
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"0": 1
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"1": 2
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"2": 3
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"3": 4
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"4": 4
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"5": 3
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"6": 2
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"7": 1
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random: 1
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boss_shuffle:
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none: 3
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simple: 1
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full: 1
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unique: 1
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random: 1
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enemy_shuffle:
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none: 3
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shuffled: 2
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random: 1
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any_enemy_logic:
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none: 1
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allow_drops: 2
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allow_all: 3
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hints:
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on: 1
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off: 1
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weapons:
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randomized: 5
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assured: 3
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vanilla: 3
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swordless: 1
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item_pool:
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normal: 3
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hard: 1
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expert: 0
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item_functionality:
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normal: 3
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hard: 1
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expert: 0
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enemy_damage:
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default: 3
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shuffled: 1
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random: 0
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enemy_health:
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default: 6
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easy: 1
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hard: 1
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expert: 0
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pseudoboots:
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on: 1
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off: 0
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startinventory:
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Pegasus Boots: on
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rom:
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sprite:
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'Link': 1
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random: 0
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randomonhit: 0
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quickswap: on
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heartcolor:
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red: 1
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blue: 1
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green: 1
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yellow: 1
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heartbeep:
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double: 0
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normal: 0
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half: 0
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quarter: 1
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off: 0
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menuspeed:
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normal: 1
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double: 0
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triple: 0
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quadruple: 0
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instant: 0
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half: 0
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shuffle_sfx:
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on: 1
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off: 1
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shuffle_sfxinstruments:
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on: 1
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off: 1
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shuffle_songinstruments:
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on: 1
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off: 1
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