Merge branch 'NetHack-3.6'

This commit is contained in:
nhmall
2019-12-13 20:03:47 -05:00
3 changed files with 8 additions and 3 deletions

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@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.0 $ $NHDT-Date: 1575665952 2019/12/06 20:59:12 $
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.3 $ $NHDT-Date: 1576282492 2019/12/14 00:14:52 $
This fixes36.4 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.3 in December 2019. Hypothetical version
@@ -10,6 +10,10 @@ GDBPATH and GREPPATH from sysconf or -D... on compilation command line were
being processed even if PANICTRACE was disabled but only being freed
at end of game when that was enabled
fix the article used in the message when your steed encounters a polymorph trap
alloc teleporting onto the vibrating square
message "your knapsack can't accomodate any more items" when picking stuff up
or removing such from container was inaccurate if there was some gold
pending; vary the message rather than add more convoluted pickup code
dozen-ish assorted spelling/typo fixes in messages and source comments

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@@ -1,4 +1,4 @@
/* NetHack 3.6 pickup.c $NHDT-Date: 1575542023 2019/12/05 10:33:43 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.251 $ */
/* NetHack 3.6 pickup.c $NHDT-Date: 1576282488 2019/12/14 00:14:48 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.237 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2012. */
/* NetHack may be freely redistributed. See license for details. */

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@@ -1,4 +1,4 @@
/* NetHack 3.6 teleport.c $NHDT-Date: 1575245091 2019/12/02 00:04:51 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.94 $ */
/* NetHack 3.6 teleport.c $NHDT-Date: 1576281515 2019/12/13 23:58:35 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.95 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2011. */
/* NetHack may be freely redistributed. See license for details. */
@@ -263,6 +263,7 @@ boolean trapok;
if (!trapok) {
/* allow teleportation onto vibrating square, it's not a real trap */
struct trap *trap = t_at(x, y);
if (trap && trap->ttyp != VIBRATING_SQUARE) {
return FALSE;
}