Files
alttpr-python/RELEASENOTES.md
aerinon 2af9ffbda4 Notes and version update
Fix hera double count
2021-02-17 15:23:46 -07:00

1.5 KiB

New Features

In-Room Staircases/Ladders

In intensity level 2 and higher the in-floor staircases/ladders that take you between tiles can now be shuffled with any N/S connections. (those that appear to go up one floor are North connection and those that go down are South ones)

Big thanks to Catobat for doing all the hard work.

Experimental Item Counter

New item counter modified to show total

Bug Fixes

  • 0.3.0.4-u
    • QoL fixes from Mike
    • Allow PoD Mimics 2 as a lobby in non-keysanity seeds (Thanks @Catobat)
    • Fix for double-counting Hera key in keydropshuffle
  • 0.3.0.3-u
    • Disallowed Swamp Lobby in Hyrule Castle in Standard mode
    • Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
    • Fix for Ice Jelly room when going backward and enemizer is on
    • Fix for inverted - don't start as a bunny in Dark Sanctuary
    • Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
    • Fix for In-Room Stairs with Trap Doors
    • Key logic fix
    • Fix for door gen re-start
    • More lenient keys in DR+Retro
    • Fix for shufflepots option
  • 0.3.0.2-u
    • Introduced in-room staircases/ladders
  • 0.3.0.1-u
    • Problem with lobbies on re-rolls corrected
    • Potential playthrough problem addressed
  • 0.3.0.0-u
    • Generation improvements. Basic >95% success. Crossed >80% success.
    • Possible increased generation times as certain generation problem tries a partial re-roll

Known Issues

  • Potential keylocks in multi-entrance dungeons
  • Incorrect vanilla key logic for Mire