fix nhl_loadlua() failures on Windows
The [dlb_]fopen() requires an RDBMODE argument on Windows. ftell(), fseek(), and fread() interactions can be problematic otherwise.
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@@ -804,6 +804,9 @@ Unix: after lua changes to Makefiles, 'make spotless' for dat subdirectory
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left some generated data files which should have been deleted
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Windows: new tile additions in win/share did not trigger the creation of a new
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NetHackW.res file
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Windows: nhl_loadlua() was missing the RDBMODE argument on the [dlb_]fopen()
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that is necessary to ensure binary mode for navigating around a file
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with fseek(), ftell() and fread() reliably
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X11: was still initializing map to 'stone' instead of 'unexplored' after they
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became separate glyphs
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X11: for text map without color, add support for black&white ice; draw it in
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@@ -1244,7 +1244,7 @@ nhl_loadlua(lua_State *L, const char *fname)
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if we did, we could choose between "nhdat(<fname>)" and "<fname>"
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but since we don't, compromise */
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Sprintf(altfname, "(%s)", fname);
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fh = dlb_fopen(fname, "r");
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fh = dlb_fopen(fname, RDBMODE);
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if (!fh) {
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impossible("nhl_loadlua: Error loading %s", altfname);
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ret = FALSE;
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