fix #K3357 - curses menu disappears
This fixes the disappearing menu, but not curses menu count entry failing to honor backspace/delete. Entering two or more digits to get a "Count:12" message, followed by non-digit which removes that, resulted in the menu for apply/loot in-out container operation vanishing while it was still waiting for a choice. (Typing a choice blindly did work.) The code intended to handle this. I don't understand why refresh() wasn't working. Reordering stuff didn't help until I changed that from refresh() to wrefresh(win). The original Count:123 display was limited to 25 characters and menus to half the main window, so they didn't overlap. I made the count display wider--because it is now also used for 'autodescribe' feedback when moving the cursor around the map--so made something that originally was impossible become possible. One line of the menu does get erased while "Count:" is displayed, but then gets put back by the wrefresh().
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@@ -754,6 +754,10 @@ curses: for vertical status, line up conditions in columns; usually two but
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curses: indent items in perm_invent window by one space
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curses: don't change the terminal's default colors
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curses: remove unnecessary special handling for dark gray
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curses: sometimes entering a count during menu selection caused the menu to
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disappear (example was apply/loot in-out container menu with two or
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more digits typed followed by non-digit); in-out menu was still active
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but no longer displayed
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macOS: Xcode project was failing to build if the path to the NetHack source
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tree contained a space; the issue was within some shell script code
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contained within the project
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