Qt6 wasn't exiting as expected after saving the game
Reported by email to devteam on Feb 1, 2025.
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@@ -54,6 +54,7 @@ dosave(void)
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program_state.done_hup = 0;
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#endif
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if (dosave0()) {
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program_state.savefile_completed++;
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u.uhp = -1; /* universal game's over indicator */
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if (soundprocs.sound_exit_nhsound)
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(*soundprocs.sound_exit_nhsound)("dosave");
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