Files
alttpr-python/source/gui/adjust/overview.py
2026-01-25 13:59:45 -06:00

230 lines
8.8 KiB
Python

import json
import logging
import os
from argparse import Namespace
from tkinter import (
BOTTOM,
LEFT,
RIGHT,
Button,
E,
Entry,
Frame,
Label,
StringVar,
W,
X,
filedialog,
messagebox,
ttk,
)
import source.gui.widgets as widgets
from AdjusterMain import adjust, patch
from source.classes.ItemGfxSelector import ItemGfxSelector
from source.classes.SpriteSelector import SpriteSelector
from Utils import output_path
def adjust_page(top, parent, settings):
# Adjust page
self = ttk.Frame(parent)
# Adjust options
self.widgets = {}
# Adjust option sections
self.frames = {}
self.frames["checkboxes"] = Frame(self)
self.frames["checkboxes"].pack(anchor=W)
# Adjust option frames
self.frames["selectOptionsFrame"] = Frame(self)
self.frames["leftAdjustFrame"] = Frame(self.frames["selectOptionsFrame"])
self.frames["rightAdjustFrame"] = Frame(self.frames["selectOptionsFrame"])
self.frames["bottomAdjustFrame"] = Frame(self)
self.frames["selectOptionsFrame"].pack(fill=X)
self.frames["leftAdjustFrame"].pack(side=LEFT)
self.frames["rightAdjustFrame"].pack(side=RIGHT)
self.frames["bottomAdjustFrame"].pack(fill=X)
# Load Adjust option widgets as defined by JSON file
# Defns include frame name, widget type, widget options, widget placement attributes
with open(os.path.join("resources","app","gui","adjust","overview","widgets.json")) as widgetDefns:
myDict = json.load(widgetDefns)
for framename,theseWidgets in myDict.items():
dictWidgets = widgets.make_widgets_from_dict(self, theseWidgets, self.frames[framename])
for key in dictWidgets:
self.widgets[key] = dictWidgets[key]
packAttrs = {"anchor":E}
if self.widgets[key].type == "checkbox":
packAttrs["anchor"] = W
self.widgets[key].pack(packAttrs)
# Sprite Selection
# This one's more-complicated, build it and stuff it
self.spriteNameVar2 = StringVar()
spriteDialogFrame2 = Frame(self.frames["leftAdjustFrame"])
baseSpriteLabel2 = Label(spriteDialogFrame2, text='Sprite:')
spriteEntry2 = Label(spriteDialogFrame2, textvariable=self.spriteNameVar2)
self.sprite = None
def set_sprite(sprite_param, random_sprite=False):
if sprite_param is None or not sprite_param.valid:
self.sprite = None
self.spriteNameVar2.set('(unchanged)')
else:
self.sprite = sprite_param
self.spriteNameVar2.set(self.sprite.name)
top.randomSprite.set(random_sprite)
def SpriteSelectAdjuster():
SpriteSelector(parent, set_sprite, adjuster=True)
spriteSelectButton2 = Button(spriteDialogFrame2, text='...', command=SpriteSelectAdjuster)
baseSpriteLabel2.pack(side=LEFT)
spriteEntry2.pack(side=LEFT)
spriteSelectButton2.pack(side=LEFT)
spriteDialogFrame2.pack(anchor=E)
# Triforce Piece GFX Selection
self.triforceGfxNameVar = StringVar()
self.triforceGfxNameVar.set('(unchanged)')
triforceGfxDialogFrame = Frame(self.frames["leftAdjustFrame"])
triforceGfxLabel = Label(triforceGfxDialogFrame, text='Triforce Piece:')
triforceGfxEntry = Label(triforceGfxDialogFrame, textvariable=self.triforceGfxNameVar)
self.triforce_gfx = None
def set_triforce_gfx(item_name):
self.triforce_gfx = item_name
self.triforceGfxNameVar.set(item_name if item_name else '(unchanged)')
def TriforceGfxSelectAdjuster():
from Tables import item_gfx_table
valid_items = list(item_gfx_table.keys())
ItemGfxSelector(parent, set_triforce_gfx, valid_items=valid_items, adjuster=True)
triforceGfxSelectButton = Button(triforceGfxDialogFrame, text='...', command=TriforceGfxSelectAdjuster)
triforceGfxLabel.pack(side=LEFT)
triforceGfxEntry.pack(side=LEFT)
triforceGfxSelectButton.pack(side=LEFT)
triforceGfxDialogFrame.pack(anchor=E)
# Path to game file to Adjust
# This one's more-complicated, build it and stuff it
adjustRomFrame = Frame(self.frames["bottomAdjustFrame"])
adjustRomLabel = Label(adjustRomFrame, text='Rom to adjust: ')
self.romVar2 = StringVar(value=settings["rom"])
romEntry2 = Entry(adjustRomFrame, textvariable=self.romVar2)
def RomSelect2():
initdir = os.path.join(os.getcwd(), settings['outputpath']) if 'outputpath' in settings else os.getcwd()
rom = filedialog.askopenfilename(filetypes=[("Rom Files", (".sfc", ".smc")), ("All Files", "*")],
initialdir=initdir)
if rom:
settings["rom"] = rom
self.romVar2.set(rom)
romSelectButton2 = Button(adjustRomFrame, text='Select Rom', command=RomSelect2)
adjustRomLabel.pack(side=LEFT)
romEntry2.pack(side=LEFT, fill=X, expand=True)
romSelectButton2.pack(side=LEFT)
adjustRomFrame.pack(fill=X)
# These are the options to Adjust
def adjustRom():
if output_path.cached_path is None:
output_path.cached_path = top.settings["outputpath"]
options = {
"heartbeep": "heartbeep",
"heartcolor": "heartcolor",
"menuspeed": "fastmenu",
"owpalettes": "ow_palettes",
"uwpalettes": "uw_palettes",
"quickswap": "quickswap",
"nobgm": "disablemusic",
"reduce_flashing": "reduce_flashing",
'msu_resume': 'msu_resume',
"shuffle_sfx": "shuffle_sfx",
"shuffle_sfxinstruments": "shuffle_sfxinstruments",
"shuffle_songinstruments": "shuffle_songinstruments",
}
guiargs = Namespace()
for option in options:
arg = options[option]
setattr(guiargs, arg, self.widgets[option].storageVar.get())
guiargs.rom = self.romVar2.get()
guiargs.baserom = top.pages["randomizer"].pages["generation"].widgets["rom"].storageVar.get()
guiargs.sprite = self.sprite
guiargs.triforce_gfx = self.triforce_gfx
guiargs.outputpath = os.path.dirname(guiargs.rom)
try:
adjust(args=guiargs)
except Exception as e:
logging.exception(e)
messagebox.showerror(title="Error while creating seed", message=str(e))
else:
messagebox.showinfo(title="Success", message="Rom patched successfully")
adjustButton = Button(self.frames["bottomAdjustFrame"], text='Adjust Rom', command=adjustRom)
adjustButton.pack(padx=(5, 0))
patchFileFrame = Frame(self.frames["bottomAdjustFrame"])
patchFileLabel = Label(patchFileFrame, text='BPS Patch: ')
self.patchVar = StringVar(value=settings["patch"])
patchEntry = Entry(patchFileFrame, textvariable=self.patchVar)
def PatchSelect():
initdir = os.path.join(os.getcwd(), settings['outputpath']) if 'outputpath' in settings else os.getcwd()
file = filedialog.askopenfilename(filetypes=[("BPS Files", ".bps"), ("All Files", "*")], initialdir=initdir)
if file:
settings["patch"] = file
self.patchVar.set(file)
patchSelectButton = Button(patchFileFrame, text='Select Patch', command=PatchSelect)
patchFileLabel.pack(side=LEFT)
patchEntry.pack(side=LEFT, fill=X, expand=True)
patchSelectButton.pack(side=LEFT)
patchFileFrame.pack(fill=X)
def patchRom():
if output_path.cached_path is None:
output_path.cached_path = top.settings["outputpath"]
options = {
"heartbeep": "heartbeep",
"heartcolor": "heartcolor",
"menuspeed": "fastmenu",
"owpalettes": "ow_palettes",
"uwpalettes": "uw_palettes",
"quickswap": "quickswap",
"nobgm": "disablemusic",
"reduce_flashing": "reduce_flashing",
"shuffle_sfx": "shuffle_sfx",
"shuffle_sfxinstruments": "shuffle_sfxinstruments",
"shuffle_songinstruments": "shuffle_songinstruments",
"msu_resume": "msu_resume"
}
guiargs = Namespace()
for option in options:
arg = options[option]
setattr(guiargs, arg, self.widgets[option].storageVar.get())
guiargs.patch = self.patchVar.get()
guiargs.baserom = top.pages["randomizer"].pages["generation"].widgets["rom"].storageVar.get()
guiargs.sprite = self.sprite
guiargs.triforce_gfx = self.triforce_gfx
guiargs.outputpath = os.path.dirname(guiargs.patch)
try:
patch(args=guiargs)
except Exception as e:
logging.exception(e)
messagebox.showerror(title="Error while creating seed", message=str(e))
else:
messagebox.showinfo(title="Success", message="Rom patched successfully")
patchButton = Button(self.frames["bottomAdjustFrame"], text='Patch Rom', command=patchRom)
patchButton.pack(side=BOTTOM, padx=(5, 0))
return self,settings