*** empty log message ***
This commit is contained in:
618
dat/sokoban.des
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618
dat/sokoban.des
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@@ -0,0 +1,618 @@
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# SCCS Id: @(#)sokoban.des 3.3 99/03/15
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# Copyright (c) 1998-1999 by Kevin Hugo
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# NetHack may be freely redistributed. See license for details.
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#
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# In case you haven't played the game Sokoban, you'll learn
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# quickly. This branch isn't particularly difficult, just time
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# consuming. Some players may wish to skip this branch.
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#
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# The following actions are currently permitted without penalty:
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||||
# Carrying or throwing a boulder already in inventory
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# (player or nonplayer).
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# Teleporting boulders.
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# Digging in the floor.
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# The following actions are permitted, but with a luck penalty:
|
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# Breaking boulders.
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# Stone-to-fleshing boulders.
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# Creating new boulders (e.g., with a scroll of earth).
|
||||
# Jumping.
|
||||
# Being pulled by a thrown iron ball.
|
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# Hurtling through the air from Newton's 3rd law.
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||||
# Squeezing past boulders when naked or as a giant.
|
||||
# These actions are not permitted:
|
||||
# Moving diagonally between two boulders and/or walls.
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||||
# Pushing a boulder diagonally.
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# Picking up boulders (player or nonplayer).
|
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# Digging or walking through walls.
|
||||
# Teleporting within levels or between levels of this branch.
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||||
# Using cursed potions of gain level.
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||||
# Escaping a pit/hole (e.g., by flying, levitation, or
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# passing a dexterity check).
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# Bones files are not permitted.
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||||
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### Bottom (first) level of Sokoban ###
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MAZE:"soko4-1",' '
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FLAGS:noteleport,hardfloor
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||||
GEOMETRY:center,center
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||||
#12345678901234567890123456789012345678901234567890
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||||
MAP
|
||||
------ -----
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||||
|....| |...|
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||||
|....----...|
|
||||
|...........|
|
||||
|..|-|.|-|..|
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||||
---------|.---
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||||
|......|.....|
|
||||
|..----|.....|
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||||
--.| |.....|
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||||
|.|---|.....|
|
||||
|...........|
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||||
|..|---------
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||||
----
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||||
ENDMAP
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||||
BRANCH:(06,04,06,04),(0,0,0,0)
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||||
STAIR:(06,06),up
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||||
REGION:(00,00,13,12),lit,"ordinary"
|
||||
NON_DIGGABLE:(00,00,13,12)
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||||
NON_PASSWALL:(00,00,13,12)
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||||
|
||||
# Boulders
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||||
OBJECT:'`',"boulder",(02,02)
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||||
OBJECT:'`',"boulder",(02,03)
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||||
#
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||||
OBJECT:'`',"boulder",(10,02)
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||||
OBJECT:'`',"boulder",(09,03)
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||||
OBJECT:'`',"boulder",(10,04)
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||||
#
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||||
OBJECT:'`',"boulder",(08,07)
|
||||
OBJECT:'`',"boulder",(09,08)
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||||
OBJECT:'`',"boulder",(09,09)
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||||
OBJECT:'`',"boulder",(08,10)
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||||
OBJECT:'`',"boulder",(10,10)
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||||
|
||||
# Traps
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TRAP:"pit",(03,06)
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TRAP:"pit",(04,06)
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TRAP:"pit",(05,06)
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TRAP:"pit",(02,08)
|
||||
TRAP:"pit",(02,09)
|
||||
TRAP:"pit",(04,10)
|
||||
TRAP:"pit",(05,10)
|
||||
TRAP:"pit",(06,10)
|
||||
TRAP:"pit",(07,10)
|
||||
|
||||
# A little help
|
||||
OBJECT:'?',"earth",(02,11)
|
||||
OBJECT:'?',"earth",(03,11)
|
||||
|
||||
# Random objects
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
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||||
OBJECT:'%',random,random
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OBJECT:'%',random,random
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||||
OBJECT:'=',random,random
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||||
OBJECT:'/',random,random
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||||
|
||||
|
||||
MAZE:"soko4-2",' '
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||||
FLAGS:noteleport,hardfloor
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||||
GEOMETRY:center,center
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||||
#12345678901234567890123456789012345678901234567890
|
||||
MAP
|
||||
-------- ------
|
||||
|.|....|-|....|
|
||||
|.|-..........|
|
||||
|.||....|.....|
|
||||
|.||....|.....|
|
||||
|.|-----|.-----
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||||
|.| |......|
|
||||
|.-----|......|
|
||||
|.............|
|
||||
|..|---|......|
|
||||
---- --------
|
||||
ENDMAP
|
||||
BRANCH:(03,01,03,01),(0,0,0,0)
|
||||
STAIR:(01,01),up
|
||||
REGION:(00,00,14,10),lit,"ordinary"
|
||||
NON_DIGGABLE:(00,00,14,10)
|
||||
NON_PASSWALL:(00,00,14,10)
|
||||
|
||||
# Boulders
|
||||
OBJECT:'`',"boulder",(05,02)
|
||||
OBJECT:'`',"boulder",(06,02)
|
||||
OBJECT:'`',"boulder",(06,03)
|
||||
OBJECT:'`',"boulder",(07,03)
|
||||
#
|
||||
OBJECT:'`',"boulder",(09,05)
|
||||
OBJECT:'`',"boulder",(10,03)
|
||||
OBJECT:'`',"boulder",(11,02)
|
||||
OBJECT:'`',"boulder",(12,03)
|
||||
#
|
||||
OBJECT:'`',"boulder",(07,08)
|
||||
OBJECT:'`',"boulder",(08,08)
|
||||
OBJECT:'`',"boulder",(09,08)
|
||||
OBJECT:'`',"boulder",(10,08)
|
||||
|
||||
# Traps
|
||||
TRAP:"pit",(01,02)
|
||||
TRAP:"pit",(01,03)
|
||||
TRAP:"pit",(01,04)
|
||||
TRAP:"pit",(01,05)
|
||||
TRAP:"pit",(01,06)
|
||||
TRAP:"pit",(01,07)
|
||||
TRAP:"pit",(03,08)
|
||||
TRAP:"pit",(04,08)
|
||||
TRAP:"pit",(05,08)
|
||||
TRAP:"pit",(06,08)
|
||||
|
||||
# A little help
|
||||
OBJECT:'?',"earth",(01,09)
|
||||
OBJECT:'?',"earth",(02,09)
|
||||
|
||||
# Random objects
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'=',random,random
|
||||
OBJECT:'/',random,random
|
||||
|
||||
|
||||
### Second level ###
|
||||
MAZE:"soko3-1",' '
|
||||
FLAGS:noteleport
|
||||
GEOMETRY:center,center
|
||||
#12345678901234567890123456789012345678901234567890
|
||||
MAP
|
||||
----------- -----------
|
||||
|....|....|-- |.........|
|
||||
|....|......| |.........|
|
||||
|.........|-- |.........|
|
||||
|....|....| |.........|
|
||||
|-.--------- |.........|
|
||||
|....|.....| |.........|
|
||||
|....|.....| |.........|
|
||||
|..........| |.........|
|
||||
|....|.....|---------------+|
|
||||
|....|......................|
|
||||
-----------------------------
|
||||
ENDMAP
|
||||
STAIR:(11,02),down
|
||||
STAIR:(23,04),up
|
||||
DOOR:locked,(27,09)
|
||||
REGION:(00,00,28,11),lit,"ordinary"
|
||||
NON_DIGGABLE:(00,00,28,11)
|
||||
NON_PASSWALL:(00,00,28,11)
|
||||
|
||||
# Boulders
|
||||
OBJECT:'`',"boulder",(03,02)
|
||||
OBJECT:'`',"boulder",(04,02)
|
||||
#
|
||||
OBJECT:'`',"boulder",(06,02)
|
||||
OBJECT:'`',"boulder",(06,03)
|
||||
OBJECT:'`',"boulder",(07,02)
|
||||
#
|
||||
OBJECT:'`',"boulder",(03,06)
|
||||
OBJECT:'`',"boulder",(02,07)
|
||||
OBJECT:'`',"boulder",(03,07)
|
||||
OBJECT:'`',"boulder",(03,08)
|
||||
OBJECT:'`',"boulder",(02,09)
|
||||
OBJECT:'`',"boulder",(03,09)
|
||||
OBJECT:'`',"boulder",(04,09)
|
||||
#
|
||||
OBJECT:'`',"boulder",(06,07)
|
||||
OBJECT:'`',"boulder",(06,09)
|
||||
OBJECT:'`',"boulder",(08,07)
|
||||
OBJECT:'`',"boulder",(08,10)
|
||||
OBJECT:'`',"boulder",(09,08)
|
||||
OBJECT:'`',"boulder",(09,09)
|
||||
OBJECT:'`',"boulder",(10,07)
|
||||
OBJECT:'`',"boulder",(10,10)
|
||||
|
||||
# Traps
|
||||
TRAP:"hole",(12,10)
|
||||
TRAP:"hole",(13,10)
|
||||
TRAP:"hole",(14,10)
|
||||
TRAP:"hole",(15,10)
|
||||
TRAP:"hole",(16,10)
|
||||
TRAP:"hole",(17,10)
|
||||
TRAP:"hole",(18,10)
|
||||
TRAP:"hole",(19,10)
|
||||
TRAP:"hole",(20,10)
|
||||
TRAP:"hole",(21,10)
|
||||
TRAP:"hole",(22,10)
|
||||
TRAP:"hole",(23,10)
|
||||
TRAP:"hole",(24,10)
|
||||
TRAP:"hole",(25,10)
|
||||
TRAP:"hole",(26,10)
|
||||
|
||||
# Random objects
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'=',random,random
|
||||
OBJECT:'/',random,random
|
||||
|
||||
|
||||
MAZE:"soko3-2",' '
|
||||
FLAGS:noteleport
|
||||
GEOMETRY:center,center
|
||||
#12345678901234567890123456789012345678901234567890
|
||||
MAP
|
||||
---- -----------
|
||||
-|..|------- |.........|
|
||||
|..........| |.........|
|
||||
|..-----.-.| |.........|
|
||||
|..|...|...| |.........|
|
||||
|.........-| |.........|
|
||||
|.......|..| |.........|
|
||||
|.----..--.| |.........|
|
||||
|........|.-- |.........|
|
||||
|.---.-.....------------+|
|
||||
|...|...-................|
|
||||
|.........----------------
|
||||
----|..|..|
|
||||
-------
|
||||
ENDMAP
|
||||
STAIR:(03,01),down
|
||||
STAIR:(20,04),up
|
||||
DOOR:locked,(24,09)
|
||||
REGION:(00,00,25,13),lit,"ordinary"
|
||||
NON_DIGGABLE:(00,00,25,13)
|
||||
NON_PASSWALL:(00,00,25,13)
|
||||
|
||||
# Boulders
|
||||
OBJECT:'`',"boulder",(02,03)
|
||||
OBJECT:'`',"boulder",(08,03)
|
||||
OBJECT:'`',"boulder",(09,04)
|
||||
OBJECT:'`',"boulder",(02,05)
|
||||
OBJECT:'`',"boulder",(04,05)
|
||||
OBJECT:'`',"boulder",(09,05)
|
||||
OBJECT:'`',"boulder",(02,06)
|
||||
OBJECT:'`',"boulder",(05,06)
|
||||
OBJECT:'`',"boulder",(06,07)
|
||||
OBJECT:'`',"boulder",(03,08)
|
||||
OBJECT:'`',"boulder",(07,08)
|
||||
OBJECT:'`',"boulder",(05,09)
|
||||
OBJECT:'`',"boulder",(10,09)
|
||||
OBJECT:'`',"boulder",(07,10)
|
||||
OBJECT:'`',"boulder",(10,10)
|
||||
OBJECT:'`',"boulder",(03,11)
|
||||
|
||||
# Traps
|
||||
TRAP:"hole",(12,10)
|
||||
TRAP:"hole",(13,10)
|
||||
TRAP:"hole",(14,10)
|
||||
TRAP:"hole",(15,10)
|
||||
TRAP:"hole",(16,10)
|
||||
TRAP:"hole",(17,10)
|
||||
TRAP:"hole",(18,10)
|
||||
TRAP:"hole",(19,10)
|
||||
TRAP:"hole",(20,10)
|
||||
TRAP:"hole",(21,10)
|
||||
TRAP:"hole",(22,10)
|
||||
TRAP:"hole",(23,10)
|
||||
|
||||
# Random objects
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'=',random,random
|
||||
OBJECT:'/',random,random
|
||||
|
||||
|
||||
### Third level ###
|
||||
MAZE:"soko2-1",' '
|
||||
FLAGS:noteleport
|
||||
GEOMETRY:center,center
|
||||
#12345678901234567890123456789012345678901234567890
|
||||
MAP
|
||||
--------------------
|
||||
|........|...|.....|
|
||||
|.....-..|.-.|.....|
|
||||
|..|.....|...|.....|
|
||||
|-.|..-..|.-.|.....|
|
||||
|...--.......|.....|
|
||||
|...|...-...-|.....|
|
||||
|...|..|...--|.....|
|
||||
|-..|..|----------+|
|
||||
|..................|
|
||||
|...|..|------------
|
||||
--------
|
||||
ENDMAP
|
||||
STAIR:(06,10),down
|
||||
STAIR:(16,04),up
|
||||
DOOR:locked,(18,08)
|
||||
REGION:(00,00,19,11),lit,"ordinary"
|
||||
NON_DIGGABLE:(00,00,19,11)
|
||||
NON_PASSWALL:(00,00,19,11)
|
||||
|
||||
# Boulders
|
||||
OBJECT:'`',"boulder",(02,02)
|
||||
OBJECT:'`',"boulder",(03,02)
|
||||
#
|
||||
OBJECT:'`',"boulder",(05,03)
|
||||
OBJECT:'`',"boulder",(07,03)
|
||||
OBJECT:'`',"boulder",(07,02)
|
||||
OBJECT:'`',"boulder",(08,02)
|
||||
#
|
||||
OBJECT:'`',"boulder",(10,03)
|
||||
OBJECT:'`',"boulder",(11,03)
|
||||
#
|
||||
OBJECT:'`',"boulder",(02,07)
|
||||
OBJECT:'`',"boulder",(02,08)
|
||||
OBJECT:'`',"boulder",(03,09)
|
||||
#
|
||||
OBJECT:'`',"boulder",(05,07)
|
||||
OBJECT:'`',"boulder",(06,06)
|
||||
|
||||
# Traps
|
||||
TRAP:"hole",(08,09)
|
||||
TRAP:"hole",(09,09)
|
||||
TRAP:"hole",(10,09)
|
||||
TRAP:"hole",(11,09)
|
||||
TRAP:"hole",(12,09)
|
||||
TRAP:"hole",(13,09)
|
||||
TRAP:"hole",(14,09)
|
||||
TRAP:"hole",(15,09)
|
||||
TRAP:"hole",(16,09)
|
||||
TRAP:"hole",(17,09)
|
||||
|
||||
# Random objects
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'=',random,random
|
||||
OBJECT:'/',random,random
|
||||
|
||||
|
||||
MAZE:"soko2-2",' '
|
||||
FLAGS:noteleport
|
||||
GEOMETRY:center,center
|
||||
#12345678901234567890123456789012345678901234567890
|
||||
MAP
|
||||
--------
|
||||
--|.|....|
|
||||
|........|----------
|
||||
|.-...-..|.|.......|
|
||||
|...-......|.......|
|
||||
|.-....|...|.......|
|
||||
|....-.--.-|.......|
|
||||
|..........|.......|
|
||||
|.--...|...|.......|
|
||||
|....-.|---|.......|
|
||||
--|....|----------+|
|
||||
|................|
|
||||
------------------
|
||||
ENDMAP
|
||||
STAIR:(06,11),down
|
||||
STAIR:(15,06),up
|
||||
DOOR:locked,(18,10)
|
||||
REGION:(00,00,19,12),lit,"ordinary"
|
||||
NON_DIGGABLE:(00,00,19,12)
|
||||
NON_PASSWALL:(00,00,19,12)
|
||||
|
||||
# Boulders
|
||||
OBJECT:'`',"boulder",(04,02)
|
||||
OBJECT:'`',"boulder",(04,03)
|
||||
OBJECT:'`',"boulder",(05,03)
|
||||
OBJECT:'`',"boulder",(07,03)
|
||||
OBJECT:'`',"boulder",(08,03)
|
||||
OBJECT:'`',"boulder",(02,04)
|
||||
OBJECT:'`',"boulder",(03,04)
|
||||
OBJECT:'`',"boulder",(05,05)
|
||||
OBJECT:'`',"boulder",(06,06)
|
||||
OBJECT:'`',"boulder",(09,06)
|
||||
OBJECT:'`',"boulder",(03,07)
|
||||
OBJECT:'`',"boulder",(04,07)
|
||||
OBJECT:'`',"boulder",(07,07)
|
||||
OBJECT:'`',"boulder",(06,09)
|
||||
OBJECT:'`',"boulder",(05,10)
|
||||
OBJECT:'`',"boulder",(05,11)
|
||||
|
||||
# Traps
|
||||
TRAP:"hole",(07,11)
|
||||
TRAP:"hole",(08,11)
|
||||
TRAP:"hole",(09,11)
|
||||
TRAP:"hole",(10,11)
|
||||
TRAP:"hole",(11,11)
|
||||
TRAP:"hole",(12,11)
|
||||
TRAP:"hole",(13,11)
|
||||
TRAP:"hole",(14,11)
|
||||
TRAP:"hole",(15,11)
|
||||
TRAP:"hole",(16,11)
|
||||
TRAP:"hole",(17,11)
|
||||
|
||||
# Random objects
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'=',random,random
|
||||
OBJECT:'/',random,random
|
||||
|
||||
|
||||
### Top (last) level of Sokoban ###
|
||||
MAZE:"soko1-1",' '
|
||||
FLAGS:noteleport
|
||||
GEOMETRY:center,center
|
||||
#12345678901234567890123456789012345678901234567890
|
||||
MAP
|
||||
--------------------------
|
||||
|........................|
|
||||
|.......|---------------.|
|
||||
-------.------ |.|
|
||||
|...........| |.|
|
||||
|...........| |.|
|
||||
--------.----- |.|
|
||||
|............| |.|
|
||||
|............| |.|
|
||||
-----.-------- ------|.|
|
||||
|..........| --|.....|.|
|
||||
|..........| |.+.....|.|
|
||||
|.........|- |-|.....|.|
|
||||
-------.---- |.+.....+.|
|
||||
|........| |-|.....|--
|
||||
|........| |.+.....|
|
||||
|...|----- --|.....|
|
||||
----- -------
|
||||
ENDMAP
|
||||
RANDOM_PLACES:(16,11),(16,13),(16,15)
|
||||
STAIR:(01,01),down
|
||||
REGION:(00,00,25,17),lit,"ordinary"
|
||||
NON_DIGGABLE:(00,00,25,17)
|
||||
NON_PASSWALL:(00,00,25,17)
|
||||
|
||||
# Boulders
|
||||
OBJECT:'`',"boulder",(03,05)
|
||||
OBJECT:'`',"boulder",(05,05)
|
||||
OBJECT:'`',"boulder",(07,05)
|
||||
OBJECT:'`',"boulder",(09,05)
|
||||
OBJECT:'`',"boulder",(11,05)
|
||||
#
|
||||
OBJECT:'`',"boulder",(04,07)
|
||||
OBJECT:'`',"boulder",(04,08)
|
||||
OBJECT:'`',"boulder",(06,07)
|
||||
OBJECT:'`',"boulder",(09,07)
|
||||
OBJECT:'`',"boulder",(11,07)
|
||||
#
|
||||
OBJECT:'`',"boulder",(03,12)
|
||||
OBJECT:'`',"boulder",(04,10)
|
||||
OBJECT:'`',"boulder",(05,12)
|
||||
OBJECT:'`',"boulder",(06,10)
|
||||
OBJECT:'`',"boulder",(07,11)
|
||||
OBJECT:'`',"boulder",(08,10)
|
||||
OBJECT:'`',"boulder",(09,12)
|
||||
#
|
||||
OBJECT:'`',"boulder",(03,14)
|
||||
|
||||
# Traps
|
||||
TRAP:"hole",(08,01)
|
||||
TRAP:"hole",(09,01)
|
||||
TRAP:"hole",(10,01)
|
||||
TRAP:"hole",(11,01)
|
||||
TRAP:"hole",(12,01)
|
||||
TRAP:"hole",(13,01)
|
||||
TRAP:"hole",(14,01)
|
||||
TRAP:"hole",(15,01)
|
||||
TRAP:"hole",(16,01)
|
||||
TRAP:"hole",(17,01)
|
||||
TRAP:"hole",(18,01)
|
||||
TRAP:"hole",(19,01)
|
||||
TRAP:"hole",(20,01)
|
||||
TRAP:"hole",(21,01)
|
||||
TRAP:"hole",(22,01)
|
||||
TRAP:"hole",(23,01)
|
||||
|
||||
# Random objects
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'=',random,random
|
||||
OBJECT:'/',random,random
|
||||
|
||||
# Rewards
|
||||
DOOR:locked,(23,13)
|
||||
DOOR:closed,(17,11)
|
||||
DOOR:closed,(17,13)
|
||||
DOOR:closed,(17,15)
|
||||
REGION:(18,10,22,16),lit,"zoo",filled,true
|
||||
OBJECT:'(',"bag of holding",place[0]
|
||||
ENGRAVING:place[0],burn,"Elbereth"
|
||||
|
||||
|
||||
MAZE:"soko1-2",' '
|
||||
FLAGS:noteleport
|
||||
GEOMETRY:center,center
|
||||
#12345678901234567890123456789012345678901234567890
|
||||
MAP
|
||||
------------------------
|
||||
|......................|
|
||||
|..-------------------.|
|
||||
----.| ----- |.|
|
||||
|..|.-- --...| |.|
|
||||
|.....|--|....| |.|
|
||||
|.....|..|....| |.|
|
||||
--....|......-- |.|
|
||||
|.......|...| ------|.|
|
||||
|....|..|...| --|.....|.|
|
||||
|....|--|...| |.+.....|.|
|
||||
|.......|..-- |-|.....|.|
|
||||
----....|.-- |.+.....+.|
|
||||
---.--.| |-|.....|--
|
||||
|.....| |.+.....|
|
||||
|..|..| --|.....|
|
||||
------- -------
|
||||
ENDMAP
|
||||
RANDOM_PLACES:(16,10),(16,12),(16,14)
|
||||
STAIR:(06,15),down
|
||||
REGION:(00,00,25,16),lit,"ordinary"
|
||||
NON_DIGGABLE:(00,00,25,16)
|
||||
NON_PASSWALL:(00,00,25,16)
|
||||
|
||||
# Boulders
|
||||
OBJECT:'`',"boulder",(04,04)
|
||||
OBJECT:'`',"boulder",(02,06)
|
||||
OBJECT:'`',"boulder",(03,06)
|
||||
OBJECT:'`',"boulder",(04,07)
|
||||
OBJECT:'`',"boulder",(05,07)
|
||||
OBJECT:'`',"boulder",(02,08)
|
||||
OBJECT:'`',"boulder",(05,08)
|
||||
OBJECT:'`',"boulder",(03,09)
|
||||
OBJECT:'`',"boulder",(04,09)
|
||||
OBJECT:'`',"boulder",(03,10)
|
||||
OBJECT:'`',"boulder",(05,10)
|
||||
OBJECT:'`',"boulder",(06,12)
|
||||
#
|
||||
OBJECT:'`',"boulder",(07,14)
|
||||
#
|
||||
OBJECT:'`',"boulder",(11,05)
|
||||
OBJECT:'`',"boulder",(12,06)
|
||||
OBJECT:'`',"boulder",(10,07)
|
||||
OBJECT:'`',"boulder",(11,07)
|
||||
OBJECT:'`',"boulder",(10,08)
|
||||
OBJECT:'`',"boulder",(12,09)
|
||||
OBJECT:'`',"boulder",(11,10)
|
||||
|
||||
# Traps
|
||||
TRAP:"hole",(05,01)
|
||||
TRAP:"hole",(06,01)
|
||||
TRAP:"hole",(07,01)
|
||||
TRAP:"hole",(08,01)
|
||||
TRAP:"hole",(09,01)
|
||||
TRAP:"hole",(10,01)
|
||||
TRAP:"hole",(11,01)
|
||||
TRAP:"hole",(12,01)
|
||||
TRAP:"hole",(13,01)
|
||||
TRAP:"hole",(14,01)
|
||||
TRAP:"hole",(15,01)
|
||||
TRAP:"hole",(16,01)
|
||||
TRAP:"hole",(17,01)
|
||||
TRAP:"hole",(18,01)
|
||||
TRAP:"hole",(19,01)
|
||||
TRAP:"hole",(20,01)
|
||||
TRAP:"hole",(21,01)
|
||||
TRAP:"hole",(22,01)
|
||||
|
||||
|
||||
# Random objects
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'%',random,random
|
||||
OBJECT:'=',random,random
|
||||
OBJECT:'/',random,random
|
||||
|
||||
# Rewards
|
||||
DOOR:locked,(23,12)
|
||||
DOOR:closed,(17,10)
|
||||
DOOR:closed,(17,12)
|
||||
DOOR:closed,(17,14)
|
||||
REGION:(18,09,22,15),lit,"zoo",filled,true
|
||||
OBJECT:'"',"amulet of reflection",place[0]
|
||||
ENGRAVING:place[0],burn,"Elbereth"
|
||||
Reference in New Issue
Block a user