Always print a message when the hero level teleports
For much the same reason as the horizontal teleport message: various forms of level teleportation produce no message indication at all that you just ended up somewhere else.
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Patric Mueller
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6cbf8ccef4
commit
02731cb996
@@ -1022,6 +1022,7 @@ level_tele()
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call it something, we can't defer until the end of the turn */
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if (u.utotype && !g.context.mon_moving)
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deferred_goto();
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You("materialize on a different level!");
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}
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void
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