animation of wielded statue
Fix the reported bug of problems after casting stone-to-flesh spell on self while wielding a statue. Pointers for worn items weren't kept in sync and various potential symptoms could occur (most easily visible one being that ')' falsely reported the no longer existing statue as still wielded; report stated that one crash was observed). This bug predates 3.4.2 and was probably present ever since stone-to-flesh got introduced.
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@@ -31,6 +31,7 @@ manes are nonliving
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poles and grappling hook worked thru walls when wearing Eyes of the Overworld
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more tweaks to fog cloud behavior
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when dismounting by choice and unimpaired, try not to land on a boulder
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casting stone-to-flesh on self while wielding a statue caused problems
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Platform- and/or Interface-Specific Fixes
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