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alttpr-python/RELEASENOTES.md
2021-02-16 13:34:00 -07:00

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# New Features
## In-Room Staircases/Ladders
In intensity level 2 and higher the in-floor staircases/ladders that take you between tiles can now be shuffled with
any N/S connections. (those that appear to go up one floor are North connection and those that go down are South ones)
Big thanks to Catobat for doing all the hard work.
## Experimental Item Counter
New item counter modified to show total
# Bug Fixes
* 0.3.0.3-u
* Disallowed Swamp Lobby in Hyrule Castle in Standard mode
* Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
* Fix for Ice Jelly room when going backward and enemizer is on
* Fix for inverted - don't start as a bunny in Dark Sanctuary
* Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
* Fix for In-Room Stairs with Trap Doors
* Key logic fix
* Fix for door gen re-start
* More lenient keys in DR+Retro
* Fix for shufflepots option
* 0.3.0.2-u
* Introduced in-room staircases/ladders
* 0.3.0.1-u
* Problem with lobbies on re-rolls corrected
* Potential playthrough problem addressed
* 0.3.0.0-u
* Generation improvements. Basic >95% success. Crossed >80% success.
* Possible increased generation times as certain generation problem tries a partial re-roll
# Known Issues
* Potential keylocks in multi-entrance dungeons
* Incorrect vanilla key logic for Mire