fireproof containers catching fire in lava
Recently reported to the list, a fireproof container dropped in lava would catch fire and burn. Add the missing check; this looks an oversight when the idea of fireproof was added, since other fireproof objects get handled later in the cascading if().
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@@ -260,6 +260,7 @@ fix region timeout detection, caused strange display of stinking cloud
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try to keep migrating monsters from escaping the wizard tower
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affected monsters should always respect "Elbereth"
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try harder to keep dragged chain between ball and hero
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fireproof containers should not burn in lava
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Platform- and/or Interface-Specific Fixes
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