Create link sprite from local rom if missing Fixing output_path bugs in the adjuster and sprite display
127 lines
4.9 KiB
Python
127 lines
4.9 KiB
Python
from tkinter import ttk, filedialog, messagebox, StringVar, Button, Entry, Frame, Label, E, W, LEFT, RIGHT, X, BOTTOM
|
|
from AdjusterMain import adjust
|
|
from argparse import Namespace
|
|
from source.classes.SpriteSelector import SpriteSelector
|
|
import source.gui.widgets as widgets
|
|
import json
|
|
import logging
|
|
import os
|
|
|
|
from Utils import output_path
|
|
|
|
def adjust_page(top, parent, settings):
|
|
# Adjust page
|
|
self = ttk.Frame(parent)
|
|
|
|
# Adjust options
|
|
self.widgets = {}
|
|
|
|
# Adjust option sections
|
|
self.frames = {}
|
|
self.frames["checkboxes"] = Frame(self)
|
|
self.frames["checkboxes"].pack(anchor=W)
|
|
|
|
# Adjust option frames
|
|
self.frames["selectOptionsFrame"] = Frame(self)
|
|
self.frames["leftAdjustFrame"] = Frame(self.frames["selectOptionsFrame"])
|
|
self.frames["rightAdjustFrame"] = Frame(self.frames["selectOptionsFrame"])
|
|
self.frames["bottomAdjustFrame"] = Frame(self)
|
|
self.frames["selectOptionsFrame"].pack(fill=X)
|
|
self.frames["leftAdjustFrame"].pack(side=LEFT)
|
|
self.frames["rightAdjustFrame"].pack(side=RIGHT)
|
|
self.frames["bottomAdjustFrame"].pack(fill=X)
|
|
|
|
# Load Adjust option widgets as defined by JSON file
|
|
# Defns include frame name, widget type, widget options, widget placement attributes
|
|
with open(os.path.join("resources","app","gui","adjust","overview","widgets.json")) as widgetDefns:
|
|
myDict = json.load(widgetDefns)
|
|
for framename,theseWidgets in myDict.items():
|
|
dictWidgets = widgets.make_widgets_from_dict(self, theseWidgets, self.frames[framename])
|
|
for key in dictWidgets:
|
|
self.widgets[key] = dictWidgets[key]
|
|
packAttrs = {"anchor":E}
|
|
if self.widgets[key].type == "checkbox":
|
|
packAttrs["anchor"] = W
|
|
self.widgets[key].pack(packAttrs)
|
|
|
|
# Sprite Selection
|
|
# This one's more-complicated, build it and stuff it
|
|
self.spriteNameVar2 = StringVar()
|
|
spriteDialogFrame2 = Frame(self.frames["leftAdjustFrame"])
|
|
baseSpriteLabel2 = Label(spriteDialogFrame2, text='Sprite:')
|
|
spriteEntry2 = Label(spriteDialogFrame2, textvariable=self.spriteNameVar2)
|
|
self.sprite = None
|
|
|
|
def set_sprite(sprite_param, random_sprite=False):
|
|
if sprite_param is None or not sprite_param.valid:
|
|
self.sprite = None
|
|
self.spriteNameVar2.set('(unchanged)')
|
|
else:
|
|
self.sprite = sprite_param
|
|
self.spriteNameVar2.set(self.sprite.name)
|
|
top.randomSprite.set(random_sprite)
|
|
|
|
def SpriteSelectAdjuster():
|
|
SpriteSelector(parent, set_sprite, adjuster=True)
|
|
|
|
spriteSelectButton2 = Button(spriteDialogFrame2, text='...', command=SpriteSelectAdjuster)
|
|
|
|
baseSpriteLabel2.pack(side=LEFT)
|
|
spriteEntry2.pack(side=LEFT)
|
|
spriteSelectButton2.pack(side=LEFT)
|
|
spriteDialogFrame2.pack(anchor=E)
|
|
|
|
# Path to game file to Adjust
|
|
# This one's more-complicated, build it and stuff it
|
|
adjustRomFrame = Frame(self.frames["bottomAdjustFrame"])
|
|
adjustRomLabel = Label(adjustRomFrame, text='Rom to adjust: ')
|
|
self.romVar2 = StringVar(value=settings["rom"])
|
|
romEntry2 = Entry(adjustRomFrame, textvariable=self.romVar2)
|
|
|
|
def RomSelect2():
|
|
rom = filedialog.askopenfilename(filetypes=[("Rom Files", (".sfc", ".smc")), ("All Files", "*")])
|
|
if rom:
|
|
settings["rom"] = rom
|
|
self.romVar2.set(rom)
|
|
romSelectButton2 = Button(adjustRomFrame, text='Select Rom', command=RomSelect2)
|
|
|
|
adjustRomLabel.pack(side=LEFT)
|
|
romEntry2.pack(side=LEFT, fill=X, expand=True)
|
|
romSelectButton2.pack(side=LEFT)
|
|
adjustRomFrame.pack(fill=X)
|
|
|
|
# These are the options to Adjust
|
|
def adjustRom():
|
|
if output_path.cached_path is None:
|
|
output_path.cached_path = top.settings["outputpath"]
|
|
options = {
|
|
"heartbeep": "heartbeep",
|
|
"heartcolor": "heartcolor",
|
|
"menuspeed": "fastmenu",
|
|
"owpalettes": "ow_palettes",
|
|
"uwpalettes": "uw_palettes",
|
|
"quickswap": "quickswap",
|
|
"nobgm": "disablemusic",
|
|
"reduce_flashing": "reduce_flashing",
|
|
}
|
|
guiargs = Namespace()
|
|
for option in options:
|
|
arg = options[option]
|
|
setattr(guiargs, arg, self.widgets[option].storageVar.get())
|
|
guiargs.rom = self.romVar2.get()
|
|
guiargs.baserom = top.pages["randomizer"].pages["generation"].widgets["rom"].storageVar.get()
|
|
guiargs.sprite = self.sprite
|
|
guiargs.outputpath = os.path.dirname(guiargs.rom)
|
|
try:
|
|
adjust(args=guiargs)
|
|
except Exception as e:
|
|
logging.exception(e)
|
|
messagebox.showerror(title="Error while creating seed", message=str(e))
|
|
else:
|
|
messagebox.showinfo(title="Success", message="Rom patched successfully")
|
|
|
|
adjustButton = Button(self.frames["bottomAdjustFrame"], text='Adjust Rom', command=adjustRom)
|
|
adjustButton.pack(side=BOTTOM, padx=(5, 0))
|
|
|
|
return self,settings
|