non-digest engulfing
Be more consistent with the engulf attack feedback by creatures who fold themselves around the victim (trapper, lurker above) rather than swallow or directly engulf. Replace an instance of a non-literal format string and the warnings manipulation it needed with a literal one.
This commit is contained in:
48
src/mhitm.c
48
src/mhitm.c
@@ -9,6 +9,9 @@
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static const char brief_feeling[] =
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"have a %s feeling for a moment, then it passes.";
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static void noises(struct monst *, struct attack *);
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static void pre_mm_attack(struct monst *, struct monst *);
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static void missmm(struct monst *, struct monst *, struct attack *);
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static int hitmm(struct monst *, struct monst *, struct attack *,
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struct obj *, int);
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static int gazemm(struct monst *, struct monst *, struct attack *);
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@@ -17,14 +20,11 @@ static int explmm(struct monst *, struct monst *, struct attack *);
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static int mdamagem(struct monst *, struct monst *, struct attack *,
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struct obj *, int);
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static void mswingsm(struct monst *, struct monst *, struct obj *);
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static void noises(struct monst *, struct attack *);
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static void pre_mm_attack(struct monst *, struct monst *);
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static void missmm(struct monst *, struct monst *, struct attack *);
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static int passivemm(struct monst *, struct monst *, boolean, int,
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struct obj *);
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static void
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noises(register struct monst *magr, register struct attack *mattk)
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noises(struct monst *magr, struct attack *mattk)
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{
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boolean farq = (mdistu(magr) > 15);
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@@ -71,30 +71,26 @@ pre_mm_attack(struct monst *magr, struct monst *mdef)
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}
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}
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DISABLE_WARNING_FORMAT_NONLITERAL
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/* feedback for when a monster-vs-monster attack misses */
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static
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void
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missmm(register struct monst *magr, register struct monst *mdef,
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struct attack *mattk)
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missmm(
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struct monst *magr, /* attacker */
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struct monst *mdef, /* defender */
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struct attack *mattk) /* attack and damage types */
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{
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const char *fmt;
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char buf[BUFSZ];
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pre_mm_attack(magr, mdef);
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if (gv.vis) {
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fmt = (could_seduce(magr, mdef, mattk) && !magr->mcan)
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? "%s pretends to be friendly to"
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: "%s misses";
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Sprintf(buf, fmt, Monnam(magr));
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pline("%s %s.", buf, mon_nam_too(mdef, magr));
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} else
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pline("%s %s %s.", Monnam(magr),
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(magr->mcan || !could_seduce(magr, mdef, mattk)) ? "misses"
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: "pretends to be friendly to",
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mon_nam_too(mdef, magr));
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} else {
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noises(magr, mattk);
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}
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}
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RESTORE_WARNING_FORMAT_NONLITERAL
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/*
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* fightm() -- fight some other monster
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*
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@@ -632,7 +628,7 @@ hitmm(
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Strcat(mdef_name, " flesh");
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}
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pline("%s %s sears %s!", magr_name, /*s_suffix(magr_name), */
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pline("%s %s sears %s!", magr_name, /* s_suffix(magr_name), */
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simpleonames(mwep), mdef_name);
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}
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}
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@@ -758,19 +754,17 @@ gulpmm(
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{
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coordxy ax, ay, dx, dy;
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int status;
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char buf[BUFSZ];
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struct obj *obj;
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if (!engulf_target(magr, mdef))
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return MM_MISS;
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if (gv.vis) {
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/* [this two-part formatting dates back to when only one x_monnam
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result could be included in an expression because the next one
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would overwrite first's result -- that's no longer the case] */
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Sprintf(buf, "%s %s", Monnam(magr),
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digests(magr->data) ? "swallows" : "engulfs");
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pline("%s %s.", buf, mon_nam(mdef));
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pline("%s %s %s.", Monnam(magr),
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digests(magr->data) ? "swallows"
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: enfolds(magr->data) ? "encloses"
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: "engulfs",
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mon_nam(mdef));
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}
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if (!flaming(magr->data)) {
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for (obj = mdef->minvent; obj; obj = obj->nobj)
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@@ -1203,6 +1203,7 @@ gulpmu(struct monst *mtmp, struct attack *mattk)
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} else {
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urgent_pline("%s %s!", Monnam(mtmp),
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digests(mtmp->data) ? "swallows you whole"
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: enfolds(mtmp->data) ? "folds itself around you"
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: "engulfs you");
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}
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stop_occupation();
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@@ -1210,7 +1211,7 @@ gulpmu(struct monst *mtmp, struct attack *mattk)
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if (u.utrap) {
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You("are released from the %s!",
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u.utraptype == TT_WEB ? "web" : "trap");
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(u.utraptype == TT_WEB) ? "web" : "trap");
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reset_utrap(FALSE);
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}
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26
src/uhitm.c
26
src/uhitm.c
@@ -4577,15 +4577,17 @@ explum(struct monst *mdef, struct attack *mattk)
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static void
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start_engulf(struct monst *mdef)
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{
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boolean u_digest = digests(gy.youmonst.data),
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u_enfold = enfolds(gy.youmonst.data);
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if (!Invisible) {
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map_location(u.ux, u.uy, TRUE);
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tmp_at(DISP_ALWAYS, mon_to_glyph(&gy.youmonst, rn2_on_display_rng));
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tmp_at(mdef->mx, mdef->my);
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}
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if (digests(gy.youmonst.data))
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You("swallow %s whole!", mon_nam(mdef));
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else
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You("engulf %s!", mon_nam(mdef));
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You("%s %s%s!",
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u_digest ? "swallow" : u_enfold ? "enclose" : "engulf",
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mon_nam(mdef), u_digest ? " whole" : "");
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delay_output();
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delay_output();
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}
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@@ -4605,12 +4607,14 @@ gulpum(struct monst *mdef, struct attack *mattk)
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static char msgbuf[BUFSZ]; /* for gn.nomovemsg */
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register int tmp;
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register int dam = d((int) mattk->damn, (int) mattk->damd);
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boolean fatal_gulp, u_digest = digests(gy.youmonst.data);
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boolean fatal_gulp,
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u_digest = digests(gy.youmonst.data),
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u_enfold = enfolds(gy.youmonst.data);
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struct obj *otmp;
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struct permonst *pd = mdef->data;
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const char *expel_verb = u_digest ? "regurgitate"
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: enfolds(gy.youmonst.data) ? "release"
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: "expel";
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: u_enfold ? "release"
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: "expel";
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/* Not totally the same as for real monsters. Specifically, these
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* don't take multiple moves. (It's just too hard, for too little
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@@ -4633,7 +4637,8 @@ gulpum(struct monst *mdef, struct attack *mattk)
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vampire form now instead of dealing with that when it dies */
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if (is_vampshifter(mdef)
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&& newcham(mdef, &mons[mdef->cham], NO_NC_FLAGS)) {
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You("%s it, then %s it.", u_digest ? "swallow" : "engulf",
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You("%s it, then %s it.",
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u_digest ? "swallow" : u_enfold ? "enclose" : "engulf",
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expel_verb);
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if (canspotmon(mdef)) {
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/* Avoiding a_monnam here: if the target is named, it gives us
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@@ -4665,7 +4670,10 @@ gulpum(struct monst *mdef, struct attack *mattk)
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if (!type_is_pname(pd))
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mnam = an(mnam);
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You("%s %s.", u_digest ? "englut" : "engulf", mon_nam(mdef));
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Sprintf(kbuf, "%s %s%s", u_digest ? "swallowing" : "engulfing",
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Sprintf(kbuf, "%s %s%s",
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u_digest ? "swallowing"
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: u_enfold ? "enclosing"
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: "engulfing",
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mnam, u_digest ? " whole" : "");
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instapetrify(kbuf);
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} else {
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