Merge branch 'NetHack-3.6'
This commit is contained in:
@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.104 $ $NHDT-Date: 1567213888 2019/08/31 01:11:28 $
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.106 $ $NHDT-Date: 1567273590 2019/08/31 17:46:30 $
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This fixes36.3 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.2 in May 2019. Please note, however,
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@@ -127,6 +127,12 @@ when a shape-shifted sandestin was turned to stone, it died and reverted to
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instead of dying, make it revert to sandestin form with full health
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toggling perm_invent (where supported) while swallowed or underwater didn't
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necessarily update the persistent inventory window right away
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have 'O' update persistent inventory window if 'implicit_uncursed',
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'menucolors', or 'guicolors' (curses) is toggled or if menucolors is
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On and any menu color patterns are added or removed
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'O's "set <option> to what?" could be used to force a buffer overflow
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'O's response to bad 'statuslines' value said "must be 2 and 3" (at one point
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it was "must be between 2 and 3", change it to "must be 2 or 3")
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Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
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@@ -149,6 +155,10 @@ curses: sometimes the message window would show a blank line after a prompt
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curses: the change to show map in columns 1..79 instead of 2..80 made the
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highlight for '@' show up in the wrong place if clipped map had been
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panned horizontally
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curses+'perm_invent': menu coloring patterns which match ordinary inventory
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menu might fail to match persistent inventory window because leading
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article and space ("a ", "an ", "the ") is stripped off for brevity;
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perform the pattern matching tests before stripping doname() prefix
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tty: revert the attempt to fix "message line anomaly: if autodecribe feedback
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wrapped to second line, the wrapped portion wasn't erased when a
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shorter line was shown or getpos was dismissed" because it disrupted
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@@ -162,6 +172,9 @@ EDIT_GETLIN: wizard mode 'monpolycontrol' was using the getlin() answer buffer
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what kind of monster?" prompt, resulting in "<x,y>" as default answer
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EDIT_GETLIN: when naming an object or a monster use the existing name, if
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there is one, as the default answer
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EDIT_GETLIN: using 'O' to set message types or menu colors was overloading the
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answer buffer with other stuff, resulting in bogus default response
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during repeat prompting
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curses: very tall menus tried to use selector characters a-z, A-Z, and 0-9,
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but 0-9 should be reserved for counts and if the display was tall
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enough for more than 62 entries, arbitrary ASCII punctuation got used
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@@ -219,6 +232,8 @@ curses+'perm_invent': don't highlight inventory letters since nothing is
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curses+'perm_invent': could crash during restore if game was saved while
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hero was swallowed (invalid u.ustuck pointer; suppressing attempts to
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update persistent inventory window during restore hides the problem)
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curses+'perm_invent': menu coloring required that both 'menucolors' and
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'guicolor' be On; override guicolor with more-specific menucolors
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curses+'popup_dialog': show the text cursor at the end of prompts for single
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character input
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curses+DUMPLOG: pass along old messages from save file and quest message
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 options.c $NHDT-Date: 1561682566 2019/06/28 00:42:46 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.367 $ */
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/* NetHack 3.6 options.c $NHDT-Date: 1567240693 2019/08/31 08:38:13 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.369 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Michael Allison, 2008. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -3681,7 +3681,7 @@ boolean tinitial, tfrom_file;
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itmp = atoi(op);
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}
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if (itmp < 2 || itmp > 3) {
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config_error_add("'%s' requires a value of 2 and 3", fullname);
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config_error_add("'%s' requires a value of 2 or 3", fullname);
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retval = FALSE;
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} else {
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iflags.wc2_statuslines = itmp;
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@@ -4010,11 +4010,11 @@ boolean tinitial, tfrom_file;
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status_initialize(REASSESS_ONLY);
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g.context.botl = TRUE;
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} else if (boolopt[i].addr == &flags.invlet_constant
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|| boolopt[i].addr == &flags.sortpack) {
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|| boolopt[i].addr == &flags.sortpack
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|| boolopt[i].addr == &iflags.implicit_uncursed) {
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if (!flags.invlet_constant)
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reassign();
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if (iflags.perm_invent)
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update_inventory();
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update_inventory();
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} else if (boolopt[i].addr == &flags.lit_corridor
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|| boolopt[i].addr == &flags.dark_room) {
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/*
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@@ -4065,6 +4065,9 @@ boolean tinitial, tfrom_file;
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set_colors();
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}
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#endif
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} else if (boolopt[i].addr == &iflags.use_menu_color
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|| boolopt[i].addr == &iflags.wc2_guicolor) {
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update_inventory();
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#endif /* TEXTCOLOR */
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}
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return retval;
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@@ -4381,7 +4384,7 @@ int
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doset() /* changing options via menu by Per Liboriussen */
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{
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static boolean made_fmtstr = FALSE;
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char buf[BUFSZ], buf2[BUFSZ] = DUMMY;
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char buf[BUFSZ];
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const char *name;
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int i = 0, pass, boolcount, pick_cnt, pick_idx, opt_indx;
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boolean *bool_p;
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@@ -4556,11 +4559,16 @@ doset() /* changing options via menu by Per Liboriussen */
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if (!special_handling(compopt[opt_indx].name, setinitial,
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fromfile)) {
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char abuf[BUFSZ];
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Sprintf(buf, "Set %s to what?", compopt[opt_indx].name);
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getlin(buf, buf2);
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if (buf2[0] == '\033')
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abuf[0] = '\0';
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getlin(buf, abuf);
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if (abuf[0] == '\033')
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continue;
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Sprintf(buf, "%s:%s", compopt[opt_indx].name, buf2);
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Sprintf(buf, "%s:", compopt[opt_indx].name);
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(void) strncat(eos(buf), abuf,
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(sizeof buf - 1 - strlen(buf)));
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/* pass the buck */
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(void) parseoptions(buf, setinitial, fromfile);
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}
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@@ -5061,7 +5069,7 @@ boolean setinitial, setfromfile;
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iflags.menu_headings = mhattr;
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} else if (!strcmp("msgtype", optname)) {
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int opt_idx, nmt, mttyp;
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char mtbuf[BUFSZ] = DUMMY;
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char mtbuf[BUFSZ];
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msgtypes_again:
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nmt = msgtype_count();
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@@ -5069,6 +5077,7 @@ boolean setinitial, setfromfile;
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if (opt_idx == 3) { /* done */
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return TRUE;
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} else if (opt_idx == 0) { /* add new */
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mtbuf[0] = '\0';
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getlin("What new message pattern?", mtbuf);
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if (*mtbuf == '\033')
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return TRUE;
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@@ -5123,18 +5132,29 @@ boolean setinitial, setfromfile;
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}
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} else if (!strcmp("menu_colors", optname)) {
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int opt_idx, nmc, mcclr, mcattr;
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char mcbuf[BUFSZ] = DUMMY;
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char mcbuf[BUFSZ];
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menucolors_again:
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nmc = count_menucolors();
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opt_idx = handle_add_list_remove("menucolor", nmc);
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if (opt_idx == 3) { /* done */
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menucolors_done:
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if (nmc > 0 && !iflags.use_menu_color)
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/* in case we've made a change which impacts current persistent
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inventory window; we don't track whether an actual changed
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occurred, so just assume there was one and that it matters;
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if we're wrong, a redundant update is cheap... */
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if (iflags.use_menu_color)
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update_inventory();
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/* menu colors aren't being used; if any are defined, remind
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player how to use them */
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else if (nmc > 0)
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pline(
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"To have menu colors become active, toggle 'menucolors' option to True.");
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return TRUE;
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} else if (opt_idx == 0) { /* add new */
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mcbuf[0] = '\0';
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getlin("What new menucolor pattern?", mcbuf);
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if (*mcbuf == '\033')
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goto menucolors_done;
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@@ -5147,6 +5167,7 @@ boolean setinitial, setfromfile;
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wait_synch();
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}
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goto menucolors_again;
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} else { /* list (1) or remove (2) */
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int pick_idx, pick_cnt;
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int mc_idx;
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@@ -60,8 +60,9 @@ curses_add_inv(int y,
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CHAR_P accelerator, attr_t attr, const char *str)
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{
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WINDOW *win = curses_get_nhwin(INV_WIN);
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boolean save_guicolor;
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int color = NO_COLOR;
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int x = 0, width, height, available_width,
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int x = 0, width, height, available_width, stroffset = 0,
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border = curses_window_has_border(INV_WIN) ? 1 : 0;
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/* Figure out where to draw the line */
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@@ -101,19 +102,22 @@ curses_add_inv(int y,
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persistent inventory window so don't highlight inventory letters */
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wprintw(win, "%c) ", accelerator);
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#endif
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available_width -= 3;
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available_width -= 3; /* letter+parenthesis+space */
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/* narrow the entries to fit more of the interesting text; do so
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unconditionally rather than trying to figure whether it's needed;
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when 'sortpack' is enabled we could also strip out "<class> of"
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from "<prefix><class> of <item><suffix> but if that's to be done,
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core ought to do it */
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core ought to do it;
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'stroffset': defer skipping the article prefix until after menu
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color pattern matching has taken place so that the persistent
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inventory window always gets same coloring as regular inventory */
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if (!strncmpi(str, "a ", 2))
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str += 2;
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stroffset = 2;
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else if (!strncmpi(str, "an ", 3))
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str += 3;
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stroffset = 3;
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else if (!strncmpi(str, "the ", 4))
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str +=4;
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stroffset = 4;
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}
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#if 0 /* FIXME: MENU GLYPHS */
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if (accelerator && glyph != NO_GLYPH && iflags.use_menu_glyphs) {
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@@ -138,10 +142,16 @@ curses_add_inv(int y,
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}
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if (color == NO_COLOR)
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color = NONE;
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/* curses_toggle_color_attr() uses 'guicolor' to decide whether to
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honor specified color, but persistent inventory window has its own
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more-specific control, 'menucolors', so override with that here */
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save_guicolor = iflags.wc2_guicolor;
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iflags.wc2_guicolor = iflags.use_menu_color;
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curses_toggle_color_attr(win, color, attr, ON);
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/* wattron(win, attr); */
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wprintw(win, "%.*s", available_width, str);
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wprintw(win, "%.*s", available_width, str + stroffset);
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/* wattroff(win, attr); */
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curses_toggle_color_attr(win, color, attr, OFF);
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iflags.wc2_guicolor = save_guicolor;
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wclrtoeol(win);
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}
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