slightly better shop repair feedback
During shop repair, give a message about the shopkeeper using a spell (if hero is close enough) before "Suddenly, <various repairs occur>." And when shop repair is for a single untrap of landmine or bear trap adjacent to shk (and the hero can see it happen), say "<Shk> untraps <trap>" rather than just "Suddenly, a trap is removed from the floor!"
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.302 $ $NHDT-Date: 1555196229 2019/04/13 22:57:09 $
|
||||
$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.303 $ $NHDT-Date: 1555201701 2019/04/14 00:28:21 $
|
||||
|
||||
This fixes36.2 file is here to capture information about updates in the 3.6.x
|
||||
lineage following the release of 3.6.1 in April 2018. Please note, however,
|
||||
@@ -685,6 +685,7 @@ include isaac64 for pseudo random number generation
|
||||
core prng and display prng use different contexts
|
||||
when healing magic other than unicorn horn cures blindness, cure deafness too
|
||||
do less status updating when the 'time' option is on
|
||||
slightly more thorough feedback when shop damage is repaired in hero's presence
|
||||
curses: status display substantially revamped for both horizontal (via
|
||||
'align_status:bottom' or 'top') and vertical (via 'align_status:left'
|
||||
or 'right'); 3-line horizontal layout (via 'statuslines:3') added
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 extern.h $NHDT-Date: 1555022327 2019/04/11 22:38:47 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.701 $ */
|
||||
/* NetHack 3.6 extern.h $NHDT-Date: 1555201698 2019/04/14 00:28:18 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.702 $ */
|
||||
/* Copyright (c) Steve Creps, 1988. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -2247,7 +2247,8 @@ E void FDECL(sellobj, (struct obj *, XCHAR_P, XCHAR_P));
|
||||
E int FDECL(doinvbill, (int));
|
||||
E struct monst *FDECL(shkcatch, (struct obj *, XCHAR_P, XCHAR_P));
|
||||
E void FDECL(add_damage, (XCHAR_P, XCHAR_P, long));
|
||||
E int FDECL(repair_damage, (struct monst *, struct damage *, BOOLEAN_P));
|
||||
E int FDECL(repair_damage, (struct monst *, struct damage *, int *,
|
||||
BOOLEAN_P));
|
||||
E int FDECL(shk_move, (struct monst *));
|
||||
E void FDECL(after_shk_move, (struct monst *));
|
||||
E boolean FDECL(is_fshk, (struct monst *));
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 restore.c $NHDT-Date: 1543972193 2018/12/05 01:09:53 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.128 $ */
|
||||
/* NetHack 3.6 restore.c $NHDT-Date: 1555201698 2019/04/14 00:28:18 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.129 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Michael Allison, 2009. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -192,7 +192,7 @@ boolean ghostly;
|
||||
struct monst *shkp = shop_keeper(*shp);
|
||||
|
||||
if (shkp && inhishop(shkp)
|
||||
&& repair_damage(shkp, tmp_dam, TRUE))
|
||||
&& repair_damage(shkp, tmp_dam, (int *) 0, TRUE))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
64
src/shk.c
64
src/shk.c
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 shk.c $NHDT-Date: 1555058014 2019/04/12 08:33:34 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.158 $ */
|
||||
/* NetHack 3.6 shk.c $NHDT-Date: 1555201699 2019/04/14 00:28:19 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.159 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Robert Patrick Rankin, 2012. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -3469,11 +3469,13 @@ struct monst *shkp;
|
||||
boolean croaked;
|
||||
{
|
||||
struct damage *tmp_dam, *tmp2_dam;
|
||||
struct obj *shk_inv = shkp->minvent;
|
||||
boolean did_repair = FALSE, saw_door = FALSE, saw_floor = FALSE,
|
||||
stop_picking = FALSE, doorway_trap = FALSE;
|
||||
int saw_walls = 0, saw_untrap = 0;
|
||||
stop_picking = FALSE, doorway_trap = FALSE, skip_msg = FALSE;
|
||||
int saw_walls = 0, saw_untrap = 0, feedback;
|
||||
char trapmsg[BUFSZ];
|
||||
|
||||
feedback = !croaked; /* 1 => give feedback, 0 => don't or already did */
|
||||
tmp_dam = level.damagelist;
|
||||
tmp2_dam = 0;
|
||||
while (tmp_dam) {
|
||||
@@ -3491,12 +3493,12 @@ boolean croaked;
|
||||
if (croaked) {
|
||||
disposition = (shops[1]) ? 0 : 1;
|
||||
} else if (stop_picking) {
|
||||
disposition = repair_damage(shkp, tmp_dam, FALSE);
|
||||
disposition = repair_damage(shkp, tmp_dam, &feedback, FALSE);
|
||||
} else {
|
||||
/* Defer the stop_occupation() until after repair msgs */
|
||||
if (closed_door(x, y))
|
||||
stop_picking = picking_at(x, y);
|
||||
disposition = repair_damage(shkp, tmp_dam, FALSE);
|
||||
disposition = repair_damage(shkp, tmp_dam, &feedback, FALSE);
|
||||
if (!disposition)
|
||||
stop_picking = FALSE;
|
||||
}
|
||||
@@ -3539,7 +3541,16 @@ boolean croaked;
|
||||
if (!did_repair)
|
||||
return;
|
||||
|
||||
if (saw_untrap) {
|
||||
trapmsg[0] = '\0'; /* not just lint suppression... */
|
||||
shk_inv = (shkp->minvent != shk_inv) ? shkp->minvent : 0;
|
||||
if (saw_untrap == 1 && shk_inv
|
||||
&& (shk_inv->otyp == BEARTRAP || shk_inv->otyp == LAND_MINE)
|
||||
&& canseemon(shkp)) {
|
||||
pline("%s untraps %s.", Shknam(shkp), ansimpleoname(shk_inv));
|
||||
/* we've already reported this trap (and know it's the only one) */
|
||||
saw_untrap = 0;
|
||||
skip_msg = !(saw_walls || saw_door || saw_floor);
|
||||
} else if (saw_untrap) {
|
||||
Sprintf(trapmsg, "%s trap%s",
|
||||
(saw_untrap > 3) ? "several" : (saw_untrap > 1) ? "some"
|
||||
: "a",
|
||||
@@ -3547,10 +3558,11 @@ boolean croaked;
|
||||
Sprintf(eos(trapmsg), " %s", vtense(trapmsg, "are"));
|
||||
Sprintf(eos(trapmsg), " removed from the %s",
|
||||
(doorway_trap && saw_untrap == 1) ? "doorway" : "floor");
|
||||
} else
|
||||
trapmsg[0] = '\0'; /* not just lint suppression... */
|
||||
}
|
||||
|
||||
if (saw_walls) {
|
||||
if (skip_msg) {
|
||||
; /* already gave an untrap message which covered the only repair */
|
||||
} else if (saw_walls) {
|
||||
char wallbuf[BUFSZ];
|
||||
|
||||
Sprintf(wallbuf, "section%s", plur(saw_walls));
|
||||
@@ -3572,6 +3584,10 @@ boolean croaked;
|
||||
saw_floor ? "the floor damage is gone" : "",
|
||||
((saw_door || saw_floor) && *trapmsg) ? " and " : "",
|
||||
trapmsg);
|
||||
/* FIXME:
|
||||
* these messages aren't right if the unseen repairs were only
|
||||
* for trap removal (except for hole and possibly trap door).
|
||||
*/
|
||||
else if (inside_shop(u.ux, u.uy) == ESHK(shkp)->shoproom)
|
||||
You_feel("more claustrophobic than before.");
|
||||
else if (!Deaf && !rn2(10))
|
||||
@@ -3586,9 +3602,10 @@ boolean croaked;
|
||||
* 3: untrap
|
||||
*/
|
||||
int
|
||||
repair_damage(shkp, tmp_dam, catchup)
|
||||
repair_damage(shkp, tmp_dam, once, catchup)
|
||||
struct monst *shkp;
|
||||
struct damage *tmp_dam;
|
||||
int *once;
|
||||
boolean catchup; /* restoring a level */
|
||||
{
|
||||
xchar x, y;
|
||||
@@ -3607,13 +3624,30 @@ boolean catchup; /* restoring a level */
|
||||
if (!IS_ROOM(tmp_dam->typ)) {
|
||||
if ((x == u.ux && y == u.uy && !Passes_walls)
|
||||
|| (x == shkp->mx && y == shkp->my)
|
||||
|| ((mtmp = m_at(x, y)) && !passes_walls(mtmp->data)))
|
||||
|| ((mtmp = m_at(x, y)) != 0 && !passes_walls(mtmp->data)))
|
||||
return 0;
|
||||
}
|
||||
if ((ttmp = t_at(x, y)) != 0) {
|
||||
if (x == u.ux && y == u.uy && !Passes_walls)
|
||||
return 0;
|
||||
if (ttmp->ttyp == LANDMINE || ttmp->ttyp == BEAR_TRAP) {
|
||||
ttmp = t_at(x, y);
|
||||
if (ttmp && x == u.ux && y == u.uy && !Passes_walls)
|
||||
return 0;
|
||||
|
||||
if (once && *once) {
|
||||
boolean shk_closeby = (distu(shkp->mx, shkp->my)
|
||||
<= (BOLT_LIM / 2) * (BOLT_LIM / 2));
|
||||
|
||||
/* this is suboptimal if we eventually give a "shk untraps"
|
||||
message for the only repair, but perhaps the shop repair
|
||||
incantation means that shk's untrap attempt will never fail */
|
||||
if (canseemon(shkp))
|
||||
pline("%s whispers %s.", Shknam(shkp),
|
||||
shk_closeby ? "an incantation" : "something");
|
||||
else if (!Deaf && shk_closeby)
|
||||
You_hear("someone muttering an incantation.");
|
||||
*once = 0;
|
||||
}
|
||||
if (ttmp) {
|
||||
if ((ttmp->ttyp == LANDMINE || ttmp->ttyp == BEAR_TRAP)
|
||||
&& dist2(x, y, shkp->mx, shkp->my) <= 2) {
|
||||
/* convert to an object */
|
||||
otmp = mksobj((ttmp->ttyp == LANDMINE) ? LAND_MINE : BEARTRAP,
|
||||
TRUE, FALSE);
|
||||
|
||||
Reference in New Issue
Block a user