Always print a message when the hero level teleports

For much the same reason as the horizontal teleport message: various
forms of level teleportation produce no message indication at all that
you just ended up somewhere else.
This commit is contained in:
copperwater
2020-01-04 22:54:14 +01:00
committed by Patric Mueller
parent 6cbf8ccef4
commit 02731cb996
+1
View File
@@ -1022,6 +1022,7 @@ level_tele()
call it something, we can't defer until the end of the turn */
if (u.utotype && !g.context.mon_moving)
deferred_goto();
You("materialize on a different level!");
}
void