Merge branch 'NetHack-3.6'

This commit is contained in:
nhmall
2019-08-31 22:58:20 -04:00
3 changed files with 66 additions and 20 deletions

View File

@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.104 $ $NHDT-Date: 1567213888 2019/08/31 01:11:28 $
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.106 $ $NHDT-Date: 1567273590 2019/08/31 17:46:30 $
This fixes36.3 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.2 in May 2019. Please note, however,
@@ -127,6 +127,12 @@ when a shape-shifted sandestin was turned to stone, it died and reverted to
instead of dying, make it revert to sandestin form with full health
toggling perm_invent (where supported) while swallowed or underwater didn't
necessarily update the persistent inventory window right away
have 'O' update persistent inventory window if 'implicit_uncursed',
'menucolors', or 'guicolors' (curses) is toggled or if menucolors is
On and any menu color patterns are added or removed
'O's "set <option> to what?" could be used to force a buffer overflow
'O's response to bad 'statuslines' value said "must be 2 and 3" (at one point
it was "must be between 2 and 3", change it to "must be 2 or 3")
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
@@ -149,6 +155,10 @@ curses: sometimes the message window would show a blank line after a prompt
curses: the change to show map in columns 1..79 instead of 2..80 made the
highlight for '@' show up in the wrong place if clipped map had been
panned horizontally
curses+'perm_invent': menu coloring patterns which match ordinary inventory
menu might fail to match persistent inventory window because leading
article and space ("a ", "an ", "the ") is stripped off for brevity;
perform the pattern matching tests before stripping doname() prefix
tty: revert the attempt to fix "message line anomaly: if autodecribe feedback
wrapped to second line, the wrapped portion wasn't erased when a
shorter line was shown or getpos was dismissed" because it disrupted
@@ -162,6 +172,9 @@ EDIT_GETLIN: wizard mode 'monpolycontrol' was using the getlin() answer buffer
what kind of monster?" prompt, resulting in "<x,y>" as default answer
EDIT_GETLIN: when naming an object or a monster use the existing name, if
there is one, as the default answer
EDIT_GETLIN: using 'O' to set message types or menu colors was overloading the
answer buffer with other stuff, resulting in bogus default response
during repeat prompting
curses: very tall menus tried to use selector characters a-z, A-Z, and 0-9,
but 0-9 should be reserved for counts and if the display was tall
enough for more than 62 entries, arbitrary ASCII punctuation got used
@@ -219,6 +232,8 @@ curses+'perm_invent': don't highlight inventory letters since nothing is
curses+'perm_invent': could crash during restore if game was saved while
hero was swallowed (invalid u.ustuck pointer; suppressing attempts to
update persistent inventory window during restore hides the problem)
curses+'perm_invent': menu coloring required that both 'menucolors' and
'guicolor' be On; override guicolor with more-specific menucolors
curses+'popup_dialog': show the text cursor at the end of prompts for single
character input
curses+DUMPLOG: pass along old messages from save file and quest message