recalc_mapseen() followup

Update several places where lazy lastseentyp[] might be an issue.

I think it isn't updated in a timely fashion when newsym() shows
a spot covered by an object or trap, but didn't manage to find any
cases where that caused a problem.  This is more in the nature of
a precaution.
This commit is contained in:
PatR
2023-12-20 03:17:29 -08:00
parent 60dc6343e4
commit 0713b91beb
7 changed files with 94 additions and 64 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.7 zap.c $NHDT-Date: 1702023277 2023/12/08 08:14:37 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.498 $ */
/* NetHack 3.7 zap.c $NHDT-Date: 1703070194 2023/12/20 11:03:14 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.501 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2013. */
/* NetHack may be freely redistributed. See license for details. */
@@ -3113,7 +3113,7 @@ zap_updown(struct obj *obj) /* wand or spell */
You("probe towards the %s.", ceiling(x, y));
} else { /* down */
const char *surf;
schar ltyp, rememberedltyp = gl.lastseentyp[x][y];
schar ltyp, rememberedltyp = update_mapseen_for(x, y);
ptmp += bhitpile(obj, bhito, x, y, u.dz);
/* sequencing: zap_map() calls force_decor() for ice or furniture;