97 lines
3.1 KiB
Markdown
97 lines
3.1 KiB
Markdown
# Changelog
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### 0.1.6.2
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- Added Balanced option for Flute Shuffle
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- Fixed issue with Flute Spot to Mountain Entry softlocking
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- Fixed logic bug with Inverted Kakariko Portal
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### 0.1.6.1
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- Fixed issue with Flute Spot to VoO softlocking
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- Fixed Houlihan to exit where Link's House does
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- Fixed issue with jsonout not correctly showing rom mods for some OW Shuffle data
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### 0.1.6.0
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- Added Flute Shuffle setting
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- Minor GUI changes
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### 0.1.5.3
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- Fixed issue with Aga portal mirror bonking in Mixed Shuffle
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- Fixed issue with Frog/Dig Game edges duplicating in edge pool, causing Insanity-like behavior
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### 0.1.5.2
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- Partial revert of horizontal VRAM fix from v0.1.5.0
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### 0.1.5.1
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- Fixed issue with Flute Spot 7 logically connecting to the wrong area in Mixed/Crossed OW Shuffle
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- Fixed issue with TR portal not requiring mitts when tile is swapped
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### 0.1.5.0
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- Added OW Tile Swap setting
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- Fixed horizontal VRAM visual loading glitch on megatiles
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- Merged DR v0.4.0.7 - Fast Credits / Reduced Flashing / Sprite Author in Credits
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### 0.1.4.3
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- Merged DR v0.4.0.6 - TT Maiden Attic Hint / DR Entrance Floor Mat Mods / Hard/Expert Item Pool Fix
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### 0.1.4.2
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- Modified various OW map terrain specific to OW Shuffle
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- Changed World check to table-based vs OW ID-based (should have no effect with current modes)
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- Merged DR v0.4.0.5 - Mystery Boss Shuffle Fix / Swordless+Hard Item Pool Fix / Insanity+Inverted ER Fixes
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### 0.1.4.1
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- Moved Inverted Pyramid Entrance to top of HC Ledge
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- Fixed various issues with Inverted and Insanity
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### 0.1.4.0
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- Initial Inverted Implementation
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- Fix for Kakariko Pond no longer requiring fake flipper
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### 0.1.3.1
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- Various logic fixes and region prep for Inverted
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- Fixed muted MSU-1 music in door rando when descending GT Climb stairs
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- Fixed Standard + Vanilla (thanks compiling)
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- Merged DR v0.4.0.4 - Shuffle Link's House / Experimental Bunny Start / 10 Bomb Fix
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### 0.1.3.0
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- Added OWG Logic for OW Shuffle
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- Merged DR v0.4.0.2 - OWG Framework / YAML
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### 0.1.2.2
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- Re-purposed OW Shuffle setting to Layout Shuffle
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- Merged Parallel Worlds setting into Layout Shuffle
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- Added guaranteed Flute hint for OW Shuffle modes
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### 0.1.2.1
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- Made possible fix for Standard
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- Merged DR v0.3.1.10 - Fixed Standard generation
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### 0.1.2.0
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- Added 'Parallel Worlds' toggle option
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- Updated shuffle algorithm
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- Renamed some OW areas
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### 0.1.1.2
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- If Link's current position fits within the incoming gap, Link will not get re-centered to the incoming gap
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- Added Rule for Pearl required to drop down back of SW
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- Merged DR v0.3.1.8 - Improved Shopsanity pricing - Fixed Retro generation
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### 0.1.1.1
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- Fixed camera unlocking issue
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- Changed default setting for DR to Vanilla
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### 0.1.1.0
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- Added 'Keep Similar Edges Together' toggle option
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- Removed Duplicate Pyramid Ledge location, causing a Warning of unfilled location on generation
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### 0.1.0.3
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- Modified various logic rule for some OW locations
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### 0.1.0.2
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- Fixed error generating a bad Spoiler log
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### 0.1.0.1
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- Separated DR versioning from OR versioning
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- Removed LW/DW flag toggle on transitions
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### 0.1.0.0
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- Initial release |