font_size descriptions
In May 2002, <Someone> wrote:
>In src/options.c, there are these options with their descriptions:
>
>#####################
>{ "font_size_map", "the size of the map font", 20, DISP_IN_GAME },
> /*WC*/
>{ "font_size_menu", "the size of the map font", 20, DISP_IN_GAME
> }, /*WC*/
>{ "font_size_message", "the size of the map font", 20,
> DISP_IN_GAME }, /*WC*/
>{ "font_size_status", "the size of the map font", 20, DISP_IN_GAME
> }, /*WC*/
>{ "font_size_text", "the size of the map font", 20, DISP_IN_GAME
> }, /*WC*/ #####################
>
>Surely all those descriptions shouldn't be the same?
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@@ -226,10 +226,10 @@ static struct Comp_Opt
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{ "font_message", "the font to use in the message window",
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40, DISP_IN_GAME }, /*WC*/
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{ "font_size_map", "the size of the map font", 20, DISP_IN_GAME }, /*WC*/
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{ "font_size_menu", "the size of the map font", 20, DISP_IN_GAME }, /*WC*/
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{ "font_size_message", "the size of the map font", 20, DISP_IN_GAME }, /*WC*/
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{ "font_size_status", "the size of the map font", 20, DISP_IN_GAME }, /*WC*/
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{ "font_size_text", "the size of the map font", 20, DISP_IN_GAME }, /*WC*/
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{ "font_size_menu", "the size of the menu font", 20, DISP_IN_GAME }, /*WC*/
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{ "font_size_message", "the size of the message font", 20, DISP_IN_GAME }, /*WC*/
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{ "font_size_status", "the size of the status font", 20, DISP_IN_GAME }, /*WC*/
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{ "font_size_text", "the size of the text font", 20, DISP_IN_GAME }, /*WC*/
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{ "font_status", "the font to use in status window", 40, DISP_IN_GAME }, /*WC*/
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{ "font_text", "the font to use in text windows", 40, DISP_IN_GAME }, /*WC*/
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{ "fruit", "the name of a fruit you enjoy eating",
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