fix B18007 - travel cmd forces extra keystroke

I don't know whether there were any other odd situations besides moving
onto known traps being caused by the out of date value in flags.run; several
places do check to see whether it's 8.
This commit is contained in:
nethack.rankin
2003-02-07 10:04:27 +00:00
parent 2eeb979497
commit 02d9ab252d
2 changed files with 4 additions and 1 deletions

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@@ -370,6 +370,8 @@ Asmodeus fails an is_armed() check, so code in m_initweap() to give him wands
#rub would wield the target tool even when already being worn as eyewear
monks lose their to-hit bonus for bare-handed attacking if wearing a shield
fix case on leading character in "Crunched in the head..." in ball.c
using travel mode to move next to a known trap and then trying to step onto
that trap required an extra step; the first one ended up as a no-op
Platform- and/or Interface-Specific Fixes