try to add pilemark support
Changes to be committed: modified: Files modified: sys/winnt/Makefile.msc modified: win/win32/mhmap.c new file: win/win32/pilemark.uu modified: win/win32/resource.h modified: win/win32/winMS.h modified: win/win32/winhack.rc
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@@ -1,4 +1,4 @@
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# NetHack 3.6 Makefile.msc $NHDT-Date: 1434138153 2015/06/12 19:42:33 $ $NHDT-Branch: master $:$NHDT-Revision: 1.93 $ */
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# NetHack 3.6 Makefile.msc $NHDT-Date: 1434321147 2015/06/14 22:32:27 $ $NHDT-Branch: win32-x64-working $:$NHDT-Revision: 1.94 $ */
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# Copyright (c) NetHack PC Development Team 1993-2015
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#
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#==============================================================================
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@@ -602,7 +602,7 @@ tileutil: $(U)gif2txt.exe $(U)gif2tx32.exe $(U)txt2ppm.exe
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$(O)winhack.res: $(TILEBMP16) $(MSWIN)\winhack.rc $(MSWIN)\mnsel.bmp \
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$(MSWIN)\mnselcnt.bmp $(MSWIN)\mnunsel.bmp \
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$(MSWIN)\petmark.bmp $(MSWIN)\NetHack.ico $(MSWIN)\rip.bmp \
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$(MSWIN)\petmark.bmp $(MSWIN)\pilemark.bmp $(MSWIN)\NetHack.ico $(MSWIN)\rip.bmp \
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$(MSWIN)\splash.bmp
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@$(rc) -r -fo$@ -i$(MSWIN) -dNDEBUG $(MSWIN)\winhack.rc
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@@ -855,6 +855,11 @@ $(MSWIN)\petmark.bmp: $(U)uudecode.exe $(MSWIN)\petmark.uu
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..\..\util\uudecode.exe petmark.uu
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chdir ..\..\src
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$(MSWIN)\pilemark.bmp: $(U)uudecode.exe $(MSWIN)\pilemark.uu
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chdir $(MSWIN)
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..\..\util\uudecode.exe pilemark.uu
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chdir ..\..\src
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$(MSWIN)\rip.bmp: $(U)uudecode.exe $(MSWIN)\rip.uu
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chdir $(MSWIN)
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..\..\util\uudecode.exe rip.uu
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