fix #K3357 - curses menu disappears

This fixes the disappearing menu, but not curses menu count entry
failing to honor backspace/delete.  Entering two or more digits
to get a "Count:12" message, followed by non-digit which removes
that, resulted in the menu for apply/loot in-out container operation
vanishing while it was still waiting for a choice.  (Typing a choice
blindly did work.)

The code intended to handle this.  I don't understand why refresh()
wasn't working.  Reordering stuff didn't help until I changed that
from refresh() to wrefresh(win).

The original Count:123 display was limited to 25 characters and
menus to half the main window, so they didn't overlap.  I made the
count display wider--because it is now also used for 'autodescribe'
feedback when moving the cursor around the map--so made something
that originally was impossible become possible.  One line of the
menu does get erased while "Count:" is displayed, but then gets put
back by the wrefresh().
This commit is contained in:
PatR
2021-06-05 16:11:50 -07:00
parent b8b95718d7
commit 0280006d76
3 changed files with 13 additions and 6 deletions

View File

@@ -754,6 +754,10 @@ curses: for vertical status, line up conditions in columns; usually two but
curses: indent items in perm_invent window by one space
curses: don't change the terminal's default colors
curses: remove unnecessary special handling for dark gray
curses: sometimes entering a count during menu selection caused the menu to
disappear (example was apply/loot in-out container menu with two or
more digits typed followed by non-digit); in-out menu was still active
but no longer displayed
macOS: Xcode project was failing to build if the path to the NetHack source
tree contained a space; the issue was within some shell script code
contained within the project