Merge branch 'NetHack-3.6.2'
This commit is contained in:
@@ -2123,7 +2123,7 @@ E boolean FDECL(validrole, (int));
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E boolean FDECL(validrace, (int, int));
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E boolean FDECL(validgend, (int, int, int));
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E boolean FDECL(validalign, (int, int, int));
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E int NDECL(randrole);
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E int FDECL(randrole, (BOOLEAN_P));
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E int FDECL(randrace, (int));
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E int FDECL(randgend, (int, int));
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E int FDECL(randalign, (int, int));
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@@ -7,7 +7,7 @@
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#ifndef INTEGER_H
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#define INTEGER_H
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#if defined(__STDC__) && __STDC_VERSION__ >= 199101L
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#if (defined(__STDC__) && __STDC_VERSION__ >= 199901L)
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/* The compiler claims to conform to C99. Use stdint.h */
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#include <stdint.h>
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#define SKIP_STDINT_WORKAROUND
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14
src/pray.c
14
src/pray.c
@@ -2090,15 +2090,13 @@ aligntyp alignment;
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if (!Hallucination)
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return align_gname(alignment);
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/* Count the roles, so that we can pick one at random. */
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int rolecount = 0;
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while (roles[rolecount].filecode)
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rolecount++;
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/* The priest may not have initialized god names. If this is the
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case, and we roll priest, we need to try again. */
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/* Some roles (Priest) don't have a pantheon unless we're playing as
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that role, so keep trying until we get a role which does have one.
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[If playing a Priest, the current pantheon will be twice as likely
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to get picked as any of the others. That's not significant enough
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to bother dealing with.] */
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do
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which = rn2_on_display_rng(rolecount);
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which = randrole(TRUE);
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while (!roles[which].lgod);
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switch (rn2_on_display_rng(9)) {
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22
src/rnd.c
22
src/rnd.c
@@ -17,16 +17,16 @@ struct rnglist_t {
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isaac64_ctx rng_state;
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};
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enum {CORE = 0, DISP};
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enum { CORE = 0, DISP = 1 };
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static struct rnglist_t rnglist[] = {
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{rn2, FALSE, {0}}, /* CORE */
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{rn2_on_display_rng, FALSE, {0}}, /* DISP */
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{ rn2, FALSE, { 0 } }, /* CORE */
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{ rn2_on_display_rng, FALSE, { 0 } }, /* DISP */
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};
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int
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whichrng(fn)
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int (*fn)(int);
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int FDECL((*fn), (int));
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{
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int i;
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@@ -39,19 +39,21 @@ int (*fn)(int);
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void
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init_isaac64(seed, fn)
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unsigned long seed;
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int FDECL((*fn),(int));
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int FDECL((*fn), (int));
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{
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unsigned char new_rng_state[sizeof(seed)];
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int i, rngindx = whichrng(fn);
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unsigned char new_rng_state[sizeof seed];
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unsigned i;
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int rngindx = whichrng(fn);
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if (rngindx < 0)
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panic("Bad rng function passed to init_isaac64().");
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for (i=0; i<sizeof(seed); i++) {
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new_rng_state[i]= (unsigned char)(seed & 0xFF);
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for (i = 0; i < sizeof seed; i++) {
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new_rng_state[i] = (unsigned char) (seed & 0xFF);
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seed >>= 8;
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}
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isaac64_init(&rnglist[rngindx].rng_state, new_rng_state, sizeof(seed));
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isaac64_init(&rnglist[rngindx].rng_state, new_rng_state,
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(int) sizeof seed);
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}
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static int
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15
src/role.c
15
src/role.c
@@ -728,9 +728,16 @@ int rolenum;
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}
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int
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randrole()
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randrole(for_display)
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boolean for_display;
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{
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return rn2(SIZE(roles) - 1);
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int res = SIZE(roles) - 1;
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if (for_display)
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res = rn2_on_display_rng(res);
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else
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res = rn2(res);
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return res;
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}
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STATIC_OVL int
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@@ -746,7 +753,7 @@ randrole_filtered()
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&& ok_gend(i, ROLE_NONE, ROLE_RANDOM, ROLE_NONE)
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&& ok_align(i, ROLE_NONE, ROLE_NONE, ROLE_RANDOM))
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set[n++] = i;
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return n ? set[rn2(n)] : randrole();
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return n ? set[rn2(n)] : randrole(FALSE);
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}
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int
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@@ -2021,7 +2028,7 @@ role_init()
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if (flags.pantheon == -1) { /* new game */
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flags.pantheon = flags.initrole; /* use own gods */
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while (!roles[flags.pantheon].lgod) /* unless they're missing */
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flags.pantheon = randrole();
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flags.pantheon = randrole(FALSE);
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}
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if (!g.urole.lgod) {
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g.urole.lgod = roles[flags.pantheon].lgod;
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@@ -451,7 +451,7 @@ amii_player_selection()
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if (validrole(flags.initrole))
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return;
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else {
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flags.initrole=randrole();
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flags.initrole = randrole(FALSE);
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return;
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}
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#if 0 /* Don't query the user ... instead give random character -jhsa */
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@@ -518,7 +518,7 @@ amii_player_selection()
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}
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else if( code == ' ' || code == '\n' || code == '\r' )
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{
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flags.initrole = randrole();
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flags.initrole = randrole(FALSE);
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#if 0 /* OBSOLETE */
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strcpy( g.pl_character, roles[ rnd( 11 ) ] );
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#endif
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@@ -543,7 +543,7 @@ amii_player_selection()
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switch( gd->GadgetID )
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{
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case 1: /* Random Character */
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flags.initrole = randrole();
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flags.initrole = randrole(FALSE);
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#if 0 /* OBSOLETE */
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strcpy( g.pl_character, roles[ rnd( 11 ) ] );
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#endif
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@@ -1380,7 +1380,7 @@ amii_player_selection()
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flags.initalign, PICK_RANDOM);
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if (flags.initrole < 0) {
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amii_putstr(WIN_MESSAGE, 0, "Incompatible role!");
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flags.initrole = randrole();
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flags.initrole = randrole(FALSE);
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}
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} else {
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/* Prompt for a role */
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@@ -1416,7 +1416,7 @@ amii_player_selection()
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any.a_int = pick_role(flags.initrace, flags.initgend,
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flags.initalign, PICK_RANDOM) + 1;
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if (any.a_int == 0) /* must be non-zero */
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any.a_int = randrole() + 1;
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any.a_int = randrole(FALSE) + 1;
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add_menu(win, NO_GLYPH, &any, '*', 0, ATR_NONE, "Random",
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MENU_UNSELECTED);
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any.a_int = i + 1; /* must be non-zero */
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@@ -549,7 +549,7 @@ mac_askname()
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currrole = flags.initrole;
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/* Check for backward compatibility */
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else if ((currrole = str2role(g.pl_character)) < 0)
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currrole = randrole();
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currrole = randrole(FALSE);
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/* Initialize the race popup menu */
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if (!(askmenu[RSRC_ASK_RACE] = NewMenu(RSRC_ASK_RACE, "\p")))
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@@ -768,18 +768,18 @@ error:
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unsigned long
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sys_random_seed()
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{
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unsigned long seed;
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unsigned long seed = 0L;
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unsigned long pid = (unsigned long) getpid();
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boolean no_seed = TRUE;
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#ifdef DEV_RANDOM
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FILE *fptr = NULL;
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FILE *fptr;
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fptr = fopen(DEV_RANDOM, "r");
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if (fptr) {
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fread(&seed, sizeof(long), 1, fptr);
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fread(&seed, sizeof (long), 1, fptr);
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has_strong_rngseed = TRUE; /* decl.c */
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no_seed = FALSE;
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fclose(fptr);
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(void) fclose(fptr);
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} else {
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/* leaves clue, doesn't exit */
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paniclog("sys_random_seed", "falling back to weak seed");
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@@ -225,7 +225,7 @@ mswin_player_selection(void)
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flags.initalign, PICK_RANDOM);
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if (flags.initrole < 0) {
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raw_print("Incompatible role!");
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flags.initrole = randrole();
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flags.initrole = randrole(FALSE);
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}
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}
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@@ -358,7 +358,7 @@ prompt_for_player_selection(void)
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flags.initalign, PICK_RANDOM);
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if (flags.initrole < 0) {
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/* tty_putstr(BASE_WINDOW, 0, "Incompatible role!"); */
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flags.initrole = randrole();
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flags.initrole = randrole(FALSE);
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}
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} else {
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/* tty_clear_nhwindow(BASE_WINDOW); */
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@@ -396,7 +396,7 @@ prompt_for_player_selection(void)
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any.a_int = pick_role(flags.initrace, flags.initgend,
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flags.initalign, PICK_RANDOM) + 1;
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if (any.a_int == 0) /* must be non-zero */
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any.a_int = randrole() + 1;
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any.a_int = randrole(FALSE) + 1;
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add_menu(win, NO_GLYPH, &any, '*', 0, ATR_NONE, "Random",
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MENU_UNSELECTED);
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any.a_int = i + 1; /* must be non-zero */
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@@ -1615,6 +1615,27 @@ static const char *build_opts[] = {
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#endif
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/* pattern matching method will be substituted by nethack at run time */
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"pattern matching via :PATMATCH:",
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#ifdef USE_ISAAC64
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"pseudo random numbers generated by ISAAC64",
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#ifdef DEV_RANDOM
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#ifdef __STDC__
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/* include which specific one */
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"strong PRNG seed available from " DEV_RANDOM,
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#else
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"strong PRNG seed available from DEV_RANDOM",
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#endif
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#else
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#ifdef WIN32
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"strong PRNG seed available from CNG BCryptGenRandom()",
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#endif
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#endif /* DEV_RANDOM */
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#else /* ISAAC64 */
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#ifdef RANDOM
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"pseudo random numbers generated by random()",
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#else
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"pseudo random numbers generated by C rand()",
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#endif
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#endif
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#ifdef SELECTSAVED
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"restore saved games via menu",
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#endif
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@@ -543,7 +543,7 @@ curses_choose_character()
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sel = pick_role(flags.initrace, flags.initgend,
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flags.initalign, PICK_RANDOM);
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if (sel < 0)
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sel = randrole();
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sel = randrole(FALSE);
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}
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flags.initrole = sel;
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@@ -234,7 +234,7 @@ Gem_player_selection()
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if (flags.initrole < 0) {
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mar_add_message("Incompatible role!");
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mar_display_nhwindow(WIN_MESSAGE);
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flags.initrole = randrole();
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flags.initrole = randrole(FALSE);
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}
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} else {
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/* Prompt for a role */
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@@ -256,7 +256,7 @@ Gem_player_selection()
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any.a_int = pick_role(flags.initrace, flags.initgend,
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flags.initalign, PICK_RANDOM) + 1;
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if (any.a_int == 0) /* must be non-zero */
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any.a_int = randrole() + 1;
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any.a_int = randrole(FALSE) + 1;
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add_menu(win, NO_GLYPH, &any, '*', 0, ATR_NONE, "Random",
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MENU_UNSELECTED);
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any.a_int = i + 1; /* must be non-zero */
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@@ -159,7 +159,7 @@ gnome_player_selection()
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sel = pick_role(flags.initrace, flags.initgend, flags.initalign,
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PICK_RANDOM);
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if (sel < 0)
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sel = randrole();
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sel = randrole(FALSE);
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}
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flags.initrole = sel;
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@@ -510,7 +510,7 @@ tty_player_selection()
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k = pick_role(RACE, GEND, ALGN, PICK_RANDOM);
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if (k < 0) {
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tty_putstr(BASE_WINDOW, 0, "Incompatible role!");
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k = randrole();
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k = randrole(FALSE);
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}
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} else {
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/* Prompt for a role */
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@@ -572,7 +572,7 @@ tty_player_selection()
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} else if (choice == ROLE_RANDOM) {
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k = pick_role(RACE, GEND, ALGN, PICK_RANDOM);
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if (k < 0)
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k = randrole();
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k = randrole(FALSE);
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} else {
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k = choice - 1;
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}
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@@ -271,7 +271,7 @@ mswin_player_selection(void)
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flags.initalign, PICK_RANDOM);
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if (flags.initrole < 0) {
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raw_print("Incompatible role!");
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flags.initrole = randrole();
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flags.initrole = randrole(FALSE);
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}
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}
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@@ -395,7 +395,7 @@ prompt_for_player_selection(void)
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flags.initalign, PICK_RANDOM);
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if (flags.initrole < 0) {
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/* tty_putstr(BASE_WINDOW, 0, "Incompatible role!"); */
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flags.initrole = randrole();
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flags.initrole = randrole(FALSE);
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}
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} else {
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/* tty_clear_nhwindow(BASE_WINDOW); */
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@@ -433,7 +433,7 @@ prompt_for_player_selection(void)
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any.a_int = pick_role(flags.initrace, flags.initgend,
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flags.initalign, PICK_RANDOM) + 1;
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if (any.a_int == 0) /* must be non-zero */
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any.a_int = randrole() + 1;
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any.a_int = randrole(FALSE) + 1;
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add_menu(win, NO_GLYPH, &any, '*', 0, ATR_NONE, "Random",
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MENU_UNSELECTED);
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any.a_int = i + 1; /* must be non-zero */
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