fix B18007 - travel cmd forces extra keystroke

I don't know whether there were any other odd situations besides moving
onto known traps being caused by the out of date value in flags.run; several
places do check to see whether it's 8.
This commit is contained in:
nethack.rankin
2003-02-07 10:04:27 +00:00
parent 2eeb979497
commit 02d9ab252d
2 changed files with 4 additions and 1 deletions

View File

@@ -370,6 +370,8 @@ Asmodeus fails an is_armed() check, so code in m_initweap() to give him wands
#rub would wield the target tool even when already being worn as eyewear
monks lose their to-hit bonus for bare-handed attacking if wearing a shield
fix case on leading character in "Crunched in the head..." in ball.c
using travel mode to move next to a known trap and then trying to step onto
that trap required an extra step; the first one ended up as a no-op
Platform- and/or Interface-Specific Fixes

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)cmd.c 3.4 2003/01/08 */
/* SCCS Id: @(#)cmd.c 3.4 2003/02/06 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -1849,6 +1849,7 @@ register char *cmd;
}
/*FALLTHRU*/
default: if (movecmd(*cmd)) { /* ordinary movement */
flags.run = 0; /* only matters here if it was 8 */
do_walk = TRUE;
} else if (movecmd(iflags.num_pad ?
unmeta(*cmd) : lowc(*cmd))) {