1.2 KiB
1.2 KiB
Patch Notes
- 1.4.8.1
- Fixed broken doors generation
- Fixed bomb/arrow upgrade ignoring custom pricing
- Extended
money_balanceto apply to price balancing for non-custom shops.
- 1.4.8
- New option: Mirror Scroll - to add the item to the starting inventory in non-doors modes (Thanks Telethar!)
- Customizer: Ability to customize shop prices and control money balancing.
money_balanceis a percentage betwen 0 and 100 that attempts to ensure you have that much percentage of money available for purchases. (100 is default, 0 essentially ignores money considerations) - Fixed a key logic bug with decoupled doors when a big key door leads to a small key door (the small key door was missing appropriate logic)
- Fixed an ER bug where Bonk Fairy could be used for a mandatory connector in standard mode (boots could allow escape to be skipped)
- Fixed an issue with flute activation in rain mode. (thanks Codemann!)
- Fixed an issue with enemies in TR Dark Ride room not requiring Somaria. (Refactored the room for decoupled logic better)
- More HMG fixes by Muffins
- Fixed an issue with multi-player HMG
- Fixed an issue limiting number of items specified in the item pool on the GUI
- Minor documentation fixes (thanks Codemann!)